Here is a blitz closed test to play. Set to the supertest. Grand Battle Improvements

Update 9.20.1 is getting closer to its official release and we are starting new series general tests. Participate in testing and evaluate changes that developers have been working on recently. Here is what will be available on the public test server:

  • Rebalance of Tier X light tanks, as well as British and US vehicles.
  • Reworked personal combat missions with a new interface and mechanics that allow you to complete them faster.
  • Additional reward for high efficiency in battle - new ways to get bonds.

The changes can be found in detail in recent publications:

How to get into the general test?

Bonds and medals

Starting from 9.20.1, when winning medals in the Epic Achievements and Battle Hero categories, the player will receive additional rewards in the form of bonds. Please note: Bonds will not be credited for accumulative medals. The number of bonds is not final and may change.

Grand Battle Improvements

The following changes have been made to the General Battle battle type:

  1. The message about victory or defeat in battle has changed.
    Added the new kind battle win or loss messages to make it easier for players to understand when and why the battle ended. The message has separate animations for win, lose and draw. Additional text shows why the fight ended. When a battle ends with the base captured, the capture progress bar goes into a "locked" state shortly before the message appears to indicate that the total will not change.
    This innovation is applied to all random and ranked battles, as well as to the general battle.
  2. Updated tooltips for rewards, which describe various acquisition conditions. In a standard, oncoming battle, and assault, the conditions are the same, but in a general battle, the requirements are higher.
  3. Improved combat interface (HUD) in general battle.
    The transparency of the background of the panels with the list of players has been reduced to make the information easier to read on a light background (sky, water, etc.).
    Border symbols have been added to the top bar to improve readability.

Training Ground Improvements

Changes:

  • Irrelevant options have been disabled in the context menus of the vehicle upgrade windows, the research tree, and the vehicle carousel.
  • The rewards (credits and experience) for victories and defeats while passing the training ground have been balanced.
  • The rewards for completing the training ground are now displayed in the notification center.
  • Added a notification to players that they will not receive a reward when re-passing the training ground.
  • The crew recruitment window has become more informative.

Corrections:

  • Fixed a bug where some UI elements were displayed incorrectly in color blind mode.
  • Fixed errors that occurred when saving and restoring settings (vehicle panel and sights) when the player entered the training ground and exited this mode.
  • Fixed rendering of some game tips (unmasking when shooting, the need to return to the capture circle).
  • Fixed a rare issue where the "Skip Tutorial" button was displayed incorrectly.
  • The results of battles in the mode have been removed from the notification center.
  • Fixed displaying of the EULA license window when restarting the game client.
  • The description of the characteristics of vehicles in the loading screens of the training ground is now correct.
  • Fixed a bug due to which the music tracks of the battle, the Hangar and the final cinematic of the training ground were superimposed on each other.
  • Added reward descriptions to the victory screen.
  • Fixed bugs in the behavior of bots.
  • Fixed bugs in displaying map borders.

New game models in HD quality

Sound

We switched to new version Wwise 2017.1.1, which will expand the scope for further audio improvements.

Vehicle Changes

  • Changed the name of the second turret from Centurion Action X* to Centurion 32-pdr.
  • Added OQF 32-pdr Gun Mk. II with 50 ammo. to the Centurion 32-pdr turret. The speed of the shells of the new top gun is 878/1098/878 m/s, the speed of the shells of the old top gun is 1020/1275/1020 m/s. The basic performance characteristics of the guns are as follows:
    • elevation angle 18 degrees;
    • declination angle -10 degrees;
    • spread 0.34 m per 100 m;
    • reload time 6.5 s;
    • mixing time 2.3 s.
    • damage 280 units;
    • penetration 220 mm.
    • damage 280 units;
    • penetration 252 mm.
    • damage 370 units;
    • penetration 47 mm.
  • Removed the OQF 20-pdr Gun Type A Barrel with 60 ammo. from the Centurion Action X* turret.
  • The OQF 20-pdr Gun Type B Barrel with 60 ammo has been removed. from the Centurion Action X* turret.
  • The carrying capacity of the FV221A undercarriage has been changed from 63,000 to 64,000 kg.
  • The spread of the gun from the movement of the FV221 chassis has been increased by 12%.
  • The dispersion of the gun from the movement of the FV221A chassis has been increased by 14%.
  • The dispersion of the gun from the rotation of the FV221 chassis has been increased by 12%.
  • The dispersion of the gun from the rotation of the FV221A chassis has been increased by 14%.
  • Dispersion of the OQF 17-pdr Gun Mk. VII when turning the Centurion 32-pdr turret increased by 25%.
  • Turret traverse speed of the Centurion Mk. II changed from 30 to 26 deg/s.
  • Centurion 32-pdr turret traverse speed changed from 36 to 30 deg/s.
  • Elevation angle of the OQF 17-pdr Gun Mk. VII in the Centurion Mk. II changed from 15 to 18 degrees.
  • Declination angle of the OQF 17-pdr Gun Mk. VII in the Centurion Mk. II changed from -8 to -10 degrees.
  • Changed the name of the first turret from Centurion Action X** to Conqueror Mk. II.
  • Changed name of second turret from Conqueror Mk. II on the Conqueror Mk. II ABP.
  • Added OQF 32-pdr Gun Mk. II with 50 ammo. to the Conqueror Mk. II. The basic performance characteristics of the guns are as follows:
    • elevation angle 15 degrees;
    • declination angle -7 degrees;
    • spread 0.33 m per 100 m;
    • reload time 5.9 s;
    • mixing time 2.1 s.
  • Added OQF 32-pdr Gun Mk. II with 50 ammo. to the Conqueror Mk. II ABP. The basic performance characteristics of the guns are as follows:
    • elevation angle 15 degrees;
    • declination angle -7 degrees;
    • spread 0.33 m per 100 m;
    • reload time 5.9 s;
    • mixing time 2.1 s.
  • Added APCBC Mk. 3 for the OQF 32-pdr Gun Mk. II. The performance characteristics of the projectile are as follows:
    • damage 280 units;
    • penetration 220 mm;
    • speed 878 m/s.
  • Added APDS Mk. 3 for the OQF 32-pdr Gun Mk. II. The performance characteristics of the projectile are as follows:
    • damage 280 units;
    • penetration 252 mm;
    • speed 1098 m/s.
  • Added HE Mk. 3 for the OQF 32-pdr Gun Mk. II. The performance characteristics of the projectile are as follows:
    • damage 370 units;
    • penetration 47 mm;
    • speed 878 m/s.
  • The OQF 20-pdr Gun Type A Barrel with 65 ammo has been removed. from the Centurion Action X* turret.
  • The OQF 20-pdr Gun Type B Barrel with 65 ammo has been removed. from the Centurion Action X* turret.
  • The OQF 20-pdr Gun Type A Barrel with 65 ammo has been removed. from the Conqueror Mk. II.
  • The OQF 20-pdr Gun Type B Barrel with 65 ammo has been removed. from the Conqueror Mk. II.
  • Removed AP Mk. 1 for the OQF 20-pdr Gun Type A Barrel.
  • Removed APC Mk. 2 for the OQF 20-pdr Gun Type A Barrel.
  • Removed HE Mk. 3 for the OQF 20-pdr Gun Type A Barrel.
  • Removed AP Mk. 1 for the OQF 20-pdr Gun Type B Barrel.
  • Removed APC Mk. 2 for the OQF 20-pdr Gun Type B Barrel.
  • Removed HE Mk. 3 for the OQF 20-pdr Gun Type B Barrel.
  • Carrying capacity of the Conqueror Mk. I changed from 65,004 to 65,504 kg.
  • Reload time for the 120 mm Gun L1A1 for the Conqueror Mk. II ABP changed from 10.5s to 11.3s.
  • Turret traverse speed of the Conqueror Mk. II changed from 36 to 30 deg/s.
  • Turret traverse speed of the Conqueror Mk. II ABP changed from 34 to 32 deg/s.
  • Enhanced turret and hull armor.
  • Improved turret armor.
  • Improved turret armor.
  • Added OQF 32-pdr AT Gun Mk. II with 30 ammo. to the Avenger tower. The basic performance characteristics of the guns are as follows:
    • elevation angle 20 degrees;
    • declination angle -10 degrees;
    • horizontal guidance angles -60 and 60 degrees;
    • spread 0.35 m per 100 m;
    • reload time 7.8 s;
    • mixing time 2 s.
  • Added APCBC Mk. 3 for the OQF 32-pdr AT Gun Mk. II. The performance characteristics of the projectile are as follows:
    • damage 280 units;
    • penetration 220 mm;
    • speed 878 m/s.
  • Added APDS Mk. 3 for the OQF 32-pdr AT Gun Mk. II. The performance characteristics of the projectile are as follows:
    • damage 280 units;
    • penetration 252 mm;
    • speed 1098 m/s.
  • Added HE Mk. 3 for the OQF 32-pdr AT Gun Mk. II. The performance characteristics of the projectile are as follows:
    • damage 370 units;
    • penetration 47 mm;
    • speed 878 m/s.
  • Challenger turret traverse speed changed from 14 deg/s to 16 deg/s.
  • Avenger turret traverse speed changed from 16 deg/s to 18 deg/s.
  • Improved turret armor.
  • Rolls-Royce Meteorite 202B engine power changed from 510 to 650 hp With.
  • Changed the depression angle of the OQF 20-pdr AT Gun Type A Barrel from -5 to -9 degrees.
  • Changed the depression angle of the OQF 20-pdr AT Gun Type B Barrel from -5 to -9 degrees.
  • Changed the depression angle of the 105 mm AT Gun L7 from -5 to -10 degrees.
  • Added B.L. 5.5-in. AT Gun with 30 ammo to the FV4004 Conway turret. The basic performance characteristics of the guns are as follows:
    • elevation angle 10 degrees;
    • declination angle -10 degrees;
    • horizontal guidance angles -90 and 90 degrees;
    • spread 0.38 m per 100 m;
    • reload time 14.4 s;
    • mixing time 2.4 s.
  • Added AP Mk. 1 for gun B.L. 5.5-in. A. T. Gun. The performance characteristics of the projectile are as follows:
    • damage 600 units;
    • penetration 260 mm;
    • speed 850 m/s.
  • Added HE Mk. 1T for B.L. 5.5-in. A. T. Gun. The performance characteristics of the projectile are as follows:
    • damage 770 units;
    • penetration 70 mm;
    • speed 850 m/s.
  • Added HESH Mk. 1 for gun B.L. 5.5-in. A. T. Gun. The performance characteristics of the projectile are as follows:
    • damage 770 units;
    • penetration 200 mm;
    • speed 850 m/s.
  • FV4004 Conway turret traverse speed changed from 16 to 18 deg/s.
  • Changed the depression angle of the 120 mm AT Gun L1A1 gun in the FV4004 Conway turret from -5 to -10 degrees.
  • Rolls-Royce Griffon engine added. The basic performance characteristics of the engine are as follows:
    • power 950 l. With.;
    • 20% fire chance.
  • Removed Rolls-Royce Meteor Mk. IVB.
  • Decreased dispersion of the 183 mm L4 gun when traversing the FV4005 Stage II turret by 12%.
  • FV4005 Stage II turret traverse speed changed from 12 to 16 deg/s.
  • Changed the depression angle of the 183 mm L4 gun in the FV4005 Stage II turret from -5 to -10 degrees.
  • The horizontal guidance angles of the 183 mm L4 gun in the FV4005 Stage II turret have been changed from 45 to 90 degrees in both directions.
  • Changed the ammo capacity of the 183 mm L4 gun in the FV4005 Stage II turret from 12 to 20 rounds.
  • The maximum forward speed has been changed from 35 to 50 km/h.
  • The maximum reverse speed has been changed from 12 to 15 km/h.
  • Improved turret armor.

Added machine for testing by supertesters:

  • Kanonenjagdpanzer 105.
  • The dispersion of the gun from the movement of the Rheinmetall Panzerwagen chassis has been reduced by 22%.
  • The dispersion of the gun from the rotation of the chassis of the Rheinmetall Panzerwagen was reduced by 22%.
  • Decreased dispersion of the 105 mm Kanone gun during turret traverse by 17%.
  • Changed the reload time for the 105 mm Kanone gun from 10 to 9 s.
  • Changed the aiming time of the 105 mm Kanone gun from 1.9 to 1.6 s.
  • The damage dealt by the Exp. APDS of the 105 mm Kanone gun changed from 360 to 320 HP
  • The damage dealt by the Exp. HE gun 105 mm Kanone, changed from 440 to 420 units.
  • The damage dealt by the Exp. HEAT of the 105 mm Kanone gun, changed from 360 to 320 HP
  • Ammunition increased from 30 to 35 shells.

Requirements:

General requirements

  • Your age - from 18 years old, with no exceptions.
  • The number of fights account World of Tank Blitz - at least 10,000, of which at least 300 on Tier X vehicles.
  • Ability to read carefully. The point is key.
  • Ability to concisely and competently express their thoughts in writing.
  • Stress tolerance. Supertest is no longer a game, but direct participation in the processes of Quality Assurance, Game Balance and Level Design departments. Strict rules and strict punishments for their violations are an integral part of the Supertest.
  • Politeness and restraint. We do not allow testing players whose playstyle includes insults and swearing in the forums / chats of the game.
  • Sociability. You need to be able to interact with other people.
  • Learning and adaptability.
  • Ability to work with TeamSpeak (both from PC and mobile devices) is a must. Take care of this issue BEFORE applying.
  • Perseverance and patience.
  • The ability to devote at least three to four days a week to the Supertest, with the duration of one test session being at least two hours.

Additional Information

  • Only applications from candidates are considered with a completely and correctly completed profile on the Volunteer Portal.
  • The application will not be considered if the applicant has not accepted the terms of the NDA.
  • All mail communication with participants who have passed the pre-selection takes place only using the email to which the game account is linked. If access to this email is lost, you must in advance contact the User Support Center and initiate the mail rebinding procedure.
  • The requirements for the number of battles can be reduced (and only!) for candidates with excellent knowledge of English language(B2 / Upper Intermediate and above).
  • The requirements for the number of fights (and only!) can be reduced for candidates with experience in QA (from 2 years).

Device requirements

iOS devices: iOS version ≥ 8.0.

Android devices:

Android version ≥ 4.1;

GPU (video adapter) is not weaker:

  • Mali-400MP4
  • Adreno 320
  • PowerVR SGX544
  • Tegra 3

Minimum processor frequency: 1200 MHz, but 1500 MHz is better.

Minimum number of processor cores: 2

Minimum RAM: 1 GB

Installation of the test client should be possible using regular means (without changing mount points, without third-party programs for using a memory card as an internal drive, etc.). Memory card at least Class 10 / UHS-1 (if used).

  • Regular test attendance.
  • Finding bugs and writing bug reports.
  • Description of your observations, thoughts and opinions in mandatory feedback.

Add. information:

  • Testing takes place on separate servers that only developers and supertesters have access to.
  • To connect to the test servers are issued special clients games containing, among other things, tested materials (tanks, maps, etc.).
  • Both on iOS and Android, it is possible to install test clients in parallel with the main one.
  • When testing content (tanks, maps), test clients are usually issued for all platforms (Android, iOS, Windows 7–10), but tests that require a mobile device are not uncommon.
  • TeamSpeak is used for communication during tests.

Coming soon players new patch- 9.20, which means a lot of innovations. Traditionally, before a patch is released, developers launch test server, with which everyone can see and try all the changes without any impact on their own statistics.

The test server is downloaded as a separate client, where, like on your main client, you must enter the data of a valid account, under which you will test the update.

The test version of the game exists so that players can try out a future patch and, if possible, notice all the errors and bugs so that developers can fix them before the patch is released.

How to become a World of Tanks 0.9.20 tester?

Everything is quite simple here - you just need to download the test client installer on the official website of the game or from our website (link at the end of the article), wait for the installation and log in under your name.

By the way, every player who gets on the test server gets to use 20 thousand gold, 100 million free experience and silver per account so that everyone can try any tank in the game. After the test server closes, all gold, experience and money will disappear, and the account statistics will remain the same - the test does not affect it at all, it works like a separate game.

What changes will be in the new patch 0.9.20?

The most important update will be a branch of new Swedish tanks: a mixed and full-fledged branch of tank destroyers with unique vehicles at the top levels. Many Tier VIII prem tanks will be upgraded. The rules of three and two gauges will be redone. Eleven tanks will receive new and colorful HD models.

WoT female voice acting

Video review of update 9.18

Friends, the recruitment of players for the closed testing of the Wargaming mobile project - WoT Blitz has begun! Feel free to sign up as a volunteer!

Closed testing of WoT Blitz begins!

WoT Blitz is another Wargaming project. Now furious tank battles will be available not only on a computer, but also on devices with iOS and Android. The battles will take place in 7 vs 7 player mode, which will provide drive and fun.

The developers say that a wide variety of vehicles will be available, the pumping of which will be similar to the one we have already seen in World of Tanks. But why tell when you can just watch the video:

How to get into the CBT?

In order to be able to try mobile tanks, you need to fill out a short questionnaire located at this address. After filling in all the fields and honestly answering all the questions, you can wait for an invitation to participate in testing the project. If you prefer not to play on the RU server, then you need to fill out the questionnaire.

Now, even being far from home, you can not part with your favorite game and fight in a completely new, but still familiar format!

Finally, I publish a few more screenshots of the game:

Exciting battles, the most believable combat system, more than 90 unique battle tanks from the Second World War, flexible controls and multiplayer mode are just a few things that await you in the Android version of the mega-popular action game.

First start

If you have not played World of Tanks before, you will have to go through a simple registration procedure. After downloading the client to your gadget, you will need to download an additional cache, 800-900 MB in size. After that, you can enter the game and fully enjoy the process. Choose a tank, go through interactive training, and go to battle!

Game process

In automatic mode, the participants in the battles are divided into two teams. The purpose of the formed units is to destroy all enemy combat vehicles. For each killed tank you will receive coins. Game currency spent on replenishing shells, on armor upgrades, a new chain, or even on new tank. In addition, when expanding your fleet of military equipment, you need to take care of expanding the area. Just like in the real version, you will be able to buy in-game coins with real money. So, of course, you can develop faster.

Mobile world version of Tanks will delight users with graphics that are in no way inferior to desktop versions. And if you don’t have to adapt to the visual component, then from mastering new system management is nowhere to be found.

On our site you can download World of Tanks Blits for Android for free!



 
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