Diablo 3 latest update. Diablo: news, updates, changelogs, translations of the latest blueposts. Combat Changes

Below is the list of changes in the latest 2.6.7 update for Diablo III. Differences from the version used for testing on the PTR are marked in red.

Update 2.6.7

Note: changes will affect all versions of Diablo III - for PS4, Xbox One, Switch and PC - except where otherwise noted. Please note that only PC and Mac users can participate in testing on the PTR.

General

  • Greater Rift Stones can now be harvested automatically.
  • California Consumer Privacy Act notice has been added to the Privacy section of the Settings menu. Learn more about the California Consumer Privacy Act (console only).

Seasons

  • Developer comment: One of the most common themes that came up in player feedback regarding Season 18's buff was that the Will of the Church of the Three perk was sometimes broken. In Season 19, we changed our approach to power-up development and moved to new level: we experimented with new elements game mechanics, introduced the ability to increase the power of heroes and made battles more unpredictable. The gameplay will be somewhat similar to Pandemonius, and players will need to decide if they want to get a bonus for a specific kill streak or if they want to constantly destroy opponents and keep the effect going. (Most importantly, realizing the ultimate kill streak bonus in Greater Rifts, for example, will be tricky.) The rewards for longer kill streaks are getting more powerful, and we can't wait to see how players can put them to good use.
  • Added positive effect Season 19, "Season of Eternal Confrontation."
    • Pandemonius
      • Players will have a cumulative effect throughout the season that will last longer if the hero deals damage or kills monsters within 5 seconds of each other.
      • Each effect increases movement speed by 0.005 and damage dealt by 0.001%. The maximum increase per 1000 stacks increases movement speed and damage by 50% and 100%, respectively.
      • In addition, after making a certain number of kills in a row, the player releases a special power that deals damage, which depends on the level of the hero and the level of difficulty or the level of the great portal.
        • 15 Kills: Explosive chickens stalk and destroy targets.
        • 30 Kills: A large Ice Nova freezes enemies.
        • 50 Kills: Corpses fall from the sky.
        • 100 kills: the hero creates five huge energy vortices.
        • 150 Kills: Dark Geysers form under the feet of enemies.
        • 200 Kills: Treasure chests fall from the sky.
        • 300 Kills: Ring of Fire sets everything in the area on fire.
        • 400 kills: Meteorites fall from the sky.
        • 500 Kills: Angels descend from Heaven and help you on the battlefield.
          • Angels no longer destroy Portal Guardians in one hit.
        • 1000 kills: ???
      • Effects are tracked for the entire group as a whole: only one effect can be active at a time, regardless of the number of players in the group.
  • Players who complete the Season Journey will receive two new rewards: the Portrait of Valor frame and the Angelic Greedy Goblin (pet).
  • Embrace Lilith: This exclusive pair of decorative wings will be given to all players who purchase virtual tickets. Long live Lilith! (Only in the PC version.)

Items

  • Developer comment: In Update 2.6.7, we're starting to introduce new class sets for all heroes in Diablo III. In Season of Courage, we'll be focusing on two classes that embody the power of light and deal their respective damage types. We are talking about a crusader and a monk. You'll also see the return of old and new Legendary modifiers that will pair well with the new class sets. We conducted a survey among players to find out which skills are least used in current development options. We hope you want to evaluate new gaming features as much as we do. Additional class sets will appear in next updates, so if your class hasn't received updates yet, don't worry - they will definitely appear!
  • You will also notice that a lot of barbarian items have been changed in this update. While we'll be adding a new class set for the Barbarian at a later date, we've heard the war cry of the Barbarian fan base and made a number of changes based on extensive player feedback. While not all offers were created equal, a detailed analysis of the players helped us decide on the changes implemented in the update. Thanks to the players who kindly and constructively shared their thoughts with us. Your help was very useful to us, and we are grateful to you for your thoughtful and well-thought-out suggestions!
  • New Crusader Item Set: Aegis of Courage
    • 2-Piece Set Bonus: Electrocuting Arrows from Hand of Heaven have a chance to cause Hand of Heaven to be cast again. Hand of Heaven attacks empower the Crusader, increasing the damage of Heaven's Fury by 100% for 5 seconds. No more than 3 of these effects can be applied at the same time, while their indicators are multiplied.
    • 4-Piece Set Bonus: On hit with Hand of Heaven replenishes 5 units. anger and reduces damage taken by 1% for 5 seconds. The effect stacks up to 50 times.
    • 6-Piece Bonus: Increases Hand of Heaven damage and Heaven's Fury by 10,000% 20,000%.
    • Developer comment: Thank you for your feedback and for participating in PTR update 2.6.7 testing! We decided to go with Heaven's Hand because of the players' requests and because we feel it has conceptual value and adds depth. gameplay. Certain stats will be adjusted in the future as needed, but overall we're happy to be able to add a bundle to the game that many players would love to use!
  • New Monk Item Set: Standard of Justice
    • 2-Piece Bonus: Slashing Wind gains the effects of all runes and the hero's movement speed is increased by 5% per stack of Slashing Wind.
    • Bonus from four items from the set: Each enemy in Slashing Wind increases your movement speed by 5%. The effect stacks up to 10 times. Hitting enemies with Hurricane's Rush reduces damage taken by 50% and increases Spirit regeneration by 50. in sec.
    • 6-Piece Bonus: Attacking with Hurricane Swiftness while hitting a target more than 30 times in a short amount of time while Slashing Wind is active will temporarily increase the area of ​​effect. Slashing Wind damage is also increased by 10,000% 15,000%.
    • Developer comment: Thank you for your feedback and for participating in PTR update 2.6.7 testing! Many Monk fans have asked for more damage reduction options and better integration of Hurricane Rush into the class's skill system. We hope that these changes will allow players to implement a more resilient and attractive development option that allows them to grind hordes of vile demons into dust at the expense of the sacred power of justice.
    • Hand of Heaven has a 100% chance to trigger twice.
    • Increases the damage dealt by Hand of Heaven by .
    • New legendary property: When Slashing Wind hits only one enemy, its damage is increased by 100%.
    • Developer comment: Due to changes to the Standard of Justice set, this item is no longer needed. We've removed it for now, but perhaps it will appear in the future (or get another legendary property).
    • Whipping Wind can stack up to 6-7 10 times.
    • Additional legendary property: Slashing Wind damage is increased by 250-300% 600-800%.
    • New legendary property: Hitting enemies with Hurricane Rush will trigger Hurricane Strike, with both skills dealing 500-600% more damage.
    • Decreased the damage bonus of Shattering Wave that increases with attack speed.

Yesterday, Activision Blizzard released another quarterly report to investors. The company spoke about its success in the fourth quarter of 2019, shared bits of information about the current state of affairs and plans for the near future.

Testing for Diablo 3 Update 2.6.8 will begin on February 6th, but you can check out the changelog now. Key Features patch and the main goal of PTR 2.6.8 is to test new sets for the barbarian, sorcerer and sorceress, as well as to test the new seasonal effect.


Activision Blizzard announced in a press release that it has entered into a multi-year strategic partnership with Google. The agreement provides for YouTube's exclusive right to stream all Activision Blizzard esports tournaments and events.


Pancho Production continues to release videos about characters important to the plot of Diablo 4. This time we have before us the story of Rathma, a veteran of the War of Sin from the first generation of Nephalem, the son of the demoness Lilith and the angel Inarius.


In light of the imminent release of PTR 2.6.8, the developers of Diablo III have released an overview of the upcoming changes. Particular attention was paid to class balance in Greater Rifts, solo and group gameplay, and various "unusual" mechanics.

A reddit user zomprd, who was previously involved in the development of modifications, decided to create a web application - a prototype of Diablo 2 Remastered from the resources of the original Diablo 2. With the help of a neural network, zomprd updates and improves animations, scales the interface and sprites of the game.


In Diablo III, the celebration of the anniversary of the series has started. In honor of this significant date Everyone's favorite annual event "The Fall of Tristram" has returned to the game, stylized as the first part of Diablo with a special pixel filter.


Since the plot of Diablo 4 will be connected with the events and heroes of ancient times, the Pancho Production project decided to expand our knowledge about the demoness Lilith and the angel Inarius, tell about the creation of Sanctuary and the ensuing War of Sin between Heaven and Hell.


The Blizzard Battle.net store has kicked off its traditional winter sale. Until January 7, with a discount of up to 75%, you can purchase most current games Blizzard and Activision, plus BlizzCon 2019 Virtual Ticket, select in-game items, bundles, and add-ons.


The unique effects of the 19th season of "Eternal Confrontation" led to another exploitation of mechanics for the sake of records in the great portals. The problems have already been fixed in the new update 2.6.7b, and violators will have records removed and punished.


The second part of an article on system design in Diablo 4 is out by David Kim, lead systems designer. This time we were told about the equipment, the principles of its development, affixes, attack and defense parameters, as well as about what will replace the system of ancient legendary items.


The Blizzard Battle.net store has kicked off its annual Black Friday sale. Up to 50% off most current Blizzard and Activision titles, as well as the BlizzCon 2019 Virtual Ticket, select in-game items, bundles, and add-ons until December 2nd.


Update 2.5.0 for Diablo III for PC, PlayStation 4 and Xbox One has been released.

Please note: you can install an update only when it is released in your region. International access only applies to regions where the update is already in the game.

Diablo III Update 2.5.0 Version 2.5.0.44247

A list of known issues is posted on the forum.

If you have any problems downloading and installing an update, connecting to Battle.net, or playing the game, please visit the support site or forum.

CLASSES

  • Crusader
    • Radiant Shield
      • The rune "Holy Judgment" now allows you to deal additional damage to enemies that are immune to control effects.
  • Barbarian
    • seismic shock
      • Rumble now consumes all remaining Fury, increasing damage over time by 15% per Fury spent.
  • Corrections made
    • Demon Hunter
      • Dagger Throw (Ricochet)
        • Fixed a bug that prevented the dagger from hitting a second secondary target if enemies were too close to each other.

ITEMS

  • General
    • Primal Ancient Items
      • General concept
        • The original ancient items were created for players who have already equipped their heroes with equipment and completed the seasonal journey, but would like to continue playing. These items will also come in handy for players who are not participating in the Seasons but have already collected great gear sets and are currently working on leveling up their cultivation and upgrading Legendary gems. We want to keep item hunting fun and exciting, and to keep Kadala's experience going beyond buying a full set of Ancient Items with Blood Shards. Primal Ancient Items will allow the most determined players to fine-tune their development options, but are not essential to a successful game.
      • You can now find Primal Ancient Items among Legendary and Set items.
      • These items are rarer than regular Ancients and have the perfect stat stats for all modifiers, including legendary ones.
        • Note: Primal Ancient Items can only be obtained by successfully clearing the level 70 Greater Rift alone by one of the characters bound to your account.
          • The fulfillment of this condition is counted separately in the ordinary and heroic mode for seasonal and non-seasonal characters.
        • Specific item stats will be best matched to the hero class you were playing as when you acquired the item.
      • Each Primal Ancient Item can be salvaged to yield 15 Forgotten Souls.
    • ancient items
      • Each ancient item can be dismantled and get 3 forgotten souls.
  • Legendary Items
    • The items listed below have undergone changes.
      • Icy heart
        • Chance to deal cold damage to Frozen enemies on attack increased from 10% to 20%.
      • Strongman's Bracers
        • Now the effect that allows you to deal additional damage to enemies is applied to targets at the moment of knockback, rather than landing.
        • Damage effect duration increased to 6 seconds.
  • class items
    • The kits that have been changed are listed below.
      • Crusader
        • Roland's legacy
            • Sweep and Shield Bash damage bonus increased from 1250% to 2500%.
      • Monk
        • Favor of Inna
            • The Monk's damage dealt is now increased by 125% for each active Mystic ally (up from 100%).
      • Witch
        • Ghost of Zunimassa
          • Bonus from six items from the set
            • Enemies hit by skills that cost mana are now inflicted for 8 seconds. take 2500% more damage from the hero's pets (up from 1500% as before).
      • sorcerer
        • Delsir's Masterpiece
          • Bonus from two items from the set
            • When using Arcane Orb, Energy Whirl, Energy Blast, Magic Missile, Shock Blast, Spectral Blade, or Force Wave, the cooldown of Slow Time is not reduced by 2 seconds. , and for 3 sec.
          • Bonus from four items from the set
            • Damage reduction effect increased from 50% to 60%.
          • Bonus from six items from the set
            • Enemies affected by Slow Time now take 3500% more damage (was 2500% damage).
              • The slow and damage buff lasts for 5 seconds. after Slow Time wears off on enemies.
    • Some class legendary items have been changed and now have unique legendary properties.
    • Note: These changes will not affect items already owned by players. Only new variants of items will be able to have new legendary properties.
      • Demon Hunter
        • Arrows of Light
          • The Demon Hunter now throws 2 additional daggers when using Throw Dagger.
    • The principle of operation of some items has been changed.
      • barber
        • This weapon is now a ceremonial knife rather than a dagger, allowing it to deal damage similar to other Warlock-specific items.
        • A bonus has been added to the game that increases the damage of the explosion caused by the legendary property of this item.
          • The Barber property retrieved from Kanai's Cube will also be updated to reflect the changes.
          • Players will need to re-select it in the cube menu.
      • Healing Manald
        • Attacks from sorcerer pets such as the Hydra can now also trigger a damaging effect.
        • The number of procs of effects caused by channeling skills when using this item has been reduced by 25%.
      • Ghost Shoes
        • Wrathful Rush, Whirlwind, Barrage, and Hurricane Rush now grants the Wraithshoes the ability to pass through enemies with the Rise Walls modifier.
  • Corrections made
    • Legacy Recorder
      • Fixed an issue that was preventing the 6-piece bonus from this set from increasing the damage of Earthquake.

MONSTERS

  • Corrections made
    • Fixed an issue where Special Monsters with the Onslaught modifier that were affected by Slow Time would not properly take normal damage when using the Delsir's Masterpiece Set.

ADVENTURE MODE

  • Great Portals
    • Players who have successfully cleared a certain level of Greater Rifts, as listed below, will now be eligible to participate in Public Games.
      • Torment I - VI: no restrictions.
      • Torment VII: Successfully complete the level 30 Greater Rift alone.
      • Torment VIII: Successfully complete the level 35 Greater Rift alone.
      • Torment IX: Successfully complete a level 40 Greater Rift solo.
      • Torment X: Successfully complete the level 45 Greater Rift solo.
      • Torment XI: Successfully complete a level 50 Greater Rift solo.
      • Torment XII: Successfully complete a level 55 Greater Rift solo.
      • Torment XIII: Successfully complete a level 60 Greater Rift solo.
      • Note: This change only affects the PC/Mac versions of the game.
    • We have also made a number of changes to the game to improve the quality of the gameplay.
      • We've adjusted how often certain lot types appear in Greater Rifts.
        • Caves, the lower floors of the fortress and the archives of Zoltun Kull will be encountered by players less frequently.
        • Players will encounter Desert of Stinging Winds, Rotting Forest, Pandemonium, Tristram Cathedral, Arreat Crater, and the world of Exiles more frequently.
      • The Flooded Passage and Westmarch will no longer serve as the first floors of the Greater Portals.
      • Reduced the number of Goatleg Spearmen and Skeletal Archers in certain enemy groups in Greater Rifts.
    • Set Dungeons
      • Essence of Vice
        • We've made the top right section of the dungeon more spacious, giving more room for monsters to spawn in that area. This change is intended to improve the quality of the gameplay.
      • Armor of Akkan
        • Players now need to hit at least 10 enemies with Condemn a total of 10 times (was 12) to successfully complete the objective.
      • Delsir's Masterpiece
        • The number of enemies required to be hit by Slow Time has been reduced from 30 to 20, but players will now need to hit 4 times instead of 3 times.
      • Ulyana's strategem
        • The minimum number of enemies that players need to hit with Explosive Touch to complete the first bonus objective has been reduced from 21 to 15, but now players will need to hit 4 times instead of 3.
    • Orders
      • You can no longer receive additional rewards for completing quests in certain Acts.
        • Players will now be able to obtain a Large Chest of Horadrim by completing five quests in any Act. The Large Horadrim Chest will drop the same rewards as when it was opened additional treasures and treasures of the Horadrim.
    • Corrections made
      • Fixed a bug that caused the correct ratio of monsters in specific groups of cultists of the Church of the Three in the great portals to be violated.

Rejoice noobs and nerds, mages and tanks, fans and cheaters - it's out diablo update 3 versions 1.0.7a for the European region.

Attention! Download add-on 1.0.7a only after the release in your region. If you have an Asian or US version of the client, please wait until it appears for your region. If you have a European region, then you will not be able to play on other servers.

Change in classes:

  • Fixed bugs with the Sundering Stream spell cast while in Archon form, and fixed Frost Ray, Meteorite, Energy Whirl, and Sunder which allowed twice the amount of magical energy to be restored during critical hits.

Satellites:

  • Fixed errors when using the "Focus" skill by the caster, and no longer causes an error.
  • Fixed an issue where players were unable to proceed further in the quest when other players entered or left the game during the "An Audience with the Emperor: Speak to Ashira at Caldeum Gate" stages.
  • Fixed issues that caused the game to end incorrectly (crash).
  • The player will no longer die from damage over time after being moved out of the Burnt Chapel Ruins.
  • Brutal and Assault Beasts no longer reflect damage dealt by pets or minions.

What to expect in the next update:

Duel between players.

  • Now, who wants to test the power in battle with the rest of the Nephalem, there will be such a wonderful opportunity! Added to the world of Diablo 3 new zone, in which any player can challenge others. This zone is intended exclusively for duels. After talking with Nek Brawler, who is located in the New Tristram tavern, you can get to this location. Each battle will be in the "every man for himself" format, and players in the amount of 2 to 4 will be able to participate in the battles.
  • The effects of Nephalem Valor will not be removed when transitioning to different acts.
  • The automatic pickup radius of health and gold orbs has been increased to 3 meters for all players.
  • The time required for character resurrections will no longer increase if characters die multiple times in a row.
  • Increased the amount of experience that the player receives depending on the strength and level of monsters on Inferno difficulty.
  • Players will now spawn in the city after logging in, instead of at their last save points (you can teleport to the last save location using the portal).
  • When canceling items that are associated with the PayPal system, an error message will appear.
  • Stash compartment icons will now display correctly when refreshed and viewed in the Auction HUD.
  • AT open game it will be possible to set the power level of surrounding monsters in the drop-down box that will appear when players join an open game.
  • Adding a "Report Bot" feature.
  • In the user interface, the function of displaying information is connected: how many players are online
  • A new material, Demonic Essence, will be added to the game.
  • New content is tied to the player's account. They can be obtained from bosses and monsters on Inferno difficulty. It also has a small chance for the player to receive it at the end of the events, and the player is affected by the Nephalem Valor effect.

This is not an exhaustive list, and none of the options is final. This is a quick look from the developers at the tasks related to the game that need to be solved at the moment. Let's hope that the information provided will go into the game and add more balance and convenience to the players. In the end, almost all the ideas that developers are currently working on have come into being thanks to the players.

Below is a list of changes in the latest update 2.6.7 for Diablo III. Differences from the version used for testing on the PTR are marked in red.

Update 2.6.7

Note: changes will affect all versions of Diablo III - PS4, Xbox One, Switch and PC - except where noted. Please note that only PC and Mac users can participate in testing on the PTR.

General

  • Greater Rift Stones can now be harvested automatically.
  • California Consumer Privacy Act notice has been added to the Privacy section of the Settings menu. Learn more about the California Consumer Privacy Act (console only).

Seasons

  • Developer comment: One of the most common themes that came up in player feedback regarding Season 18's buff was that the Will of the Church of the Three perk was sometimes broken. In Season 19, we changed our approach to developing bonuses and took it to the next level: we experimented with new elements of game mechanics, introduced the possibility of increasing the power of heroes, and made fights more unpredictable. The gameplay will be somewhat similar to Pandemonius, and players will need to decide if they want to get a bonus for a specific kill streak or if they want to constantly destroy opponents and keep the effect going. (Most importantly, realizing the ultimate kill streak bonus in Greater Rifts, for example, will be tricky.) The rewards for longer kill streaks are getting more powerful, and we can't wait to see how players can put them to good use.
  • Added buff for Season 19, Season of Eternal Confrontation.
    • Pandemonius
      • Players will have a cumulative effect throughout the season that will last longer if the hero deals damage or kills monsters within 5 seconds of each other.
      • Each effect increases movement speed by 0.005 and damage dealt by 0.001%. The maximum increase per 1000 stacks increases movement speed and damage by 50% and 100%, respectively.
      • In addition, after making a certain number of kills in a row, the player releases a special power that deals damage, which depends on the level of the hero and the level of difficulty or the level of the great portal.
        • 15 Kills: Explosive chickens stalk and destroy targets.
        • 30 Kills: A large Ice Nova freezes enemies.
        • 50 Kills: Corpses fall from the sky.
        • 100 kills: the hero creates five huge energy vortices.
        • 150 Kills: Dark Geysers form under the feet of enemies.
        • 200 Kills: Treasure chests fall from the sky.
        • 300 Kills: Ring of Fire sets everything in the area on fire.
        • 400 kills: Meteorites fall from the sky.
        • 500 Kills: Angels descend from Heaven and help you on the battlefield.
          • Angels no longer destroy Portal Guardians in one hit.
        • 1000 kills: ???
      • Effects are tracked for the entire group as a whole: only one effect can be active at a time, regardless of the number of players in the group.
  • Players who complete the Season Journey will receive two new rewards: the Portrait of Valor frame and the Angelic Greedy Goblin (pet).
  • Embrace Lilith: This exclusive pair of decorative wings will be given to all players who purchase virtual tickets. Long live Lilith! (Only in the PC version.)

Items

  • Developer comment: In Update 2.6.7, we're starting to introduce new class sets for all heroes in Diablo III. In Season of Courage, we'll be focusing on two classes that embody the power of light and deal their respective damage types. We are talking about a crusader and a monk. You'll also see the return of old and new Legendary modifiers that will pair well with the new class sets. We conducted a survey among players to find out which skills are least used in current development options. We hope you want to evaluate new gaming features as much as we do. Additional class sets will appear in future updates, so if your class hasn't received updates yet, don't worry - they will definitely appear!
  • You will also notice that a lot of barbarian items have been changed in this update. While we'll be adding a new class set for the Barbarian at a later date, we've heard the war cry of the Barbarian fan base and made a number of changes based on extensive player feedback. While not all offers were created equal, a detailed analysis of the players helped us decide on the changes implemented in the update. Thanks to the players who kindly and constructively shared their thoughts with us. Your help was very useful to us, and we are grateful to you for your thoughtful and well-thought-out suggestions!
  • New Crusader Item Set: Aegis of Courage
    • 2-Piece Set Bonus: Electrocuting Arrows from Hand of Heaven have a chance to cause Hand of Heaven to be cast again. Hand of Heaven attacks empower the Crusader, increasing the damage of Heaven's Fury by 100% for 5 seconds. No more than 3 of these effects can be applied at the same time, while their indicators are multiplied.
    • 4-Piece Set Bonus: On hit with Hand of Heaven replenishes 5 units. anger and reduces damage taken by 1% for 5 seconds. The effect stacks up to 50 times.
    • 6-Piece Bonus: Increases Hand of Heaven damage and Heaven's Fury by 10,000% 20,000%.
    • Developer comment: Thank you for your feedback and for participating in PTR update 2.6.7 testing! We decided to tackle Heaven's Hand because of the players' requests and because we feel it has conceptual value and adds depth to the gameplay. Certain stats will be adjusted in the future as needed, but overall we're happy to be able to add a bundle to the game that many players would love to use!
  • New Monk Item Set: Standard of Justice
    • 2-Piece Bonus: Slashing Wind gains the effects of all runes and the hero's movement speed is increased by 5% per stack of Slashing Wind.
    • Bonus from four items from the set: Each enemy in Slashing Wind increases your movement speed by 5%. The effect stacks up to 10 times. Hitting enemies with Hurricane's Rush reduces damage taken by 50% and increases Spirit regeneration by 50. in sec.
    • 6-Piece Bonus: Attacking with Hurricane Swiftness while hitting a target more than 30 times in a short amount of time while Slashing Wind is active will temporarily increase the area of ​​effect. Slashing Wind damage is also increased by 10,000% 15,000%.
    • Developer comment: Thank you for your feedback and for participating in PTR update 2.6.7 testing! Many Monk fans have asked for more damage reduction options and better integration of Hurricane Rush into the class's skill system. We hope that these changes will allow players to implement a more resilient and attractive development option that allows them to grind hordes of vile demons into dust at the expense of the sacred power of justice.
  • The light in the darkness
    • Hand of Heaven has a 100% chance to trigger twice.
    • Increases the damage dealt by Hand of Heaven by .
  • eye of the storm
    • New legendary property: When Slashing Wind hits only one enemy, its damage is increased by 100%.
    • Developer comment: Due to changes to the Standard of Justice set, this item is no longer needed. We've removed it for now, but perhaps it will appear in the future (or get another legendary property).
  • wind of vengeance
    • Whipping Wind can stack up to 6-7 10 times.
    • Additional legendary property: Slashing Wind damage is increased by 250-300% 600-800%.
  • Won Kim Lau
    • New legendary property: Hitting enemies with Hurricane Rush will trigger Hurricane Strike, with both skills dealing 500-600% more damage.
  • Chantodo's resolve
    • Decreased the damage bonus of Shattering Wave that increases with attack speed.


 
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