The best LT branch in world of tanks. The best light tanks in World of Tanks. LT against "heavy". Who will win

As you know, tier 10 light tanks appeared in the world of tanks. And what exactly will the new "fireflies" be? What characteristics will lt 10 have? Which tank will be the most powerful and which will be the fastest? Which combat vehicle is the most armored, and which is the strongest? We will try to answer all these questions right now. We present to your attention the final performance characteristics of all Tier 10 tanks presented in World of Tanks.

We have diluted the dry numbers of performance characteristics for you with a fair amount of analytics. Using our advice, you will be able to choose the right tactics from the very first minutes in a battle on a new tank and get the most out of a light tank. In addition, in connection with the introduction of light tanks, there have been changes in the development trees of all nations of the World of Tanks, which have been added. See the table of changes in development trees at the very end.

TTX LT 10 in World of Tanks

1. Tactical and technical characteristics German light tank level 10 Rheinmetall Panzerwagen

As you can see from the performance table, the Rheinmetall Panzerwagen light tank has a number of features and advantages. The sloping frontal and side armor allows the tank to deflect shells at full speed. Moving towards the enemy at an armor angle of 45 degrees will allow you to easily reflect most of the shells. High aiming time makes it possible to conduct aimed fire from a tank Rheinmetall Panzerwagen rapidly changing goals. The turret traverse speed significantly increases the capabilities of this combat vehicle in close combat, especially against such classes of vehicles as tank destroyers and self-propelled guns. This tank in the lt 10 line is the most powerful due to which the Rheinmetall Panzerwagen has the best speed of 75 km / h.

2. Performance characteristics of the Soviet light tank 10 level T-100 LT

As can be seen from the data on the characteristics of the T-100 LT tank, presented in the screenshot, the communication range of the Soviet light tank is the best among all the new Tier 10 vehicles in World of Tanks. It is also worth noting the impressive thickness of the armor of both the hull and the turret, which gives the Soviet combat vehicle T-100 LT best survivability in combat. With such protection, 1500 HP will seem like an insurmountable obstacle for the opponents to destroy this firefly. The turret of the tank is significantly lowered and getting into it will not be an easy task. This gives the tank a high level of stealth.

3. Characteristics of the American light tank 10 level XM551 Sheridan

One-time damage base projectile terrifies with its power. In one shot, the American light tank XM551 Sheridan can easily, if not destroy, then remove at least half the damage points of any low-armored tank. As you understand, there is also a fee for such a powerful weapon. At the tank XM551 Sheridan the weakest armor among all tanks, not only level 10, but even levels 9, 8 and 7! Without exaggeration, this tank can be called the weakest link in the armor team. Chip: any large-caliber HE shell for this tank is a one-shot. For self-propelled guns, the Sheridan tank will be an easy target. Only ranged or mid-range combat tactics in the second half of the battle are suitable for him. The low penetration of the projectile practically reduces the chances of penetrating armor with an armor-piercing projectile to zero. The best option for using the XM551 Sheridan tank in WOT would be firing high-explosive fragmentation shells.

4. Tactical and technical characteristics of the LT 10 level of the French tank AMX 13 105

As for the French light tank AMX 13 105, this is the only combat vehicle of this class at tier 10 with a loading drum. The drum charges just 3 projectiles in over 30 seconds. The time between shots is 2.73 seconds, which, with full aiming in 2.21 seconds, makes it possible to unload the shell drum in 8.19 seconds with a maximum efficiency of 878-1464 damage. An impressive figure, agree. Good firefly level 10 AMX 13 105 certainly replaced the French light tanks so beloved by players in World of Tanks.

5. Performance characteristics of the Chinese light tank 10 level WZ-132-1

And now let's dwell on the characteristics of the Chinese light tank WZ-132-1, which has the best average damage per minute among tier 10 tanks. This war machine in capable hands is capable of delivering a fantastic 2712 points of damage. The maximum bar for classmates WZ-132-1 also sets according to the characteristics of armor penetration. Armor up to 308 mm thick can easily be fired by the Chinese top-end firefly. The Chinese LT 10 is perfect for sabotage on enemy territory. Also, the VZ-132-1 will not badly cope with the task of conducting aimed fire from the gun while covering the hull and looking out only from the shelter with the turret.

Tree change table Development World of Tanks in connection with the introduction of a level 10 LT into the game.

As you can see from the tech tree table, many light tanks will change their positions.

World of Tanks has a very large number of different tanks, and each of them requires an individual approach. We have already analyzed the tactics of conducting combat on heavy and medium tanks, considered all kinds of tactics for playing on this class of vehicles, and finally, we figured out their positive and negative qualities. Today we will get acquainted with light tanks. First, let's figure out what kind of technology this is.
Light tanks - a classification of combat vehicles that are lighter than medium tanks, but heavier than tankettes and small tanks.

So, that's sorted out. In the game World of Tanks of lungs there are quite a few tanks, here are the most popular ones: M24 Chaffee - American LT level 5, Soviet T-50-2, Vk2801 - German light tank, specific, quite different from other light tanks with its gun, and of course American and French light tanks, some of which have a loading drum, but we won't talk about that.
Let's analyze a light tank using the example of the Soviet T-50-2. This tank, like many other LTs, is used only for light, because in other endeavors, such as shooting in the hope of breaking through or injuring the enemy, failure awaits. As befits all light tanks, we have a small mass of only 14 tons, and an engine power of 300 l / s, which is very good. Such an engine is capable of accelerating this tank up to 72 km/h.
T-50-2 is sometimes called a motorcycle, precisely because of its speed and very small mass.

Pledge successful game on a light tank - this is the ability to properly control the tank and be a few steps faster than the enemy.
At the beginning of any battle, everything starts with light. Light is the detection of enemy equipment, it is needed so that your allies can correctly orient themselves and distribute forces evenly.
You should always shine with caution, no need to try to show everyone on the map! Your main goal is to live as long as possible, you are the eyes of the team, its companion.

Tactics on LT are often always the same - highlight as many enemies as possible and at the same time remain unharmed. Many drivers of light tanks think that at the very beginning of the battle it is necessary to show enemy artillery at all costs. It's not like that, why? Even if you find enemy art, counting on your allies to destroy it is equal to zero, wait until your art is charged, because they often have a cooldown of at least 15-20 seconds. If you die at the beginning of the battle, you will let your team down, leaving them without eyes, besides, you risk going into a deep negative for credits.
With the main task of LT, everything is clear, nothing supernatural, but is it really their calling only in this?

In part, one can say so, but we also have a tool, we don’t need it at all? A weapon for a light tank is like a stinger for a bee. The guns of this class of equipment are weak, but in fact, more is not needed.

Our task is to light and destroy artillery, and for this we do not need super weapons. For example, the T-50-2 gun has a penetration of 112 mm and damage of 85 units, with a very good rate of fire. In order to break through the cardboard art this is enough. We also have the opportunity to bite and tanks, causing them damage to the sides and stern.

The American M24 Chaffee has less mobility than the T-50-2, but the gun with 137 mm penetration and 115 damage makes us feel like a medium tank. On the German VK 2801, you can put a gun with a caliber of 105 mm, with damage up to 350 units! This means that on some LTs you can frolic well, causing nice, upsetting damage to the enemy! Also, when playing light vehicles, try to play in the last lane, hide behind stronger heavy tanks, and while they take damage, you should cram as many shells as possible into the rear of the enemy. Never stand in the bushes, if it is not required, you are not a tank destroyer and you do not have that gun with which you can upset the enemy! Never stand in one place! You have absolutely no armor, and even a splash from level 5-6 art can lead to death.

You also need to imagine where approximately enemy self-propelled gun and try to highlight and destroy!
Based on the text, we can say that when playing a light tank, you must first of all play for the team, priority here plays a very small role. You have speed, remember this, you will have time everywhere faster than the enemy, and most importantly - learn to be where you are not expected, and where you are - an unexpected surprise!

Do you want to feel behind the levers of a combat vehicle, to feel its power? Dove full throttle, rush across rough terrain, taking off on hillocks and raising a cloud of spray, forcing small rivers. Then online world game of tanks just made for you. Heavy tanks are swept aside due to sluggishness, self-propelled guns and tank destroyers are used for other purposes. The most suitable light tanks.


So how do you play light tanks anyway?

Exploration is our calling in WoT

The main task light tanks(In the game they are called LT) - reconnaissance. Start. The last seconds are counting down. "The fight begins." During these moments, the player must decide where to go in order to indicate to the allies the possible options for the direction of the enemy's movement.
Map "Lasville" games "World of Tanks", "gut" (a narrow corridor separated from the main space by a mountain range). "Yes, a group of enemy vehicles will move here." Breaking out of the common order, "firefly" rushes to the isthmus to take his position. Part of the allied team slowly moves after him. Managed. The enemy has not yet appeared. Hiding behind a stone hill, the player periodically travels to open areas for reconnaissance.

"That's it, fire contact."

Enemy armored vehicles appeared. One of the enemies recklessly crawled out onto a hillock, falling into the field of view of the "firefly". He immediately transmits the coordinates to the allies. A red dot appears on the team's mini-map. A careless silhouette of the enemy appears in the sights of allied vehicles. Shots, explosions. Fat-smoking skeleton puts an end to this fight. One less. But others do not sleep. The reconnaissance tank itself got into the "light". A strong beat. The roar of an exploding land mine, a sharp voice in the headphones: "The caterpillar is damaged, movement is impossible." Excruciating seconds of waiting while repairs are underway. At this moment, several enemy armored vehicles immediately begin to assault the hill. The line of defense does not stand up, breaks. It's time to retreat. Trying not to get shot LT rushes to his base. There is nothing shameful in this. It makes no sense to compete with the weapons of the enemy. Light tanks almost always get into battle with vehicles much higher than themselves in class. There can be several endings of this battle: the "firefly" did not have time to leave the dangerous area and was destroyed; went to the other flank and began to help the allies there; died in an unequal battle with medium tanks that broke through to the base.

What else can a little LT hero do in World of tanks?

It turns out a lot. There are at least three more options for conducting hostilities.

General light

In this case, you will only work to gain experience for yourself, dear. The allies will get practically nothing from your dash, except that the "art" will have time to converge and make a shot or two at the enemy.
At the very beginning, a sharp throw is made towards the enemy's base or to the place of his intended deployment (in the case of an oncoming battle or assault). The shortest route is chosen. And the maximum speed is squeezed out. Task: to get in touch with the enemy as quickly as possible and to find as many of his armored vehicles as possible. It is unfortunate that many enemies are waiting for this and keep their weapons ready. Maneuvering when several barrels are aiming at you at once is extremely difficult. The death of the "firefly" in this case occurs very quickly. But in the end. Did the allies win? A large amount of experience game currency and the Scout medal for finding at least 9 enemy units. Team losing? Some experience and "silver" game "World of Tanks". But, in general, it's also good.

"Beware, Artha"

At the beginning of the battle, the list of the enemy team is carefully looked through. Finally, self-propelled artillery mounts. A few tank destroyers. And almost only tanks. So, the most expanse and you can hunt. The target is artillery. Why are "peteshki" a formidable enemy? They have the best sight range and accurate guns. They "spot" a scout before others and destroy him. In the same case, there is a chance to break through the line of defense and go to the rear, march through all the places where the self-propelled guns like to occupy positions. In the event that such a target is detected, the main thing is to very quickly go into the flank of the enemy’s gun. If the "art" noticed you in time and switched to direct fire mode, then ... You will see the walls of your own hangar almost instantly. If you managed to go to it at an angle, then first of all “put on the harp” (destroy the chassis) so that the enemy cannot turn towards you. And then... The feast begins. Shot in the front (rear) rink, in the body, again in the rink. Don't forget to keep moving. Stopping on the spot is death for the firefly. Art is "dismantled". We move in search of the next target, if they still exist. In such a battle, "friendly fire" often occurs. Allied artillery converges on the "highlighted" target and fires a volley that goes to you. It’s not worth judging strictly, everyone wants to earn silver and experience points, but what missed and hit you? Nothing to do about.

"Forward, eagles, and I'm behind you" or dirty tricks as best we can.

A study of the list of participants in the battle says that there are no self-propelled guns, and all the rest are almost equally divided. You can try to help the allies by highlighting the direction of the enemy, but there is another possibility.
The first two minutes of the battle, you can just stand and watch who went where. Then choose the direction of movement of the majority and follow them without overtaking. It is very important. Tank groups entered combat contact. This is where the work for the "firefly" begins. Opponents grappled with each other, attention only to each other. And at this time, a nimble and fast LT slips between the steel bulks and does its "dirty" job. Knocks down tracks, disables engines, damages fuel tanks. Armored stern of most armored vehicles is practically none. You can't imagine better for a small caliber. A shot, a change of position, another shot. Even the sniper aiming mode can not be used. The main thing is to keep moving. Sooner or later, one of the enemies will pay attention to your actions and decide to destroy the annoying "fly". We hope you understand how to play LT with the help of our guide. See you on the battlefield!

Each of the players had to deal with light tanks. Moreover, up to the 3rd level, there are practically no other vehicles available for purchase in the game. This class of tanks is quite specific - most LTs have relatively thin armor and high speed, but the guns are completely different for everyone. Therefore, some light vehicles are suitable only for careful reconnaissance, while others may well safely and painfully sting their more armored counterparts due to not only high dynamics, but also a biting gun.

We have studied absolutely all the light tanks presented at the moment (end of April 2016) in World of Tanks and now we are ready to tell you which of them are the best.

Level I - T1 Cunningham (USA)

The most versatile Tier 1 tank. Far from the fastest, but not as tortoise as the MS-1. And after the upgrade, the chassis generally becomes an excellent maneuverable tank. As far as booking is concerned, given level it's too early to worry about it. But the gun here is decent - a wonderful 20-mm machine gun, with which it is very good to disable enemy vehicle modules like a caterpillar or a turret traverse mechanism. Is that the drum recharges almost 10 seconds. But at this time, you can always hide behind a shelter.

Of course, as a T1 scout, Cunningham can also show himself from a very good side. Only now, because of the front engine location, the tank is not too willing to climb uphill.

Advantages:

  • good maximum speed (41 km/h),
  • good maneuverability (42 deg/s),
  • powerful for its level 20mm machine gun,
  • high rate of fire before reloading the drum.

Flaws:

  • long reloading of the drum (about 10 seconds),
  • front-wheel drive.

Tier II - Pz.Kpfw. II (Germany)

One of the most ... even, probably, most popular tier 2 tank. After all, it is not only very fun to play due to its good dynamics, a good 20-mm machine gun and excellent frontal armor for its level, but it also opens up many branches of German technology at once. Various medium tanks, heavy, artillery mounts and more immediately become available for study.

Pz.Kpfw. II is very balanced in its characteristics. Its armor is one of the best on the tier (among light tanks), gun aiming is fast, and its top speed and maneuverability are excellent. This machine is perfect for supporting the team with fire, slightly away from the main front. The most confident Pz.Kpfw. II feels in urban scenery. Less confident - on rough terrain outside buildings. But it’s better not to meddle in open areas - the firing range is quite low, so some cunning “camper” will probably hit you.

Advantages:

  • good maximum speed (40 km/h) and maneuverability (35 deg/s),
  • thick frontal armor (30 mm),
  • nimble mixing machine gun (1.7 sec).

Flaws:

  • side armor (20 mm) and stern (15 mm) are thin.

Tier III - Pz.Kpfw. I Ausf. C (Germany)

Pz.Kpfw. I Ausf. C is rightfully considered the best investment of money and experience at level 3, and is also included in the top of the "most fun" tanks in the game. The machine is equipped with an excellent 8 mm machine gun, is compact in size, and also boasts the "first space" maximum speed - as much as 79 km / h! Here, thick armor is not really needed - try to hit such a reactive kid! And if you hit, there will often be a rebound or non-penetration.

Advantages:

  • amazing maximum speed (79 km/h) - the highest in the game;
  • 8mm machine gun that can even penetrate tanks one level higher;
  • compact dimensions.

Flaws:

  • thin armor.

Tier IV - M5A1 Stuart (China)

It is difficult to choose the best LT from all the vehicles presented at the 4th level. Each of the tanks here is good or bad in its own way. But we still decided to opt for the Chinese М5А1 Stuart. This is a fairly nimble and fast-firing tank with a very good gun on board. The characteristics of the latter are as follows: 70 units. damage, 81 mm of armor penetration, as well as a cooldown of 2.5 sec. But the armor, like most light tanks, is very thin.

Advantages:

  • good maximum speed (64 km/h) and maneuverability (36 deg/s),
  • compact dimensions,
  • a fairly powerful and fast-firing base gun for its tier.

Flaws:

  • vulnerable engine compartment,
  • weak hull armor (28 / 28 / 25 mm).

Tier V - M24 Chaffee (USA)

"Chaffee" is one of the best scouts at the middle levels, who, due to the biting cannon, can stand up for himself if something happens. And also suitable for supporting allies from the flank. The maneuverability of the tank is excellent, the maximum speed is also wonderful. But the hull armor indicators are even worse than those of the previous hero of this collection: 25 millimeters - forehead, 25 - side, 19 - back. But due to the streamlined shape of the turret and many sharp details on the hull, shells on the M24 Chaffee often ricochet.

As for the gun, it is, as already mentioned, very powerful: the damage is 110-175 units, and the rate of fire is 15.79 rounds / min. And he also has excellent stabilization - when moving, the spread almost does not increase.

Advantages:

  • high speed (77.2 km/h) and good maneuverability (40 deg/s),
  • excellent gun stabilization.

Flaws:

  • thin armor (25 / 25 / 19 mm).

Tier VI - T37 (USA)

Vigilant, fast and maneuverable tank. It is as if he was born in order to “light up” medium and heavy tanks, as well as PT. His gun, like most in this collection, is quite good: its damage is 110-175 units, and armor penetration is up to 143 millimeters. The reload time of the cannon lasts about 3 seconds, and the spread while moving does not increase much. Top speed is very good - 66 km/h. But the most important thing is the review and communication range - 370 and 395 meters, respectively!

Advantages:

  • great dynamics,
  • high rate of fire of the gun,
  • excellent visibility and communication range.

Flaws:

  • thin hull armor (25/25/19 mm).

Tier VII - T71 (USA)

T71 - "drum scavenger" level 7. A couple of such tanks operating in a group are capable of pecking at almost any "heavy" or PT. And alone, he excels in partisan attacks and when finishing off enemies. The damage of his gun is 115-185 points of damage for each shot, and as many as six shells fit in the drum.

As for the hull armor, everything here is also rather sad: 25 mm - forehead, 22 mm - side, - 19 mm - feed.

Advantages:

  • drum for 6 shells,
  • high maximum speed (64.4 km/h) and maneuverability (54 degrees/s),
  • compact dimensions for its level.

Flaws:

  • the gun is easily knocked down while moving,
  • very weak booking for its level.

Tier VIII - AMX 13 90 (France)

One of best tanks in the game, one of the best French tanks and, of course, the best tier 8 light tank. AMX 13 90 appeared in World of Tanks a long time ago, but since then it has not lost its fame. Here you have a drum for 6 shells with excellent gun damage, and a high maximum speed for its level with maneuverability, and compact dimensions. Excellent scout and partisan!

Also, the tank has rather thick armor in the frontal part of the hull - 40 mm. Therefore, it is quite capable of standing up against other light and even medium tanks in an open battle. Only now the stabilization of the gun let us down, so it’s better to fight on the “nine-stick” on the sly.

Advantages:

  • good maximum speed (64 km/h) and maneuverability (38 deg/s),
  • 6-shot drum with good damage (135-175 HP) and armor penetration (up to 202 mm),
  • compact dimensions.

Flaws:

  • weak stabilization of the gun.

This time we will compile the TOP of the best light tanks, the most fun and aggressive ones in World of Tanks.

Fifth place

In fifth place is an easy american tank T-71. Despite the fact that many LTs have come out lately, this tank is still one of the best. Excellent maximum speed - 64 km/h, good dynamics and maneuverability allow this tank not only to actively shine, but also to occupy non-standard positions. The tank has good overview and compact size, so it is easier for him to perform reconnaissance operations than other LTs, which are larger in size.

The gun has a drum for 6 shells, reloading of the drum is around 19 seconds, the accuracy is average, the mixing is fast, the penetration is not bad. With this gun, the tank is able to do good damage and drag fights. If you like not only shooting damage from the bushes, but also moving a lot, shining and having fun, then the T-71 should be perfect for you.

Fourth place

In fourth place is the M-41 "Walker Bulldog", an excellent damage dealer, one of the best in this business. Shooting a lot of damage on the Bulldog is very easy and simple. Two wonderful guns to choose from - with a drum and without. They have fast mixing and good stabilization, good penetration and normal accuracy. It is worth noting the magnificent UVN. If the "Bulldog" finds a convenient position somewhere on the mounds, then it will be even easier to disassemble the enemy piece by piece. The tank is very fast and maneuverable - the maximum speed is 72 km/h. Good acceleration dynamics.

The Bulldog often occupies positions that are inconvenient for the enemy due to speed, for example, a mountain on a cliff. And from there, the M-41 does not give rest to the enemy until the end of the battle, sometimes dismantling half the enemy’s team. The tank, although it has excellent visibility - 400 meters, but still active light is not its specialty, because the size is not small.

If your main goal is to deal damage in combat, then you should definitely like the M-41 Bulldog.

Third place

The third place is deservedly occupied by Ru-251. german tank distinguished by good penetration of the gun, good accuracy, fast aiming and excellent DPM - one of the most comfortable guns among the LT. In addition, the tank has a crazy maximum speed - 80 km / h with excellent engine power - 24 hp per ton. That is, the tank is extremely mobile and cheerful, it can perform any combat missions, shines beautifully, spins slow tanks well, and excellent sniper. In general, a master of all trades.

Ru-251 has a good UVN, so it is convenient to play on any map. It also has 400 meters of vision and good camouflage, so ambush tactics also work well for this tank.

The disadvantages include the fact that pumping up to Ru-251 is quite difficult, not everyone can master it. But at the end, one of the best light tanks in World of Tanks will be waiting for you, which will bring a lot of fun, a lot of thrills, bends and good mood. Tank fit better all experienced fighters.

Second place

In second place is the T-49. What could be nicer than sneaking up behind some TT and dealing 900 damage with a shot high-explosive projectile? It's priceless! The T-49 is famous for its weapon capable of inflicting vulnerabilities the enemy has huge damage, besides, now the game is full of tanks that have no armor - they can be easily pierced in the forehead. Of course, not everything is so simple - the accuracy of the T-49 gun is terrible, and the aiming time is extremely long. But thanks to the chic top speed- 72 km / h, and good dynamics and maneuverability, the T-49 can always come up with something.

For example, take a good position and fire from there, or wait until the enemy is distracted by the allies - and at that moment jump out and bang the enemy. In any case, each of your shots will deal damage.

The T-49 is probably one of the best tanks to have fun with!



 
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