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You all know that mods from our site are installed automatically. To add a mod to the site is no longer enough just to download the archive with instructions. However, we have tried to simplify the addition as much as possible. Now I will tell you what needs to be done for this.

Video instruction for adding modifications to the site from DEMON91052

Your user menu (top right) now has two additional items, Add Mod and My Mods. On the page "My mods" there is a list of all the modifications you added earlier. Since you probably haven't added any mod yet, I'll talk about this point later. Now go to the Add Mod page.
You have the following picture:

On this page, you generate data for the future mod installer. First you need to fill in basic information, such as "Name", "Short description", "Nickname of the author", "author's email", "Author's site" "Converter", "Mark", "Model". All this data you usually see when you run the mod installer. Only field is required "Name", but try to fill in all the fields. Don't forget to credit the authors because it is thanks to their work that we have these mods. If you add a car mod, be sure to specify it Mark and Model, so that the mod gets into the right category of our File Catalog.
Next, you need to select the version of the game ( vice city, San Andreas, GTA 4) for which this mod is intended. After choosing a version, you can add other data.
(As an example, I will be adding a car mod to GTA San Andreas - Pagani Huayra ver. 1.1. Look carefully at how I filled in the fields).

Choose Category in which the mod will be placed (in my example, this category is GTA San Andreas Cars).
And also choose replacement model, to replace which this mod was made by the author (in my example, the author made this replacement model by default - Buffalo). When choosing a replacement model, the settings tab is automatically substituted with the standard car settings from the game. Next, I will show how we will change these settings. And we indicate whether the added mod uses the CLEO library. (In my example, the presence of the installed CLEO library is not required)

Below you have 4 tabs: To IMG, To folder, Settings and Strings. Each tab has a tooltip describing what it is for. For a hint to appear, simply hover your mouse over the question mark next to the tab you are interested in.

In the first tab - In IMG- you must provide the installer with the files to be placed in any *.img archive. If this is not required, then you can leave nothing on this tab. Click on the button to download files. "Download files"(it may appear with a slight delay) and select the desired files. You can have several at once. After selecting the files on your computer, click the button "Open".
(Since I am adding a car mod, I need to upload the files of the added model to this tab: buffalo.dff and buffalo.txd)

The files you have selected will immediately begin to be uploaded to the server. If you change your mind, you can stop downloading by clicking on the "Cancel all downloads" button, or you can remove any individual file from the queue by clicking on the cross next to it. For each file, you must specify the path to the *.img archive. The path is specified relative to the folder with the game without a slash at the beginning. When downloading, all files are assigned *.img archive by default ( models\gta3.img for GTA SA, VC or pc\models\cdimages\vehicles.img for GTA IV). The default path can be changed by clicking on the pencil icon next to it.

Each file already uploaded can be edited or deleted. Therefore, at any time you can change the path to the *.img archive or the name of the added file.

For the mod that I am adding as an example, the author has provided paint work. Accordingly, I also upload these paint jobs on in the masonry In IMG (these are four textures with paint jobs: buffalo1.txd, buffalo2.txd, buffalo3.txd, buffalo4.txd). This is what my tab looks like now In IMG:

To a folder.
If, when installing the mod, you need to add or replace some files in the game folder, then this can be done on the second tab - To a folder. Everything is the same as when adding to *.img, only the path must be specified not to the file, but to the folder to which we copy. If you need to copy directly to the game folder (the root folder of the game, where the gta_sa.exe file is located), then leave the path empty. If you need to place the file in a subfolder, then specify the path to it (for example data, or cleo, or common\data).
(I'm adding a regular car mod with no support for the CLEO library or any other functions, so I skip this tab, because I have nothing to add to it)

Settings.
On the third tab, you need to make various settings for the transport:
- the size of the wheels and the frequency of the appearance of cars - vehicles.ide;
- characteristics, control settings and behavior of the car - handling.cfg;
- transport color - carcols.dat;
- the presence of tuning - carmods.dat (only for GTA SA).
When choosing Model to replace on this tab, the fields are automatically filled with standard settings from the game. Standard settings are suitable for mods only in isolated cases, so do not forget to make the author's settings for the added mod. Next, I'll show you how to do it.

We make settings.
For your convenience, we have come up with a simplified addition. If you have a regular mod, for example new model machine, then you can quickly make settings by downloading the ReadMe file attached to the mod. To do this, click on the button "Download ReadMe" in the block "Easy Add" and select this same ReadMe file. After it is loaded, the system will try to recognize the settings and add them to the table.
Also, for your convenience, we have come up with another option to simplify adding settings. Click on the "Make settings" button and you will see the fields for making settings (I add Pagani Huayra ver. 1.1, which replaces Buffalo in the game. To make new control settings, I fill in this tab):

Just copy here the lines that need to be replaced in these standard files, click on the button "OK" and they will automatically be added to the table.
And here are the new settings I made:

Strings.
Adding settings described in the previous tab is only suitable when adding a regular transport mod, i.e. new car, motorcycle, helicopter, etc. Of course, most of these mods, but sometimes it is necessary to replace or add lines in files for more complex mods. For this, the last fourth tab is used - Strings. Here's a manual addition. Click on the button "Add" and you will see the add form where you need to fill in the lines (file path, search type, phrase, new line), but more on that next time (I'm adding a normal car mod without any changes to other game files, so I skip this tab since I don't have anything to add to it).

After all the necessary parameters have been entered, you must enter the code from the picture and you can press the button "Add mod". If everything is correct, then the message about the successful addition of the mod will appear on the screen:

Next, let's move on to the list of your modifications. This is the My Mods item in the user menu.
On this page, you can view a list of your mods, download, edit, add screenshots and videos, and delete any of your mods. You can edit and delete a modification until you send it for publication (green arrow).

So, after generating the mod, we need to download it and check its performance before publishing it, and also take screenshots of it in the game (We do not publish mods without screenshots on the site!).
(Recently, we are often asked questions about how to take a screenshot from the game, that's why posting detailed instructions: How to take a screenshot of the screen from the game).
1. Click on the icon "Download"- marked with a red circle in the screenshot above - a new standard window will open for downloading files from our server.
2. Download the mod you just generated.
3. Install it in the game.
4. Find installed mod in the game and check its performance. In my case, this mod is a machine, to quickly find it in the game, I use the trainer: GTA San Andreas Crazy Trainer.
5. We take screenshots (at least 3 pieces from different angles, preferably 5 or more). As I pointed out above, it is very convenient to take screenshots in the game using Fraps.
6. Exit the game and go to the My Mods section on the site to add the screenshots you just made and send the file for publication.

Adding screenshots to the generated mod.

To go to the section Screenshot management- click on the camera icon - marked with a red circle in the screenshot below:

Page opens Screenshot Management. Click on the button to download screenshots. "Download files"(it may appear with a slight delay) and select the desired screenshots. You can have several at once. After selecting, press the button "Open" and they will start uploading to the server:

If in the process of uploading screenshots you uploaded an extra one or you just didn’t like the uploaded screenshot, then you can always delete it by hovering over it with the mouse cursor and clicking on the "cross" - the screenshot will be deleted immediately. You can also sort the screenshots in the order you need - just drag and drop the screenshot. The screenshot that will be in the first place will go to the main page of the site.

A mod is an add-on created by third-party developers or simple fans of the game. Such additions are especially popular among fans of the GTA series. With the help of a mod, the game world can be changed almost beyond recognition, changing absolutely everything, including the surrounding area. Therefore, if you have long been tired of the original GTA San Andres, but you do not want to part with it, try installing an add-on on it.

You will need:

  1. Installed on the computer GTA San Andreas.
  2. The mod you want to install.
  3. IMG tool program.

Change process

The downloaded mod is usually an archive. Unzip its contents to your desktop. You should be interested in two files that have the resolution of .dff and .txd. It is these files that are responsible for the appearance of new weapons, skins, vehicles, etc. in the game.

To install the mod, it is enough to replace the original files in a certain game directory with the downloaded ones.

We will do this with the help of IMGtool.

  1. Open the "File" menu.
  2. Specify the path where the "Models" folder is located in the game directory.
  3. Find "GTA3.IMG" and open it. You will see a list of files that are responsible for all the models and textures presented in the game.
  4. Sort everything alphabetically for easy search (Tools => Sort => Name) or press F2 so you can enter a search query.
  5. Find the original entries you want to replace. They have the same name as the files you unpacked from the downloaded mod.
  6. Delete the original entries by selecting them and clicking "Delete".
  7. Copy the files from the mod in their place to install it. To do this, click the "ADD" line, which is located in the "Commands" menu, specify the path to the mod and add the necessary files.

After the actions taken, you can close the program - all the necessary changes to the game will be made automatically.

Important note: Save a copy of the MODELS directory elsewhere. If something goes wrong while installing the mod, you can restore the original look of the game.

This utility allows you to visually see what changes will appear after you install the mod.

With this application, you can automatically change the physics of the car, its color, wheels, etc., as well as import vehicles and weapons from other games in the GTA series.

  1. Run the program and click the "Installer" button.
  2. Then specify the location of the original game files, as described above.
  3. Open the "ReadMe" file, which is located in the folder with the modification files.
  4. Find in it the lines in which the parameters are indicated vehicle(Carcols, Handling, ide). Enter their values ​​in the corresponding lines of the program.
  5. Click "Install" and try the new transport in action.

The largest archive of the best free GTA San Andreas mods on the Internet invites you to install and try out something completely new. Make the game more interesting by downloading new mods for GTA SA, created specifically to make the fun of the game last as long as possible.

GTA San Andreas was released back in 2004, but the game remains relevant to this day, thanks to the efforts of enthusiastic developers who are constantly inventing and releasing new mods. Thanks to their efforts, you can easily change the game beyond recognition!

Because of the fear of “breaking” the game, not everyone is ready to download mods for GTA San Andreas, although in fact there was such a danger only at the dawn of modding, when each new modification was essentially an experiment: what happens if you change this script? And if you take and replace this model or texture?

Then, in the first years after the release of the game, there really was a danger of “screwing up” and incorrectly installing mods for GTA SA. The installation was not yet worked out, and therefore the first and most important advice, which, by the way, is still relevant now, there was the creation backups all files and the distribution of the game in general.

Now that our gaming community has long worked out all the main modification schemes, you can download mods for GTA SA without any problems and risks: for cars, for new weapons, for new cars, for a new appearance characters (skins), new missions, new game areas, new graphics and animations, to an improved interface and speedometers, to the rebalancing of all game parameters without exception, to new scripts and features.

The modding possibilities are almost limitless, and just a couple of graphical modifications can freshen up the game so much that it would not be shameful to play it again. And if you download car mods for GTA San Andreas, then one more full walkthrough just guaranteed!

In addition, installing a large number of mods has now become much easier, because special file mod managers have appeared. They allow you to catalog and queue downloads for mods, which greatly increases the compatibility of different plugins. Such automatic mods for GTA San Andreas can greatly simplify life for those who want to get something new from the imperishable hit from the company Rockstar Games, but at the same time poorly versed in technical details.

You can download automatic mods for GTA SA in the same place as everyone else, in our giant file archive. Despite its size, it is still comfortable to use. The entire team of the game portal site has been working for a long time to create an intuitive structure for a huge database of user modifications.

The file archive is divided into 13 large categories, each of which is responsible for its own gaming area. The most popular of them are CLEO scripts, new weapons, new missions and new textures.. There is no such variety anywhere in the whole Runet!

Therefore, if you have never been fond of modding before and love Rockstar Games games as much as we love them, then feel free to download the distribution kit and make the game of your dreams. If some installation steps seem incomprehensible to you, or you cannot figure out what a mod does, then feel free to ask in the comments. Moderators and active users will definitely answer you and tell you how to properly install and configure mods, as well as explain which ones are compatible with each other.

Mods for computer games are a real find both for those people who dream of developing their own projects, and for those gamers who would like to expand the functionality of their favorite games. The fact is that a mod is a special add-on to the game, made by fans, which slightly changes the process, adds some new elements or removes unnecessary ones. Naturally, many gamers are not averse to trying out a few mods that promise to make the gaming experience even more impressive, but sometimes there can be problems installing modifications. Still, it is worth remembering that these are not official projects, but fan additions. That is why you need to know how to install if you want to be successful in this endeavor.

Creating a backup

If you want to know about GTA: San Andreas, then you first need to think about backup - this is the most important thing that you can imagine in the modification of any computer game. As you already understood, any mod is a fan creation, so there may be some glitches, bugs, compatibility problems in it. And if you fail to install one mod, then you can ruin the entire game that you had installed. Accordingly, before you even download the mods you like, you need to make a backup. If we are talking specifically about San Andreas, then you should be interested in two folders - DATA and MODELS, it is in them that changes are made during the installation of the modification, so you need to copy them and place them in a safe place. And if something goes wrong, then all you need to do is put them back in place, restoring the original look of the game. Well, precautions have been taken, it's time to find out on GTA: San Andreas.

Special programs

Every gamer who thinks about how to install mods for GTA: San Andreas faces a choice - do everything manually or use additional software. It's up to you to decide, but it is still recommended to choose the second item, since with the help of additional programs you can greatly simplify the process of installing and removing mods for yourself, as well as seriously reduce the likelihood of errors in this process. If you still plan to use auxiliary software, then it is recommended that you first of all pay attention to the IMG Tool program, since it is ideal for installing mods on this particular part of the GTA. If you plan to analyze in more detail how to install mods for GTA: San Andreas on cars, then you should also download the GTA Garage Mod Manager program.

Downloading and installing mods

Given the fact that preference is given to special programs for installing modifications, in this step we will consider how to install mods on GTA: San Andreas with automatic installation - manually the process is significantly different, so you will need to consider it separately. So, run the program for installing modifications, download the mods that interest you, after which you will only have to select the desired file and indicate to it the specific folder where it should be installed. That's all - now you have a modified version of the game that will bring you even more fun.

Installing mods manually

If you still do not want to use special programs, then you need to know that manual installation can be quite dangerous. If you accidentally delete an extra file, then the game may not start at all, and you will not be able to find what exactly is wrong, and you will have to reinstall GTA. The essence of manual installation is that you must copy the necessary files yourself and paste them into the appropriate folders.

In GTA San Andreas, mods are the content that greatly increases the interest in the game. When the entire standard world has been explored, the locations have been studied by heart, and the plot has been completed several times, only additional author's developments can save you from boredom.

Official developers from Rockstar Games have always made their project free for further improvements. This does not mean that the games were not fully completed. The whole point is that huge world GTA San Andreas is ideal for all sorts of upgrades, and the most interesting of them will be discussed in the article.

Installation and faces of characters

If a user wants to download animations for GTA San Andreas that relate to the face of the protagonist and other characters, then another fix is ​​suitable for this.

All the mods that are presented in this article have an automatic installation, this also applies to the animation file. The player launches the installer, selects the folder with the game and waits for the work to complete. Facial animations make it more pleasant to perceive communication with the characters.

In the 2004 game, they look too crooked. The modification will add smoothness to them, the main thing is to download content from a reliable site so as not to get malicious software as an unpleasant addition.

Real Survival

Zombie mod for GTA San Andreas called is very popular, because it completely changes the gameplay. It has four modes, one of which is full story line. Main character, policeman Mike, is trying to understand the cause of the total infection in the state, to group survivors around him in order to find a safe place.

Mod Zombie Andreas

The second mode "Survival" is a full-fledged sandbox where the user has to go through randomly generated missions in a group of four people. Hacking cars, searching for food and fuel, constant struggle - all this is provided. Also, the user can experience the role of a full-fledged zombie, which is why global modifications for GTA San Andreas are remarkable.

In them, the game is greatly transformed, and here the user in the role of one of Walking Dead will hunt people. His task is to kill the maximum number of surviving people in the specified time. The latest mode "Madness" provides for survival in difficult conditions in the arena of a small area in the company of the most dangerous zombies. Fast hunters and witches will do their best to take each of the ten lives from the player. The modification quickly returns interest to the project with the help of the popular zombie theme.

Transport operations

Every fan of the GTA series will agree that there are only a few nice cars to drive in San Andreas. They are difficult to find, and even if this can be done, then soon they get bored of having fun on them. To save car simulator lovers, mods for GTA San Andreas with automatic installation are called.

Many authors have worked on individual models to replace machines, and some have approached this task from a more global point of view. So a mod called Real Cars was created. After installing it, all vehicles in the game are replaced with better, and most importantly, real models.

Mod Real Cars

The player will be able to try out cars from world manufacturers with realistic controls. The oldest car in this assembly belongs to 1992. Most of them are sports cars and supercars capable of accelerating to high numbers on the speedometer. Just as important, they are all different. high quality elaboration. Detailed not only the body, but also the interior inside.

Car textures after installing the Real Cars mod

Textures are not translucent anywhere, there are no black spots, and damage is correctly displayed. On such machines it is pleasant to drive on the roads of a large state. Only it will take ten hours to try them all, which is already a lot, but you also want to create your own collection.

Global changes towards native surroundings

"Criminal Russia" mod for GTA San Andreas is perhaps the most popular in all the CIS. A huge team of authors worked on this project, who decided to change the state beyond recognition. They decided that it is not always pleasant to have fun in the American area, because many users would like to plunge into their native expanses of the digital format.

This is what the focus was on in this modification. The authors have completely changed environment in GTA San Andreas. The city in it resembles a Russian locality where parks, squares, sights border on ruined buildings and dark streets. The authors even added their own plot, which is closer in spirit to the 90s. The times of the heyday of crime are shown quite plausibly, but the modification attracts not only this. The developers approached the work with great responsibility.

The changed city of San Andreas after installing the “Criminal Russia” mod

They replaced the countryside, worked on the details, and also added domestically produced vehicles. On the roads you can see cars Lada, VAZ, UAZ, IZH and others. All models with high-quality textures, realistic controls and the correct display of damage. Modification is able to permanently return interest in the game.

major change

Whatever the build of San Andreas, soon the content starts to get boring, even if a hundred hours pass. At such moments, you want to find something new, material that returns interest in your favorite game again. Similar options have already been described in the article, but there is one more worthy of attention. This applies to the GTA V mod for San Andreas, which greatly changes the game world.

The authors swung at the largest update of the entire state. They decided to port the fifth part to the 2004 game engine with some changes. Of course, the modification of GTA 5 ENB did not claim not to be on the same scale as the original full-fledged project. The authors decided to move the backbone with three main characters and changes in the surrounding world. It turned out to be a worthy replacement for those whose computer does not pull the fifth part.

Modders managed to convey the atmosphere of crime and sarcasm properly. After installation in the project, all transport is replaced, new buildings are opened, but the requirements for iron are also increasing. GTA San Andreas was launched even on the most weak computers. Much more power is already required here, which should be taken into account. The authors tried to take care of optimization, but in some places the frame rate sags. This is just a small minus against the background of all the possibilities of the mod.

Sound changes

If you look at the 2004 game with a critical eye, you will see that even the sounds in it do not sound natural, and this often causes irritation. To change this minus, you should download mods for GTA San Andreas SAMP, which are also suitable for single player mode.

Special packs add natural sound to different types weapons and between them you can see the reflection. Also, the authors worked on different models of transport, so that the difference between them could be heard. big mods for GTA San Andreas, they can only be called a stretch, but the addition of a full-fledged Russian voice acting draws on such a title. All fans know that Rockstar Games does not allow official studios to add their translations to games in this series.

Localization of the game in Russia

The main reason is the distrust of localizers, which can harm the atmosphere in the project. This did not stop the modders from doing an amateur translation of all missions, dialogues and cut-scenes. Although this is not a professional work, it is recommended for all people to add it. At times, it helps not to be distracted by subtitles, but to concentrate on gameplay without losing the meaning of the characters' conversations. This is its main advantage, plus the modification is completely free. The authors posted their work in the public domain.



 
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