Guide to Dragon Knight: dragon knight, destroyer of thrones, unscorched, king of mid…. Guide to Dragon Knight: dragon knight, destroyer of thrones, unscorched, king of mid…

History of Knight

Dragon Knight was born a half-breed dragon. Dragona's parents left him when he was a baby. He had to wander the world alone. When he found out what was hidden in him great power he had to hide from the world and find the strength to master it. Years later, having mastered the powers, the dragon with the great sword learned to turn into a fearless dragon.
If a whole army of enemies comes at the dragon, then he uses fiery breath, causing great damage to everyone who stands in his way. The shield that Dragon carries in his hand is made from the head of a dragon. Each time the dragon hits an enemy with a shield, it takes damage and a stun. The dragon also has a good ability to heal wounds.
Turning into a fiery dragon, the hero's movement speed increases. Such a gift did not go unnoticed by the Sentinels, and they gladly accepted him into their ranks.

Knight skills

Key: F
Dragon Knight exhales fire on enemies, dealing damage.
Manacost 100/110/120/130
Damage 90/170/240/300
Width(start-end) 150-250
Cooldown 12/12/12/12 sec
Cast Range 500
Damage type Magical
Ability type Active
Key: T
Dragon Knight strikes the enemy hero with the dragon's tail. Stuns the enemy and deals minor damage.
Manacost 100/100/100/100
Damage 25/50/75/100
Mill 2.5/2.75/3/3.25 sec
Cooldown 12/11/10/9 sec
Cast Range 150(400 in dragon)
Damage type Magical
Ability type Active
Passive skill
The ancient blood of dragons flows in the veins of the dragon knight, which speeds up the healing of wounds and strengthens the armor.
Life regeneration + 2/3/4/5
Armor Boost 3/6/9/12
Duration Constantly
Ability type Passive
Key: R
Dragon Knight transforms into Ancient Dragon.

1 Dragon Level:
Transforms into a Green Dragon with Poison Attack.
Poison attack poisons the enemy, dealing 20 damage to them every second.
Lasts 5 seconds.
Poison attack also works on buildings.

Dragon level 2:
Transforms into a Red Dragon.
The red dragon attacks in an area, has a poisonous attack like the green dragon.
100% damage dealt in a 100 radius
75% damage dealt in a 200 radius
50% damage dealt in a 250 radius.

Dragon level 3:
Transforms into a Blue Dragon.
blue dragon, like red, attacks in an area.
When attacking, the Blue Dragon slows down the attack and movement speed of enemies. Has a poisonous attack like a green dragon.
Attack Speed ​​Reduction: 25%
Movement Speed ​​Slow: 30%
Duration: 3 seconds.
The splash attack radius (area) is the same as that of the red dragon.

Manacost 50/50/50
Duration 60 sec
Cooldown 115/115/115 sec
Ability type Active

Purchase of Knight

Initial purchase
mid game
End of the game
Depends on a situation

Leveling skills Knight

With such pumping, we can behave very boldly on the line. Once a stun in case of a gank or escape, then a maximum of fire breath, ult for availability.

1 2 3 4 5 6 7 8 9
10 11 12 13 14 15 16 17 18-25

Knight Tactics

Beginning of the game.
Dragon Knight is a hero that can go to any lane, but usually there are stronger mid lanes in the team. So let's go to the sideline, harass the enemies with the first skill. With getting level 6, we actively push the tower, the passive of the green dragon damages it very well. We dig for items.

Mid game.
From the middle of the game, we will be useful to our allies, we try to gank in the form of a dragon, do not forget about the camp and boldly set off to catch up with the wounded enemies. With the second lvl ult, our dragon gets AOE damage, we go into the forest and farm for expensive art.

End of the game.
With the right pumping, we will play one of the main roles in the team, distribute the stun, use the ult on the rollback. It will be very difficult to compete with us, due to a good regen of lives and additional armor from the passive.

Pros and Cons of Knight

pros Long stun
Lots of armor
Good at breaking towers with ults
good tank
Might stand solo
Minuses Lack of mana at the beginning
Stun Range Short in Knight Form
Slow movement speed while in knight form

From the Dragon Knight guide, you will learn about a reliable hero who is difficult to ruin the game. A large amount of armor, already at the start of the game, will allow you to survive where no other hero would have survived. Also, DK quickly regenerates HP, so you don’t need to go to the base. In addition, Dragon Knight is a versatile hero who is able to defend in the first, second and third positions. All this makes Dragon Knight a good choice for beginners.

Unfortunately, Dragon Knight has serious flaws that scare off more experienced players. DK is hard to kill, but even harder to catch up and kill someone on Dragon Knight. DK has low movement speed and no mobility. The stun only works if you get close. True, in, the camp also works at a distance, but also small.

Dragon Knight is a real tank from MMORPG D. If you like this kind of gameplay, then keep reading Dragon Knight guide.

pros

  • Strength Gain
  • Survival
  • Physical Damage Resistance (Armor)
  • Versatility
  • pushes well
  • Fast HP regen - no need to go to the base

Minuses

  • Starting figures
  • Starting movement speed
  • Starting Damage
  • low mana
  • Poor farming until level 12 (second level of ult)
  • Not mobile
  • Vulnerable to magical attacks

Dragon Knight skills

A debuff that will prevent last hitting and will be useful in teamfights. It is also convenient to farm with this skill, both in the lane and in the jungle.

Stun and some damage. In dragon form, the disable works up to 400 range.

A passive that increases the hero's armor and HP regen, greatly increasing survivability.

Dragon Knight transforms into a dragon for 60 seconds. A level 3 dragon will deal damage over time, splash and slow the enemy. Poisoning also works on buildings.

Skill build Dragon Knight

1 3 5 7
4 13 14 16
2 8 9 11
6 12 18

This skill build is the most popular. However, Dragon Knight has all the skills good and therefore possible various options. Someone, first of all, maxes out to feel invulnerable. Other players do not download levels up to the ninth, because. do not see an opportunity to kill the enemy hero. All of these options are working and should be used depending on the situation.

— a powerful nuke with a debuff. An aggressive skill that will help in farming and at the same time will not allow the enemy to farm. It can also save you from ganks, reducing damage to enemies. Deals good damage, so it is maxed out first, while the damage of 300 units is still relevant. It is also downloaded for farming in the forest.

- a stun that, unfortunately, does not work like Sven or Wright King. Dragon Knight needs to get close to the enemy to give the stun. DK has low movement speed and is often kited. Therefore, players do not want to download a "useless stun" and prefer to strengthen the defense. And yet, until the sixth level, I would recommend taking a stun for one.

- a lot of armor and HP regen. Some players like to max out their passive first. They like the feeling of invulnerability. An interesting decision that will look good against a large number of enemy heroes with a physical attack.

Dragon Knight Talents

DK Talents

Build on DC

Starting purchase

The starting purchase at the Palace of Culture practically does not depend on the position. Wherever you go, you'll need Stout Shield, Quelling Blade, heals, and maybe PMS.

The initial purchase is divided into two options:

  • Poor Mans Shield + Tango
  • Stout Shield + Quelling Blade + Tango . With such a purchase, at the first level we download . If you level up, then you will come to the lane with almost no armor and heals. You will quickly drop in HP and realize that you have problems.

Early Game Items

Attack speed and stats will help you farm faster. Before using the ability, do not forget to switch the AT to intelligence.

On the mid Dragon Knight, I do not like to collect this item. The hero does not need HP regen, and it is much more profitable to replenish mana with the help of the next item. The only reason to buy a Bottle is rune conservation.

Good mana regen, and HP can be restored with .

Additional stats, HP and mana regen.

With protection from magic, DC has problems. Drop I will protect from magic and give mana regen.

good item for a slow character.

Talon will speed up the farming of neutrals.

The ring will slightly increase armor, attack speed and mana pool. Dragon Knight is a good pusher, so the armor aura will come in handy, which will strengthen the creeps.

Main subjects

With objects we try to get rid of the minuses and improve the strengths. DK lacks mobility, movement speed and attack. There is no protection against magical attacks, control is not always enough. We are trying to increase the damage dealt.

ARMLET of MORDIGGIAN

An inexpensive item that will give decent DK stats. You don't have to worry about the HP drawdown, because Dragon Knight has an excellent HP regen. A useful item if there are a lot of fights at the beginning of the game.

A useful item that closes most of the DC's problems. It will also be good as an initiation item and sometimes an escape.

BLACK KING BAR

You need some protection from magic. In addition, we get additional damage and strength.

For DK, this item is a must have, especially if you take Lothar instead of Dagger.

Midas is an alternative to Armlet y. More suitable when everyone is farming.

BLINK DAGGER

Alternative Lothar u. Silver is better in terms of initiation, but much worse in everything else. Sometimes they buy both Silver and Dagger.

A team item that increases survivability and damage dealt.

Dodges, control and good stats. A good item if you need to increase survivability.

SANGE and YASHA

Due to the extra movement speed, a more aggressive version of the Halberd.

From these items you can make an excellent purchase that will solve the problems of DC.

Items by situation

Sometimes there are situations when the main items are not enough. If you feel that you cannot do without a certain item - buy it!

The enemy has a lot of magic damage and none of the teammates are going to buy Pipe? You will have to buy it.

We buy if there are illusionists or summoners in the enemy team. There are alternatives like Radiance , but I like Lightning more because it's easier to build.

Good item for early teamfights.

This subject could be called the main one. Many people think so, but I do not like the stupid increase in HP. True strength will give damage.

Buying this item means that the enemy is doing badly, but you are doing well. Where else would you get so much money from? Bloodthorn will only strengthen the advantage.

Lots of HP and healing. Unlike Tarrasque and Satanik will give not only HP, but also a chance for a second life. In order to get it, you need high attack speed and BKB. Otherwise, any stun will deprive you of this opportunity.

Alternative to Bludthorn u. When there is little money or control is not needed.

There are times when several heroes in the enemy team have powerful targeted spells.

For those who tank. Usually this item means that everything is bad.

When the slots are over, but there is money.

This is, perhaps, the entire assembly on the DC.

Who counters DK

The DK counter will be heroes who can take advantage of the hero’s weaknesses.

  • Kites. Heroes like Sniper and Enchantress are capable of taking down DKs from a safe distance.
  • A lot of armor or abilities that give protection from physical. damage. Dragon Knight already has low physical damage, if they still cut him, everything is bad.
  • Disables, debuffs, magic damage. Due to poor mobility, DK suffers from stuns and effects that reduce armor or disable passives. Once in the trap, the DK will no longer be able to leave.

Counter heroes

Here are some counters:

  • Slark
  • Undying
  • Sniper
  • Jakiro
  • Tidehunter
  • Razor
  • Pudge
  • Crystal Maiden
  • medusa
  • Viper

There are heroes that counter Dragon Knight with their unique abilities.

  • enigma. Thanks to the Midnight Pulse ability and a large amount of HP DK, these same HP quickly disappear.
  • Ancient Apparition. Ice Blast disables HP regeneration. Also increases the magic damage of allies.
  • Necrophos. Ghost Shroud protects against physical attacks.
  • Outworld Devourer. Has a number of abilities that counter Dragon Knight.
  • Darkseer. Thanks to Ion Shell, he will easily win mid against DK. It is difficult for any melee player to stand against Sharik.

A few more Dragon Knight counters.

  • Timbersaw
  • underlord
  • Meepo
  • Phoenix
  • Morphing
  • Venomancer
  • Sand King

Counter Items

  • . . Diffusal Blade
  • Desolator
  • Solar Crest, Butterfly,
  • Euls Scepter, Glimmer Cape
  • Aether Lens, Hurricane Pike
  • Abyssal Blade
  • , Shivas Guard
  • Veil of Discord
  • Rod of Atos, Scythe of Vyse, Orchid
  • , Vladmirs Offering
  • Ghost Scepter, Ethereal Blade
  • Eye of Skadi
  • Dagon

Who is countered by DK

A large amount of DK armor allows you to feel confident against heroes with physical damage. A large amount and HP regen allow you to endure and survive nukers. It's good if the nukers are skinny and can be killed in one stun.

  • Templar Assassin
  • Storm Spirit
  • Nyx Assassin
  • Legion Commander
  • Clinkz
  • Weaver
  • phantom assassin
  • vision
  • Lycan
  • Chaos Knight
  • Earthshaker

Don't take counter picks for granted. For example, you can play against Legion and Rooster. You will think something like this: A skinny rooster will die in one camp, and the Legion will not be able to kill in a duel. There is logic in this, but if these two unite, then DK big problems. Rooster baiting, then Legionka bursts in and gives Duel. Not only will you hit BM, but Rooster will also hang Ancient Seal and Mystic Flare ult. Basically, you won't get out alive.

Links with DC

In conjunction with the DC there are no special combos. Heroes with saves, disables, buffs, debuffs, silences, auras, etc. will be good.

  • Rubick
  • Omniknight
  • Troll Warlord
  • Slardar
  • Crystal Maiden
  • Dazzle
  • Wraith King
  • Vengeful Spirit

How to play DC

It is important for Dragon Knight to level up quickly. and give the hero a big advantage in the early game. The DK takes almost no damage from physical attacks and can start an early push, against which the enemies will be powerless. So let's go mid.

Beginning of the game

If you understand that you can’t kill the enemy mid player yourself, ask your teammates to help. Or don't download the camp. With the advent of the ult, start playing aggressively. You can push, putting the enemy mid in an uncomfortable situation. You will force him to either fight or leave the tavern to be eaten. If help comes to the enemy, it will mean that the teammates have received space somewhere. You can also buy smoke, teleport and gank lanes. While the ult is in cd - farm.

mid game

With the arrival of Armlet and Lothar (for example), DK can effectively gank. If the solo fails to kill enemies, ask a teammate with a disable to help. With the advent of the twelfth level, Dragon Knight begins to farm very quickly under the ult. Take advantage of this if you can't effectively push or kill enemy heroes.

Late game

In the late game, most likely you will have to tank. If you don’t tank, then you definitely need to be at the forefront. DK can absorb a huge amount of damage like no other. Between fights, you need to constantly push, forcing the enemy to spend a glyph and scatter around the map.

Conclusion

From the Dragon Knight guide, you learned about a simple but effective hero. You don't often see a hero who is strong at all stages of the game and is also a good pusher. Due to the versatility of the hero, he can be taken very often, and with an early pick.

Introduction

Davion, the "Dragon Knight" is a fighter best suited for the mid lane, who excels at pushing lanes and fighting against teams that rely on physical damage. Avoid picking it up against teams with a lot of magic damage, pure damage.

While he has decent play potential, your ideal plan is to aggressively take on enemy heroes and get them to pay attention to you. This requires a strong deception phase, including farming ancients that you can kill yourself once you reach level 12 and have the Armlet of Mordiggian.

Farming crepes will allow you to quickly get to level 15 and BKB. If you can have it all before 23:00, you will surely be the most powerful hero on the map. Ask your team to join you when you push the lanes. Step back when your ult Dragon Form stops working and press again when it's active. Get all the T2s and then take out the Aegis and go into battle.

This guide is based on my 600+ Davion games (60% winning rate) plus countless hours of watching pros and talking to 6k+ mid players about Davion. I'm sure this guide will help you understand Davion to the next level and, most importantly, help you win games.

Assembly

mid game

Mid game

Hero Skills

1 3 7 8
5 13 14 16
2 4 9 11

ELDER DRAGON FORM

Strengths

Persistence. Due to his Dragon Blood passive ability, his above average agility growth for a strength hero (4th max) and the damage reduction caused by Breathe Fire. Gives him very powerful abilities and allows him to live for a very long time in battles and reduce damage to enemies.
AOE damage. Breathe Fire - strong AOE nuke and Elder Dragon Form level 2+ which adds burst to his auto attack, making him very strong against illusion heroes. Also allows you to clear large crepe camps very quickly.
Push. Davion is a great pusher for three reasons. 1) Dragon Elder level 1+ adds 100 magic damage over 5 seconds to his auto attack. 2) AOE damage allows him to quickly cut through waves. 3) His durability allows him to tank waves and towers so his allies can advance longer.
Disabler. Despite never being picked for this exact reason, Davion has one of the best stuns in the game. Dragon game Tail, which has a low mana cost, a short cooldown, a very long duration, and a fast projectile speed. The downside is its melee range.


Flaws

Small mana pool. Davion is very spell dependent at all stages of the game and this weakness needs to be addressed quickly with items like Soul Ring, Magic Wand, Infused Raindrops and Power Treads. He also has a mana regen talent at level 10 which you will usually pick up.
Low attack damage. Although Elder Dragon Form adds 20 magical DPS for 5 seconds to his attack and his breath damage boosts it in a way, he needs to get a damage item like Armlet of Mordiggian and his level 15 damage talent before he can really do good damage.
Poor mobility. Davion does not have an innate skill for initiation, escape. His speed of 285 is also low, although he gains 25 MS in Elder Dragon Form. Important ones are Blink Dagger , Silver Edge , Hurricane Pike , Drum of Endurance , and/or Sange and Yasha .
Magical and pure damage. Davion tends to be at the center of the fights and propels the team, but his armor doesn't do anything against magic and pure damage. Against magic damage we get items like Infused Raindrops until we get Black King and maybe Hood of Defiance . Against magic and pure damage, we will prioritize durability elements that increase our HP.

Hero Bundles

I like teammates that bolster Davion's weaknesses, hold the enemy down, or can keep me alive when tanking.
Drow Ranger. Her aura increases your damage in dragon form, her ice arrows keep the enemy close, and her silence adds some utility that you don't have. She works great with a frontline soldier like Davion.
Luna. Her aura increases your damage when she gets close, she offers your team a good mix of magic and physical damage, and she gives your team some hard pushing potential.
Vengeful Spirit. Vengeance Aura increases your damage when it gets close, Magic Missle is a great spell to gank in fights. Wave of Terror helps you kill Roshan faster and Swap can save you from unexpected situations.
io. Makes you even a tank even stronger and greatly increases your mobility.
Magnus. Magnus gives you an increase in damage and can perfectly control opponents.
underlord. Having Underlord on your team means he's not on the other team, which is a good thing as he's holding you back a lot, dealing Atrophy Aura damage and a percentage of Firestorm damage.


Skill Analysis

BREATHE FIRE

Typically, you will breathe Fire first because it helps in grappling, chasing, pushing, and farming. The debuff it inflicts on the enemy is very significant in a fight, as you can use this early on to mess up the enemy's last hits and neutralize ganks. In battles, you will also use it for harassment and defense. In teamfights, hit priority starts at the start of the teamfight, unless you're trying to take out supports immediately.

DRAGON TAIL

Dragon Tail is one of the longest stuns in the game and a guaranteed stun at level 1. Since it costs a lot of mana and does little damage, its only purpose in a fight is to secure a kill or close a gank. The stun duration and damage are also slightly reduced, so an early point of value (usually level 4, 5, or 7) is appropriate and then you don't need to use the skill again until you have another skill.

DRAGON BLOOD

Dragon Blood makes it easy to charge physical damage and use Armlet of Mordiggian and Soul Ring. The HP regeneration is permanent and will therefore restore you to full health faster.

ELDER DRAGON FORM

As a general rule, you should use this skill whenever you can. Use your dragon form when a team fight is in progress or you need to pick up ancient stacks of crepes. Sometimes you will use it to escape, as it provides +25 MS. In the late game, save it for teamfights only, because you'll be of little use if you're forced to fight in knight form.

Some comments on attack modifiers provided by Elder Dragon Form:
corrosive breath. Applies a debuff to the target that deals 20 magic damage per second for 5 seconds. Successive attacks refresh the duration. Since he is magical, he is not reduced by armor, which is why Davion destroys buildings so quickly. You can also buy yourself a few seconds to walk away from the tower when it's low on HP and let the poison destroy it.
splash attack. Corrosive Breath is applied to all enemy units within a 300 burst radius. The sweeping attack does not affect structures, but enemy units can be damaged if the Davion attacks a structure.
Frost Breath. Reduces the movement and attack speed of all enemy units within the attack radius by 30% and 30 respectively. The skill breaks immunity, which allows Davion to kite heroes like Sven.


Talent Analysis

The talent lists selected at the top are situational, but ideal. See the win rates for each talent.

Level 10 The default talent is mana regen, unless you're against a very physical damage lane, in which case the extra damage reduction is an absurdly good choice. With the mana talent, Power Treads, Soul Ring and Raindrops, you can easily stay at full mana while spamming Breathe Fire to farm.

Level 15 Choose the HP talent only if the main target is a tank and the others provide enough damage. Getting the damage talent is one of the most powerful for Davion and a great opportunity to fight.

Level 20 The cadre talent of the Dragon is usually vastly superior to the GPM talent with a few notable exceptions: 1) the game will most likely be very long, 2) you don't tank, 3) your passive skill will get knocked down (e.g. Silver Edge, Nethertoxin), 4) your main concern - this is magic damage (in this case, you will need to buy anti-magic items).

Level 25 The power of the talent will increase your damage, HP, and magic resistance by a significant amount all at once. I would only recommend the stun talent if your team is desperate to block an agile opponent like Weaver , Puck , or Anti-Mage .


The starting items are typical, but against Zeus , Phantom Assassin , Timbersaw , Batrider , Brewmaster , or Bristleback , you may want to start with Magic Stick instead of Stout Shield. Even if your allies provide you with generic Tangos, in most games I would recommend buying more of them.

At the start of the game

At 15 minutes you should have the Armlet of Mordiggian. I agree with Purge that the Armlet is "the most the best subject Dragon Knight. At level 12 you should be able to deal over 200 damage with Armlet active, not to mention the extra armor. This gives you a huge advantage over other opponents in early game. Dragon Blood mitigates the HP drain pretty much, and once you get the 2x Dragon Blood talent, your HP regen will actually exceed the HP drain and you can leave Armlet on by default.

The usefulness of the Armlet increases even more once you become efficient at "Armlet Switching". I highly recommend you practice this with bots until you feel comfortable with it. Skillful Armlet switching can make a hero like Davion incredibly hard to kill and lead to some stellar exits. However, if you are sure you don't like this item, I would recommend Drum of Endurance or Shadow Blade.

Game on Midu

In a strategy game that I prefer, the most important element you can have is the Black King Bar. It's not essential in every game, but to keep things simple, I recommend it as a staple. I also recommend creating it before the mobility point for the simple reason that you don't need the mobility element to besiege towers. This will make the enemy turn on you. When they do, activate the BKB and crush them.

Dragon Knight can hardly be called a popular hero today, since he does not stand out either with frequent picks or with any high win rate at least in any rating. While the character is extremely easy to control and doesn't have many features that players need to get used to, their effectiveness is often limited as well, which is why many people prefer some more versatile heroes to him.

In fact, the DK has a huge number of advantages that make it much more effective than many other midlaners, and in this Dragon Knight guide we will talk about how to properly use its best sides and what to do to get rid of the negative ones.

Dragon Knight benefits are as follows:

  • a large amount of health;
  • a very large amount of armor and health regeneration;
  • fairly high damage to buildings;
  • the presence of effective and continuous control;
  • the presence of abilities that do not lose their relevance at any stage of the game;
  • the absence of any important abilities that could be misused.

The disadvantages of this hero are as follows:

  • relatively slow farming;
  • Doesn't do much damage to heroes.

Thus, this character does not have so many shortcomings, but at the same time they are quite important, since he, being a typical "right clicker" (a hero who attacks more than hits with abilities), is highly dependent on items, and gaining them quickly can not. At the same time, he deals almost all of his damage only with an attack, which is not added to him due to any abilities. That is why for this hero you need to be able to correctly eliminate the existing shortcomings, compensating for them with various advantages.

Dragon Knight talents and abilities

DK talents should be pumped as follows:

  • At level 10, an increase in strength is taken. This allows you to increase both the damage (almost a full-fledged alternative to an increase in attack speed), and increase the character's survivability, which is especially important at early levels.
  • At level 15, you should take an increase in damage. This allows you to show yourself more effectively in fights, as well as farm faster. Moreover, the character is mostly dependent on the acquired items, and not on his level.
  • At level 20, an increase in gold is taken. For level 20, the increase in health is not too significant, especially considering that the hero already has a lot of it, but a solid increase in GPM will be very useful, and will help you gain all the missing items much faster. In addition, this talent will become simply indispensable if some gold is not enough at the right time before the ransom.
  • At level 25, you have to choose. If the enemy has a lot of characters with strong physical damage, an increase in armor and regeneration would be a great solution. Otherwise, you should take a solid increase in movement speed.

The abilities of this character should be taken like this:

  • Level 1: Dragon Blood. The first ability allows you to effectively last hit the creeps from a distance, harass the enemy hero and reduce the damage dealt from your hand, but at the same time, at the first level, it is not so effective as to spend a large amount of mana on it, and therefore it is better to take an additional increase to armor and health regeneration. In addition, you can take Dragon Tail, if there is an opportunity to shed "first blood".
  • Level 2: Breathe Fire. As mentioned above, the ability is taken for more active farming of creeps, as well as for dominating the lane with almost any opponent.
  • Level 3: Breathe Fire. At this level, you can already start actively using the ability in order to more effectively put pressure on the enemy midlaner. In addition, often at this level the hero already has a Bottle, which allows you to always have the right amount of mana. Also, using this ability, you can push the line towards the enemy in order to pinch him under the tower and at this time pick up the rune.
  • Level 4: Dragon Blood or Dragon Tail. Dragon Blood will come in handy if the game is on quite passively, and in the near future it is unlikely that there will be an opportunity to pick up the enemy heroes along with supports, as it allows you to stand on the lane more effectively, preventing the enemy hero from hitting himself. Dragon Tail is useful precisely in an aggressive game, when DK, together with his team, actively puts pressure on the enemy and constantly kills enemy heroes.
  • Level 5: Breathe Fire.
  • Level 6: Dragon Form. The form is extremely useful already at early levels, and in principle is the key ability of this character. At the sixth level, its main effectiveness is often manifested in the fact that you can quickly destroy the enemy's tower on the central line.
  • Level 7: Breathe Fire.
  • Levels 8-9: Dragon Blood. If at this stage Dragon Tail has not yet been pumped, it is worth taking it, because after 10 minutes skirmishes between teams already occur much more often.
  • Level 10: talent.
  • Level 11: Dragon Blood.
  • Level 12: Dragon Form.

What to collect on Dragon Knight?


The Dragon Knight build is the same in almost all cases, since the hero already has natural survivability due to a large amount of health, armor and regeneration, and he basically needs to develop the rest of his indicators, and this can be done through the following items:

  • 1 artifact: Power Threads. The most optimal option for the DK, which allows him to simultaneously increase his attack, as well as increase the amount of health.
  • Artifact 2: Armlet of Mordiggian. A Dragon Knight build must include this artifact. The reason is that this DK build is ideal for this character due to his health regeneration, which allows him to practically not lose him under the effect of the “armlet”. At the same time, this artifact significantly increases the combat capability of any hero whose main attribute is Strength, which allows the DK to feel great in fights, as well as farm creeps more efficiently.
  • Artifact 3: Blink Dagger or Shadow Blade. In this case, everything will often depend on the opponent's peak. If there is no way to break into opponents without Blink Dagger or they have mobile characters, this artifact is worth taking. Otherwise, the best solution would be Shadow Blade, which not only allows you to run away or attack from an advantageous position, but also increases the combat characteristics of the character, which is quite important for this hero.
  • Artifact 4: Black King Bar, Heaven's Halberd or It all depends on the opponent's hero pick. If it is possible to end the game quickly, you should turn your attention to the Black King Bar, with which you can constantly fight with opponents, or Heaven's Halberd, which increases survivability and makes it easier to enter the base to the enemy. Otherwise, Mjolnir is worth taking, which increases the farming speed and will be a great preparation for the DK for the late game.
  • Artifact 5: Black King Bar, Mjolnir or Assault Cuirass. Mjolnir is purchased if BKB was previously purchased, while BKB itself is better to take if a halberd was previously purchased, with which it was not possible to finish the game. If Mjolnir was previously acquired, and there is no need for BKB in the near future, it is worth taking the cuirass, as it will greatly increase the character's survivability, and in addition, it will also significantly affect his combat abilities, increasing attack speed and reducing the armor of surrounding enemies.
  • Artifact 6: Daedalus or Monkey King Bar. The first artifact simply significantly increases the damage from the hand of this character, allowing him to become a full-fledged "dd". The MKB is useful if the opponents have some characters with a high evasion rate.

Separately, it is worth noting the fact that, if necessary, instead of Heaven's Halberd, it will be possible to purchase Solar Crest, which is also very effective for this character. Instead of increasing health, the artifact gives additional armor, and also allows, on the contrary, to reduce the amount of armor of the enemy hero, which will allow DK to deal with opponents faster.

How to play as Dragon Knight?

DK belongs to the category of "tanking" carries, the main purpose of which is not so much to deal damage, but to absorb damage from the enemy and allow the team to always be in a convenient position, giving an overview of all opponents. In this regard, survivability at the first levels is so important for the character, but since it becomes less of a priority at a later stage, you have to gradually develop the damage of this character. Especially considering that with the development of the dragon form, it begins to deal area damage, and also attacks buildings quite well, which makes it an ideal aggressor.

In the center, the main advantage of this character is the Breathe Fire ability, which allows you not only to conveniently push the lane as needed, but also reduce the damage of the enemy hero, preventing him from comfortably last hitting creeps or attacking the dragon itself. Thanks to this, in combination with a high rate of armor and regeneration, the character can easily stand against almost any opponent.

dragon knight- one of the fattest heroes in the game. Looks great from the very beginning of the game and does not lose relevance until the end.
He has very interesting spells that make him not only a tank, but also an excellent demager and a good pusher. He is a simple hero, so he is great for beginners. It's all about his excellent health regeneration, as well as a huge supply of health and good armor. Playing for him is quite interesting, because not only can he be a tank, but killing an enemy hero is not a problem for him. We have a great camp that lasts quite a long time. Fire will allow us to deal area damage, as well as a unique ult that allows us to turn into a mighty dragon. The types of the dragon change several times when pumping the ulta. At the last level, we get a dragon with an ice attack on the area.

What to collect Dragon Knight:

We already know that our hero is a good tank, but with an excellent ability to deal solid damage, it’s not for nothing that we were given a stun spell and the ability to slow down at level 16. therefore, we will collect it, taking into account all its capabilities.

Power Threads - by collecting it we will get an excellent bonus to attack speed, as well as a good increase (+7) to strength. After all, we remember that our hero will be a sort of tank-damager.

Dominator - we need vampirism, so we collect it, other artifacts with this ability do not suit us. Since they will not give such an effect as Dominator. which can then be improved in Satanic

Monkey King Bar is a great artifact, though not everyone collects it. gives a good attack speed, and also greatly increases our damage. We have a chance to deal an additional 100 damage and stun the target for 0.01 seconds. Also, we will never miss enemies again.

Assault Cuirass is perfect for us, because we have good damage and excellent armor, but we still need to work on attack speed and it’s unforgettable that we are a tank, so the armor bonus cannot be ignored either. This artifact perfectly increases the parameters we need so much. It also looks great with Monkey King Bar and our camp.

Black King Bar - although we have an excellent supply of health and good armor, but experienced enemy magicians or heroes with a stun can control us and we can’t do anything, but by collecting this artifact we get an avatar spell. Which will completely protect us from enemy spells.

Heart of Tarrasque - the last artifact that we will collect for Dragon will be Tarasque, because it gives an excellent bonus to the maximum supply of lives, and greatly increases our strength, and therefore damage. We also get fantastic life regeneration.

Of course, our hero can collect other artifacts, but I did not include them in this guide.
Artifacts for Knight Davion:

Dragon Knight friends and foes:
Among friends, we see other heroes with the ability to stun, the Ax + Dragon Knight combo looks very confident in the lane. And if a healer is with us, for example: Dazzle or Warlock, then it will be very difficult to stop our farm.

Enemies:
There are no special enemies. Everything is standard

Outcome:
very strong and interesting hero who will be happy to play. Playing for him, you can very much fray the nerves of the enemies. even beginners will be able to control this hero, since there is nothing complicated in its management, such as the chance that you will be killed is sharply reduced, thanks to a long camp and excellent health regeneration. Dragon Knight is perfect for players who like to not only be in the role of a tank, but also want to kill enemy heroes. I hope you liked our Dragon Knight guide and be sure to try playing as this hero.



 
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