Update world of tank blitz. Updates for World of Tanks Blitz. What to do if the game is not updated

Tankers! On February 25, the World of Tanks: Blitz 1.7 update was released, along with which

Tankers! On February 25, the World of Tanks: Blitz 1.7 update was released, bringing new American tank destroyers with turrets to tank battlefields! In addition, to improve the overall balance in battles, changes have been made to the characteristics of a number of vehicles.

Premium account for free! A new version favorite game - a pleasant holiday, which is simply impossible not to celebrate together. On February 28 at 20:00 (UTC), each player will be credited with 2 days of Premium Account!

The second branch of tank destroyers has been added to the American research tree:
IV level - М8А1;
Level V - T49;
Tier VI - Hellcat;
Level VII - T25/2;
Tier VIII - T28 Prototype;
IX level - T30;
Tier X - T110E4.
The German premium tank Pz.Kpfw has also been added to the tech tree. S35 739 (f), it can now be purchased for 1200 gold.

Some medium and light tanks have been rebalanced: mobility and shooting accuracy on the move have been increased.

T-34

T-34-85

The spread of the 76 mm S-54, 85 mm ZiS S-53 and 85 mm D-5T-85BM guns when turning the turret has been reduced.

T-34-85 suspension traverse speed increased from 36 to 41 deg/s.
T-34-85-60 suspension traverse speed increased from 38 to 44 deg/s.

T-43
The spread of guns in motion and when turning the tank has been reduced.
The spread of the 85 mm ZiS S-53 and 85 mm D-5T-85BM guns when turning the turret has been reduced.
Increased spread of the 122 mm U-11 gun when turning the turret.
The traverse speed of both suspensions is increased by 6 deg/s.

T-44
The spread of guns in motion and when turning the tank and turret has been reduced.

T-54
The spread of guns in motion and when turning the tank and turret has been reduced.

T-62A
Reduced dispersion of the gun when turning the turret.

M4 Sherman
The spread of guns in motion and when turning the tank has been reduced.
Decreased spread of 75 mm Gun M3 and 76 mm Gun M1A1 guns when traversing the turret.

M4A3E8 Sherman
The spread of guns in motion and when turning the tank has been reduced.
Decreased dispersion of 75 mm Gun M3, 76 mm Gun M1A1 and 76 mm Gun M1A2 guns when traversing the turret.
The dispersion of the 105 mm M4 gun during turret traverse and its aiming time have been increased from 2.3 to 2.5 s.

T20
The spread of guns in motion and when turning the tank has been reduced.
HVSS T48 suspension traverse speed increased from 37 to 41 deg/s.
HVSS T51 suspension traverse speed increased from 37 to 43 deg/s.
Decreased dispersion of 76 mm Gun M1A1, 76 mm Gun M1A2 and 90 mm Gun M3 guns when traversing the turret.
The dispersion of the 105 mm M4 gun during turret traverse and its aiming time have been increased from 2.3 to 2.5 s.

M26 Pershing
The spread of guns in motion and when turning the tank has been reduced.
M26T80E1 suspension traverse speed increased from 36 to 38 deg/s.
M26T81 suspension traverse speed increased from 37 to 41 deg/s.
Decreased dispersion of 76 mm Gun M1A1, 76 mm Gun M1A2, 90 mm Gun M3 and 90 mm Gun T15E2M2 guns when traversing the turret.
The dispersion of the 105 mm M4 gun during turret traverse and its aiming time have been increased from 2.3 to 2.5 s.

M46 Patton
The spread of guns in motion and when turning the tank has been reduced.
Decreased dispersion of 90 mm Gun M3, 90 mm Gun M36, 90 mm Gun T15E2M2 and 105 mm Gun T5E1M2 guns when traversing the turret.
Increased dispersion of the 105 mm M4 gun when traversing the turret.
Dispersion of the 105 mm M4 gun reduced from 0.42 to 0.4 m per 100 m.

Crusader
The spread of guns in motion and when turning the tank has been reduced.
The dispersion of the QF 2-pdr Mk. X and QF 6-pdr Mk. V A when turning the tower.
Increased dispersion of OQF 3-inch Howitzer Mk. I and QF 6-pdr Mk. V A when turning the tower.

Cromwell
The spread of guns in motion and when turning the tank has been reduced.
A27L suspension traverse speed reduced from 34 to 30 deg/s.
A27M suspension traverse speed reduced from 36 deg/s to 33 deg/s.
The dispersion of the QF 6-pdr Mk. III, QF 6-pdr Gun Mk. V, 75 mm Gun Mk. V and 75 mm Vickers HV when turning the turret.

comet
The spread of guns in motion and when turning the tank has been reduced.
A34 suspension traverse speed increased from 34 to 40 deg/s.
A34A suspension traverse speed reduced from 36 deg/s to 43 deg/s.
The dispersion of the 75 mm Vickers HV and OQF 77 mm Gun Mk. II when turning the tower.
Increased dispersion of the 3.7-inch Howitzer gun when traversing the turret.

Centurion Mk. I
The spread of guns in motion and when turning the tank and turret has been reduced.

Centurion Mk. 7/1
The spread of guns in motion and when turning the tank has been reduced.

FV4202
The spread of guns in motion and when turning the tank has been reduced.

Pz.Kpfw. IV
The spread of guns in motion and when turning the tank has been reduced.
Decreased spread of 7.5 cm Kw.K. 40 L/43 and 7.5 cm Kw.K. 40 L/48 when turning the turret.

VK 30.02 (M)
The spread of guns in motion and when turning the tank and turret has been reduced.

VK 30.01 (P)
The spread of guns in motion and when turning the tank has been reduced.
Turn speed of both suspensions increased by 2 deg/s.
Decreased spread of 7.5 cm Kw.K. 40 L/48, 8.8 cm Kw.K. 36 L/56 and 7.5 cm Kw.K. 42 L/70 when turning the turret.
Increased dispersion of the 10.5 cm Kw.K. L/28 when turning the turret and its aiming time from 2.3 to 2.5 s.

panther
The spread of guns in motion and when turning the tank has been reduced.
The traverse speed of both suspensions has been increased by 5 deg/s.
Decreased spread of 7.5 cm Kw.K. 42 L/70, 8.8 cm Kw.K. 36 L/56 and 7.5 cm Kw.K. L/100 when turning the turret.
Increased dispersion of the 10.5 cm Kw.K. L/28 when turning the turret and its aiming time from 2.3 to 2.5 s.

Panther II
The spread of guns in motion and when turning the tank has been reduced.
Panther II verstärkteketten suspension traverse speed reduced by 3 deg/s.
Decreased spread of 7.5 cm Kw.K. 42 L/70, 7.5 cm Kw.K. L/100 and 8.8 cm Kw.K. 43 L/71 when turning the turret.
Increased dispersion of the 10.5 cm Kw.K. L/28 when turning the turret and its aiming time from 2.3 to 2.5 s.

E 50
The spread of guns in motion and when turning the tank has been reduced.
Turn speed of both suspensions increased by 3 deg/s.
Decreased dispersion of the 8.8 cm Kw.K. L / 100 when turning the tower and the time of its convergence from 2.9 to 2.1 s.
Changes have been made to the characteristics of Tier VIII–X tank destroyers that were too efficient.

T110E3

Hull traverse speed reduced from 24 to 21 deg/s.

Ferdinand

Increased the spread of the 12.8 cm Pak 44 L/55 gun when turning and the aiming time of this gun from 2.3 to 2.5 s.

Jagdpanzer E 100
The dispersion of the gun in motion and when turning the hull has been increased.

Jagdtiger
Increased spread of guns when turning them, as well as in motion and when turning the hull.
Jagdtiger suspension traverse speed increased from 18 deg/s to 24 deg/s.
Jagdtiger verstärkteketten suspension traverse speed increased from 21 deg/s to 26 deg/s.

T28
The dispersion of guns in motion and when turning the hull has been increased.
Increased the spread of the 120 mm AT Gun T53 when turning and the aiming time of this gun from 2.1 to 2.5 s.

T95
The dispersion of guns in motion and when turning the hull has been increased.
Increased dispersion of the 120 mm AT Gun T53 and 155 mm AT Gun T7 guns when they turn.

ISU-152
The dispersion of guns in motion and when turning the hull has been increased.
The spread of the 122 mm BL-9S and 152 mm BL-10 guns when traversing has been increased.

"Object 268"
Increased dispersion of the gun when it is turning, as well as in motion and when turning the hull.

"Object 704"
The dispersion of guns in motion and when turning the hull has been increased.
Increased spread of the 152 mm BL-10 gun when turning.
Turning speeds of some German tanks returned to the values ​​of version 1.4.

E 75
The traverse speed of both suspensions is reduced by 7 deg/s.

Jagdpanther
The traverse speed of both suspensions has been increased by 8 deg/s.

Tiger I
The turn speed of both suspensions is reduced by 1 deg/s.
Rebalanced guns with an automatic loader system, as they damage tank modules too often and concuss the crew members. The combat parameters of the shells used by these guns have also been changed.

Leichtraktor
Gun 2 cm Breda (i).
Reload time: 7.3 s.
Number of shells in the drum: 9.

Pz.Kpfw. 35(t)
The dispersion of the 2 cm Flak 38 and 2 cm Kw.K guns has been reduced. 30 after the shot.

Pz.Kpfw. 38(t)

Pz.Kpfw. 38(t)n.A.
Decreased dispersion of the 2 cm Flak 38 gun after firing.

Pz.Kpfw. II
Decreased spread of guns after firing.

Pz.Kpfw. III Ausf. A
The dispersion of the 2 cm Flak 38 and 2 cm Kw.K guns has been reduced. 38 after the shot.

T1 Cunningham

Cooldown time: 10s.
Number of shells in the drum: 12.

T2 Medium Tank
Gun 20 mm Hispano-Suiza Birgikt Gun.
Cooldown time: 9 s.

T2 Light Tank
Reload time: 9.3 s.

BT-2

BT-7
The dispersion of the 23 mm VYa gun after firing has been reduced.

T-26
The dispersion of the 23 mm VYa gun after firing has been reduced.


Method one. Refreshing the application on startup

1. If in World of Tank Blitz an update has been released, then when you start the game you will be notified that the current version game client needs to be updated. To do this, click the button Refresh.

2. Once in the Play Store, update the game.


Wait for the installation to complete - and into battle!

Method two. Update via Play Store

1. Go to the Play Store.

2. Using the menu at the top left of the screen, go to your Play Store profile.

3. Open "My Apps".

4. In the list of applications, find World of Tanks Blitz and press the button Refresh.

5. Once on the main page dedicated to World of Tanks Blitz in the Play Store, click the Refresh button again.

Everything! It remains to wait for the installation to complete, and you can go into battle!

IMPORTANT:

If you do not see the latest updates, but the update is out, restart your device and check for updates again.
When you enter the game, if it has not been updated, you may be prompted to update it. If you agree, the update will be installed automatically.
If you have auto-update apps set in your Google Play settings, then immediately after the release of the game update, it will be installed automatically. Automatic update can be configured in Google Play under the conditions: "Always" - applications will be updated when accessing any network connection, including through the mobile Internet; "Only via Wi-Fi" - Apps will start updating when connected to Wi-Fi.

One of the most anticipated Updates World of Tanks Blitz is finally out. The developers are trying with might and main to make the "younger brother" of World of Tanks more and more like the PC version. After all, we know how fast technology is developing and more and more people prefer mobile version. Agree, it is convenient when your favorite game is always at hand. The review of the update of this game on our website is not an accident. We remind you that with world exit of Tanks Blitz 2.6, a PC version has appeared, available for owners of the Windows 10 system. You can read more about this in this.

Improved shooting physics. After a ricochet, the projectile does not disappear, but continues its flight, which can be an unpleasant surprise for your allies, although armor penetration is reduced by 25%. We remind you that high-explosive shells devoid of ricochet.

And now the most "delicious" - the projectile can break through obstacles. Agree, it is not fair when your powerful projectile hitting a fragile fence destroys it, but does not continue its flight and your opponent remains safe and sound. All this is in the past. Now the projectile, hitting an obstacle, continues its path, retaining its damage and slightly reducing the penetration power. The exceptions are HEAT and high-explosive shells, which detonate when they hit an obstacle.

Update map "Middleburg". The changes affected primarily the distribution of the balance of benefits different types technology. Now the city has become more protected from the mountain, which has become lower, which deprives the advantage of the team that first captured the height. The base capture ring has become less protected and getting under fire is now more likely. The rest of the map has become more picturesque and pleasing to the eye.

New German light tanks. Now you can get to the leopard family along an alternative and no less interesting path. Fans of fast driving and maneuverability will be especially pleased, because you can drive light tanks up to Tier VIII, namely on such a monster as the Spähpanzer Ru 251.

25.03.2014

Start of the closed beta test of the game on the iOS platform.

World of Tanks Blitz: Regional Release

05.05.2014

Released World games of Tanks Blitz on the iOS platform for the following regions: Norway, Finland, Sweden, Denmark, Iceland.

World of Tanks Blitz: Game Release

26.06.2014

The official release of the World of Tanks Blitz game on the iOS platform, the start of premium functionality.

Micro update 1.1.1

21.07.2014

Corrections and adjustments for other regions:

Prices

SU-100Y - 3000 gold

Dicker Max - 2900 gold

Panther/M10 - 4750 gold

Lowe - 7500 gold

T34 - 7600 gold

  • Increased yield for premium vehicles: Löwe, T34 and Dicker Max. Lowe +20%, T34 +22%, Dicker Max 19% (the increase will affect net income).
  • Reduced combat range to +/-1 level for Techniques III and IV levels, as well as for the premium tank T2 Light.
  • The cost of equipment for Tier I–VI tanks has been reduced.
  • The cost of equipment for tanks of all levels has been reduced.
  • The damage of Tier I–III guns with an automatic loading system has been reworked: the total drum damage has been reduced and the reload time has been reduced.
  • Increased the amount of experience required to increase crew skill to 100%.

Changes (before->before)

Equipment

  • tier 1: 20000->1500, 40000->3000
  • tier 2: 30000->5000, 60000->10000
  • tier 3: 40000->12500, 80000->25000
  • tier 4: 50000->35000, 100000->70000
  • tier 5: 75000->60000, 150000->120000
  • tier 6: 100000->90000, 200000->180000

Equipment

  • tier 1: 1000->500 (only 3 basic types of equipment are available - first aid kit, fire extinguisher, repair kit)
  • tier 2: 1000->750, 3000->1500, 5000->2100
  • tier 3: 1500->1000, 4000->2000, 7000->2800
  • tier 4: 1500->1250, 4000->2500, 7000->3500
  • tier 5: 2000->1500, 5000->3000, 9000->4200
  • tier 6: 2500->1750, 6000->3500, 11000->4900
  • tier 7: 3000->2000, 7000->4000, 13000->5600
  • tier 8: 3500->2250, 8000->4500, 15000->6300
  • tier 9: 4000->2500, 9000->5000, 17000->7000
  • tier 10: 5000->3000, 10000->6000, 20000->8400

Experience up to 100% of the crew

  • tier 1:-
  • tier 2: 2000->2700
  • tier 3: 5000->7600
  • tier 4: 14000->18300
  • tier 5: 27000->36000
  • tier 6: 50000->83000
  • tier 7: 81000->139000
  • tier 8: 125000->250000
  • tier 9: 173000->455000
  • tier 10: 240000->540000
  • When buying a new tank, if some of its modules have already been researched, they will be installed automatically.
  • Now the results of the last 10 battles are saved on the mobile device and are available for viewing even after the application is restarted.
  • The conditions for obtaining the "Sentinel" medal have been simplified. Now you need to detect 3 tanks instead of 4.
  • Tutorial mission updated: added grass, animated trees and more.
  • Updated graphical elements: shell icons; icons on the Menu panel, drop-down on the left side of the screen; icons of tank characteristics on the module research screen; arrow movement in sniper mode and others.
  • The marker of the destroyed T40 tank destroyer is now displayed correctly.
  • Fixed display of textures for tank destroyers Ferdinand.
  • Fixed a bug with arbitrary switching of auto-aim (aiming assistance) from a static target to an enemy tank passing in the foreground.
  • Volume settings are no longer reset after app restart.
  • Fixed a bug with Personal File synchronization, in which the player was thrown to the authorization screen.
  • The icon of Raseiniai's Heroes' medal has been fixed, and redundant vehicles have been removed from the description of the St. John's wort and Lion of Sinai awards.
  • Fixed a bug that prevented a user who changed their nickname from entering the chat.
  • Minimizing the application no longer disconnects the connection to the server immediately. You now have 3 minutes to get back into the fight quickly.
  • Optimized texture quality for iPad 2, iPad Mini and iPhone 4S.
  • Fixed a number of bugs that caused sudden "crashes" from the application.
  • Updated some interface elements for Retina devices.

Server update

16.09.2014

  • Fixed a bug with the missing Avenger medal.
  • Fixed various issues with entering the game chat.
  • Fixed a problem with the disappearance of projectiles when firing at long distances.
  • Fixed a number of bugs that caused disconnection from game server during the fight.

Update 1.2.5

17.09.2014

  • The game is optimized for iOS 8.
  • Fixed game crash on launch on iPhone 4S and iPad 2

Update 1.3.0

  • Added "Lost Temple" and "Golden Valley" maps.
  • Added second branch heavy tanks USSR: T-150, KV-3, KV-4, ST-1, IS-4.
  • Increased profitability of premium tanks.
  • Added premium tanks: SuperPershing, SU-85I, Valentine II.
  • The post-battle statistics screen has been redesigned.
  • Grass has been added to all maps (displayed only on high-performance devices), a new technology for displaying fog and lighting on the landscape has been introduced.
  • Increased the base capture time on the Baltic Shield, El Alamein, Mines, Burning Sands, and Echelon maps. Now, in order to capture the base at these locations, one tank will need to hold it for 100 seconds.
  • Improved damage physics for some tank turrets.
  • The ability to drive up the hill with an excavator has been removed from the Careers map.
  • Added confirmation of the purchase and sale of equipment.
  • Added new sounds: accompanying the appearance of the "Sixth Sense" icon (also known as "Light Bulb") when a player's tank is detected, a new haystack destruction sound, and others.
  • The camera attachment point in sniper mode has been moved to the gun attachment point.
  • Numerous vehicle rebalances, primarily improved performance of premium tanks and Tier 7 medium tanks.

Balance Changes

  • Gun reload time reduced from 5.41 to 4 s.
  • Gun reload time reduced from 13.37 to 12 s.
  • Turret traverse speed increased from 16 to 20 deg/s.
  • Gun reload time 7.5 cm Kw.K. 42 L/70 on the Pz.Kpfw. Panther Ausf. G reduced from 6.14s to 5.5s
  • Reduced reload time for guns on the Pz.Kpfw turret. Panther Schmalturm: 7.5 cm Kw.K. 42 L/70 - from 5.53 to 4.7 s; 7.5 cm Kw.K. L/100 - from 5.77 to 5.2 s.
  • Reload time for the 85 mm ZiS S-53 gun on the T-43 turret mod. 1942 reduced from 6.38 to 5.5 s.
  • Reduced reload time for guns on the T-43 mod. 1943: 85 mm ZiS S-53 - from 6.12 to 5.3 s; 85 mm D-5T-85BM - from 6.06 to 5.5 s.
  • Reduced reload time for guns on the T20D1 turret: 76 mm Gun M1A1 - from 6 to 5.5 s; 76 mm Gun M1A2 - from 4.69 to 4.2 s.
  • Reduced reload time for guns on the T20D2 turret: 76 mm Gun M1A1 - from 6 to 5.5 s; 76 mm Gun M1A2 - from 4.69 to 4.2 s; 90 mm Gun M3 - from 8.73 to 8 s.
  • The traverse speed of both turrets has been reduced from 20 to 18 deg/s.
  • The aiming time of the 105 mm Gun T5E1 gun on the T136 turret has been increased from 2.3 to 2.7 s.
  • Durability increased from 700 to 750.
  • Improved flotation on medium soils by 8%.
  • Traction on all types of ground improved by 9%.
  • Gun reload time reduced from 8.65 to 8.1 s.
  • Turret traverse speed increased from 15 to 18 deg/s.
  • The dispersion of the gun when turning the turret was reduced by 17%.
  • Turning speed of the KV-1S turret mod. 1942 reduced from 28 to 24 deg/s.
  • The traverse speed of the KV-85 turret has been reduced from 28 to 22 deg/s.
  • The traverse speed of the KV-1 turret has been reduced from 24 to 20 deg/s.
  • Turning speed of the KV-1 ChTZ turret arr. 1942 reduced from 24 to 22 deg/s.
  • Removed unnecessary vehicles from the description of the "Expert of Germany" award, and fixed a bug related to the inability to get this medal.
  • Restored Avenger medal progress lost by some players.
  • Added a message about the need to replenish equipment.
  • Fixed sound issues in sniper mode.
  • Fixed a bug in chat related to the inability to paste text.
  • Fixed a bug where a player added to the blacklist remained in the friends list.
  • After adding a player to the black list, the buttons for adding to the list of friends and removing from it are not displayed on the profile screen of this player.
  • Added the ability to send a message in the combat chat by pressing the "Enter" button.
  • The problem with accruing double experience and its display in the Garage has been fixed.
  • The model of the damaged tank "Object 704" has been fixed.
  • Fixed the display of the marker of a tank whose crew has been destroyed.
  • Fixed an issue where player progress was automatically posted to Facebook when the back button was pressed.
  • All transition effects from arcade to sniper mode have been reworked to improve game performance.
  • Improved display of animation of the "after death" mode at low fps.
  • Reconfigured the sizes of combat interface elements for iPhone.
  • A number of other bugs have been fixed, including graphical ones and those that caused crashes from the application.

Update 1.4.0

  • Added the second branch of German heavy tanks: Pz.35(t), Pz.38(t), Pz.38(t)n.A., Pz.IV, VK 30.01 (P), Tiger P, VK 45.02 (A), VK 45.02 (B), Maus.
  • Added the Storm of Mice medal.
  • Added new premium tanks to the research tree that can be purchased for gold: SuperPershing, SU-85I, Valentine II.

Cost of premium tanks

  • Super Pershing: 7200 gold
  • SU-85I: 2300 gold
  • Valentine II: 1000 gold
  • Disabled the ability to damage allied vehicles.
  • Fixed the cost of researching some modules of Soviet heavy tanks.

Research Cost Changes KV-3

  • gun 107 mm ZiS-6 - 16,990 instead of 14,400;
  • gun 85 mm S-31 - 5130 instead of 4350;
  • gun 122 mm D2-5T - 20,060 instead of 17,000;
  • V-2IS engine - 12,980 instead of 11,000.
  • gun 122 mm D2-5T - 20,060 instead of 17,000.

ST-1 and IS-4

  • gun 122 mm M62-T2 - 61,000 instead of 74,130.
  • The choice of location now depends on the level of the battle.

Locations by battle level

  • Tier 1 battles (only Tier I vehicles) will take place on three cards: "Baltic Shield", "Mines" and "El Alamein".
  • Tier 2 battles (only Tier I and II vehicles) will take place on all of the above locations, as well as on the Career map - a total of 4 maps.
  • Two more cards are added to the 3rd level of battles (only Tier II and III vehicles): "Fort" and "Middleburg" - a total of 6 cards.
  • Starting from the 4th level of battles, battles can take place on any of the 11 game locations.
  • Updated map "Burning Sands"

Changes to the Burning Sands map

  • Changed the location of the neutral base.
  • Optimized performance.
  • Minor gameplay changes have been made.
  • Returned the refresh times for the used experience modifier (x2, x3 or x5): 8:00, 14:00 and 20:00 (UTC).

Update 1.5

December 4, 2014
  • The release of the game World of Tanks Blitz on the Android platform has taken place.
  • Vehicles of a new nation, Great Britain, have been added to the game. The first branch of this nation will be represented by a branch of medium tanks, the crown of which will be the FV4202.
  • Added new map into the game - "Winter Robin"
  • Crew skills added. There are 18 of them in total.

Update 1.7

February 25, 2015
  • A second branch has been added to the American research tree American tank destroyers: М8А1 (IV), T49 (V), Hellcat (VI), T25/2 (VII), T28 Prototype (VIII), T30 (IX), T110E4 (X);
  • The German premium tank Pz S35 739(f) has also been added to the tech tree.
  • Lots of balance tweaks.

Update 1.8

April 23, 2015
  • Reworked game tutorial.
  • Added combat missions.
  • Added new card "Trial by Fire".

Update 2.0

August 5, 2015
  • Clans added.
  • Added graphics settings.
  • The maps "Burning Sands" and "Baltic Shield" have been reworked.

Balance Changes

  • Decreased spread coefficients for the gun in motion, when turning the turret and hull.
  • Aim time reduced from 2.5s to 2.1s.

"Valentine II"

  • Turret traverse speed increased from 35 to 40 deg/s.
  • Reduced gun reload time from 4.1 to 3.5 s and gun aiming time from 1.71 to 1.5 s.

"Object 140"

  • Tank durability reduced from 1900 to 1750 units.
  • Vision increased from 250 to 260 m.
  • Reduced gun reload time from 6.6 to 6.15 s and gun aiming time from 2.1 to 2 s.
  • Decreased dispersion coefficients for the gun after firing and when turning the turret.

Also, the coefficients of dispersion of guns in motion, when turning the turret and hull of the following premium vehicles have been reduced: Panther/M10; Pz.Kpfw. IV hydrostat.; M4A3E8 Fury; M4A2E4 Sherman; Ram II.

  • Fixed a bug related to unpacking updates for Android OS.
  • Smoke is coming out of the KV-1 exhaust pipe again.
  • Fixed display of player names during battle loading on the Castilla map.
  • The "Mentor" skill no longer affects crew experience gained for completing combat missions.
  • Fixed a bug related to random leveling of crew skills.
  • Corrected the texts of various notifications and descriptions.
  • Fixed general bugs and fixed client crashes.

Update 2.1

September 9, 2015
  • A tank destroyer branch has been added to the UK tech tree.
  • Added clan chat.
  • A Community section has been added to the main menu, allowing you to quickly navigate to official groups games in in social networks and other services.
  • Improved the algorithm for receiving combat missions. The frequency of using a particular technique in battles will be taken into account.
  • Some combat missions for Tier I–III vehicles have been simplified or completely eliminated.
  • The search for suitable clans has been greatly simplified. First of all, new and actively recruiting clans are now displayed.
  • Improved clan screens. For example, hints about clan parameters have been added to the clan profile screen.
  • The battle loading screen on the Port map has been updated.
  • Improved descriptions of game settings.

Balance Changes

  • Reload time reduced from 4.5s to 3.8s.
  • The reload speed of the 10.5 cm StuH 42 L/28 gun has been increased from 12.9 s to 16.5 s.
  • For the 40 mm Pom-Pom gun, the number of shells in one cassette has been reduced from 4 to 3, and the cassette reload time has also been reduced from 12 to 9.3/9 s for the "stock" and "top" turrets.
  • The reload time of the 40 mm Pom-Pom gun has been increased from 8.25 to 10.5 s.
  • Reload time for the QF 40 mm Mk. Bofors VI increased from 8s to 8.5s
  • The aiming time of the 75 mm AT Howitzer M3 gun has been increased from 1.9 to 2.3 s.
  • Decreased the dispersion coefficient of the 75 mm AT Gun M3 when traversing the turret, and rounded its reload time from 9.989 to 10 s.
  • Decreased dispersion coefficients for the 57 mm Gun M1 after firing and when traversing the turret.
  • Increased the dispersion coefficient of the 3-inch AT Gun M7 when traversing the turret, its aiming time from 1.7 to 1.9 s, and rounded the reload time from 9.989 to 10 s.
  • Decreased the dispersion coefficient of the 75 mm Howitzer M1A1 gun when turning it, and increased the aiming time from 1.7 to 2.3 s.
  • Increased dispersion of the 3-inch AT Gun M1918 from 0.43 to 0.47 m per 100 m and its reload time from 8.7 to 10.2 s.
  • Increased the dispersion coefficient of the 105 mm AT Howitzer M3 when it is traversed, the reload time from 11.97 to 16.5 s, and the aiming time from 1.7 to 2.3 s.
  • Decreased the dispersion coefficient of the 57 mm Gun M1 after firing.
  • The dispersion coefficient of the 76 mm AT Gun M1A1 gun after firing has been reduced, as well as the reload time has been increased from 8.2 to 9 s and the aiming time has been increased from 1.7 to 2.3 s.
  • The reload time of the 45 mm 20K gun has been reduced from 4.15 to 3.8/3.7 s for the "stock" and "top" turrets, respectively.
  • Reduced the aiming time of the 37 mm ZiS-19 gun from 1.9 to 1.5 s and its reload time from 4.15 to 2.9/2.85 s for the "stock" and "top" turrets, respectively.
  • The drum reload time has been increased from 6.3 to 8.6/8.4 s for the "stock" and "top" turrets, respectively.
  • Aiming time reduced from 2.3s to 1.7s.
  • Reduced the reload time of the 76 mm L-11 gun from 14.4 to 11.2 s and its aiming time from 2.5 to 2.3 s.
  • Decreased dispersion coefficient of the 45 mm VT-42 gun after firing, its reload time from 3.5 to 3 s, and aiming time from 1.9 to 1.3 s.

For guns 37 mm automatic. Sh-37:

  • Dispersion reduced from 0.45m to 0.43m per 100m.
  • The number of shells in the drum has been increased to 6.
  • Drum reload time increased from 6.9s to 10.2s.
  • Aiming time reduced from 2.3s to 1.9s.
  • The armor penetration of the UBR-160 bis shell has been increased from 46 to 56 mm.
  • The armor penetration of the UBR-160PA shell has been increased from 62 to 97 mm.
  • Decreased dispersion coefficient of the gun when turning the turret.


 
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