How to start a genocide after a pacifist. "Undertail": the passage of the Neutral path, Paths of the Pacifist and Genocide. They are ranked from best to worst.

Since the pacifist wound guide has been to my great surprise, people have liked it, why not write a quick guide to the genocide of wounds?

/ The guide was written before the appearance of Rusik, so the lines with the translation of some moments remained /
upd8: If you want to reset the game completely, then turn off steam. Turn on show hidden folders in folder settings. Next, go to the Local folder along the path C:>Users>/%user_name%/>AppData>Local and delete the undertel folder.
And please, before asking questions, check the text of the guide, as well as the comments, probably there is an answer to your question.

As usual, we give out a name and run through the dialogues.
Next, the very first thing you need to do in the ruins is to kill 20 monsters, yes, it's long and tedious, but what did you think? In principle, at each location you need to kill n-simple mobs and all the bosses that you come across. Along the way, grab weapons at each location that are lying around everywhere. I cannot be sure that it is stronger than what you can buy, but experience shows that it is nevertheless stronger. You can dangle from one end of the ruins to the other, or you can walk in circles in one room, I advise the latter, but it is desirable that there be a save in the room. If you are too lazy to count monsters, then just run until “But nobody came… - But no one came…” appears in the battle window, or until “Determination” is written on the save point / In fact, this translates as “Determination”, but I dare to suggest that in this situation it can mean “Decided”, “Decision made” /
If you have chosen the “cut circles” tactic, I advise you to choose this room -
Killing more than half of the bosses won't be a problem, as they die in one hit, everyone except Undyne and Sans, that's where you have to work hard, especially with the last one.
So, one hit and Toriel is dead... ;-;

Snowdin.

In Snowdin, initially everything will be fine / except for the music / and the behavior of the characters.
But now the save will show how many are left to kill. There are 16 monsters in Snowdin. And again, this location is suitable for cutting circles -
Upd8: The snowman, by the way, can be completely disassembled, thanks to the commentator for the hint.
The kids will skip all the puzzles in a row, so you shouldn’t think about how to solve them.
The village will be empty, all the inhabitants will scatter when they see you. Everything except a small lizard, courage or stupidity?...
In the store, you can take what you want and how much you want, the saleswoman will simply ask you not to touch her family.
Before the battle, Papyrus will talk for a long time about all sorts of things, that the best approach to you will be friendliness, and that you can change, become normal and kind. From the start of the battle, Papyrus suggests using Mercy. I mean, you have a choice, you can get a neutral ending where everyone died except for Papyrus. Even after you kill Papyrus, he will believe that you can improve. N - naivety: with

Waterfall.

A small lizard will hang out with you at the waterfall. In addition, one of the main headaches awaits you - Undyne
Here you already need to kill 16 mobs, it’s not bad for circles given locality+ room above it -
When you get to the trash can, you will be met by a dummy, unlike the pacifist wound, the local version looks more ... Friendly.
Like Snowdin, Temmie Falls and Village will be empty except for the shop.
On the bridge, the lizard will jump up to you again, but this time he will decide to be a hero and challenge you to battle. However, Undyne will protect him. This is where the fight will begin. In principle, defeating her is not difficult, especially if you have a lot of loot that heals.

Hotland.

Hotland is similar to all past places. It's also deserted. Doc. Alphys sent everyone and everything to the shelter. And here you already have to kill as many as 40 mobs. Mettaton will meet you in the laboratory, but before the battle, go and go. Here, most of the problematic places with riddles have also already been solved, including running around the elevators back and forth, you can go straight to the third left floor
There are problems with local circles. It's best to just rummage through the kernel, especially the bridges.
Mettaton will also die in one hit. But in the battle with Sans, you will pay in full for all these kills for one or two)) 0)

Courtroom.

On the way to the castle, your brother Flowey deigns to talk to you.
And he deigns to tell about how he became a flower, how he realized the power and possibility of "Determination" and how everything was from the beginning, before our fall. However, at some point something clicks in his head again, and he realizes that the real monster is you, of course he will try to dissuade you, but that's even.
But at the end of the dialogue, you actually reach the courtroom and Sanka hanging around there, who will offer you a bad time, get ready to spend a lot of nerves and brew chamomile \ valerian in advance)0)
I don’t know about you, but at one time I was bombed, because I lost count somewhere after the 40th death, and the phrase “It’s like a wonderful day outside, the birds are singing, the flowers are blooming. On days like this, kids like you…should burn in hell!” I will have nightmares. Actually, I ended up going through this battle only with health cheats. Although I watched on YouTube how a certain sir won almost without damage.
If you burn too, here is a link to
Or you can use this /May the author forgive me for posting without asking/
Plus Sans will troll you a little after each death. Alya “Hmm… Looks like you've already died 5 times, exactly as many as the fingers on a person's hand” and stuff like that up to 13 deaths. At the end /if you live to the end)0)/ Sans uses special. An attack that is literally nothing. Just stand and wait until he falls asleep, then move all the way to the left and to the “Attack” sign

Castle and end.

In the castle itself, Asgore will meet you, with whom Flowey spoke and warned of your appearance, they say, the king, run, this is not a man, this is a monster. The little one will quickly start a fight without your or anyone else's agreement and end it just as quickly. The painting "Flowey kills Asgore instead of you" is unchanged. Only this time your friend will make excuses and beg you not to kill him. But there is no other way, sobsna. After killing the flower, Chara will meet you. Will chat something about the fact that you awakened her and blablabla. In the end, she will offer to walk around the worlds and cut out everyone in general, that way it will be faster together. You can agree or not, it doesn't matter. We will be killed and the game will crash. As you run, you will see emptiness. For now, you can go away on business, read a book, look through the wall in VK)0)
In principle, you will see only the text and that's all, he will ask you if you want to return, if you want, you have to give something, do you agree to give? Okay, he will demand your soul, as far as I remember, if you refuse, then the emptiness will simply continue until you get bored and leave. After that, you will have the opportunity to load from the last savepoint or reload everything to hell. By the way, if you refuse to hang out with Chara, you will simply be met by a screamer and your soul will be taken away anyway.

Neutrals.

A little about neutral endings. The principle in them is this - "Kill these characters / character, leave this character / characters alive", there is no need to kill n-number of mobs. Tobish, as an example, you can kill everyone except Papyrus. Or everyone except Toriel and Mettaton. At the end of the journey, Sans will simply call you and tell you how much.

Underground Tale by Toby Fox became famous in 2015. She was met with positive reviews. Despite its simplicity and, to some extent, primitiveness, the game has become a hit for many.

essence

Before you understand the passage of the game "Undertail", you should understand its essence. Over this role play Toby Fox worked. Of course, he was not the only one who had a hand in the project, but still the most important "father" of the game. In addition to the gameplay, story, and soundtrack, he did design work with Temmie Chung.

The main task of the player is to control the child who enters the Dungeon. This is one of the locations where the main events are waiting for you. Monsters live here, who ended up here after the war with people. Not all of them are our enemies. And it all depends on the decision of the gamer. The child can be friends with them or kill them. It is from this that the ending of the game will depend.

Gameplay

In Undertail, the passage directly depends on gameplay. According to the classics of the indie game genre, there is nothing unusual here. Toby Fox used standard role-playing toy mechanics. There is experience, and the outside world, the use of weapons, as well as the amount of health.

By the way, mentioning the main character, it is worth noting that the gamer does not know whether it is a boy or a girl. His name is Frisk, so most often the baby is still referred to as a male. He can travel around the Dungeon freely, enter various locations. Sometimes he runs into NPCs, sometimes he solves puzzles.

In order to continue in the "Undertail" passage, the player must pass special points that will not only save a certain moment, but also restore health. The fight doesn't look normal. A battlefield appears on which the player must control the heart. In this case, you need to deviate from attacks.

variability

But in addition to battles, gamers have a choice in the Undertale game. The walkthrough may differ from how you feel about NPCs. But keep in mind that if you spared a monster, you don't gain experience. As a result, if during the "battle" you dodge attacks and at the same time do not use force, then the monsters will be kinder and less aggressive.

As a result, the branching of the plot will lead to one of three endings:

  • Neutral way;
  • Path of the Pacifist;
  • Path of Genocide.

Neutrality

The first option is the most common. This is probably no coincidence, since in order to pass it you need to be neutral: punish someone for insolence, pardon someone. In the end Neutral way we will meet Photoshop Flowey. Although this option is one of the game's three endings, it also has its own variations. However, the main plot remains unchanged. Asgore dies, Flowey collects human souls, Frisk returns home through the barrier, and the monsters remain in the Dungeon.

Kindness

But if you chose the path to the passage of "Undertail" Pacifist, then you will find a positive ending. Therefore, it will be very difficult to achieve it the first time. After the neutral ending, the child will receive a call that will guide him down the Pacifist Path.

In order to get the most positive result, you can not kill anyone, in battles you need to use mercy, escape, or something that will help end the battle. Next, you need to visit Papyrus's house and complete a date with him. After that, you will need to help Undyne recover. She will chase you for a long time, but will quickly get tired and lose consciousness. Then you need to pour water on it.

After we visit Undyne's house, and there we will have to talk with Papyrus again. Ahead of you are waiting for a “cooking lesson” and another battle, but already fake. In the final, you need to go through the "Core" area, but do not kill anyone there, and also go through Asgore. At the end of the child will be waiting for the battle with Flowey, who will need to be defeated.

Suicide

The third ending is the Genocide Route. This is the most bloodthirsty option, which can only be achieved by stepping over the corpses of monsters. It is worth remembering that if the player has chosen this path, then he will not be able to turn off it, as would be the case with Neutral.

So, in order for the passage of the most malicious path in Undertail to be simple, you must follow one main rule - kill everyone in each location. The child must "run into" fights and do this until the monsters do not stop appearing in his way at all. In addition, it is also required in order to fight the mini-boss.

In addition, the main thing is to check the kill counter all the time, it is an important aspect. The fact is that if the hero did not kill all the monsters in the location, he can be returned to other events that resemble the Neutral Path.

In Undertail, the passage of the Genocide Route in Russian will not end with anything good. After restarting the game will not. Before the player will be only a black screen and the sound of the wind. No interface elements will appear. Only after 10 minutes will Chara start a conversation, which will once again point out to you that it was because of you that the whole world was destroyed.

In general, this project really turned out to be very intense, despite its primitive graphics. The plot can turn out to be both extremely happy and radically tragic. Diversity, cardinality - this is what attracted many gamers to the sad story of a child's journey.

Foreword

This guide is only suitable for those who want to quickly go through the game as an extra "challenge", so if you have no personal life or you have nothing to do, you are here.

They are ranked from best to worst.

The √ sign means that I passed this ending.

And attention: trivial endings do not count (Game Over "a and all sorts of bugs with endings).

Video WITH ALL endings:

The path of the true pacifist. (√)

So the most best ending- Path of the pacifist.

Contains 2 types:
1) Stay with Toriel. (√)
2) "I know places to go." (√)
At the end, you need to click on the appropriate options to select.

What needs to be done for a simple ending?
1. Don't kill anyone. Only defeat them with peaceful actions or flee.
If you only act, you can get more yellow credits at the end.
2. Befriend Undyne, Papyrus.
After the battle with Paps, go to his house and "go on a date".
After the fight with Undyne, go to her house in the Quiet Zone in Waterfall. Paps will be waiting for you there.
3. Complete the game on a neutral path without killing anyone.
4. Defeat Asgore and spare.
5. Defeat Omega Flowey and spare.
6. After passing through the barrier, Sans will tell you the consequences of your actions. Then Flowey will appear and say that this is not good - there is still something to be done (he will not directly say what to do). Namely, go to the bridge between the Core and the MTT hotel. There, Undyne will call you and tell you to help with sending her letter. Go to Paps' house, get Undyne's letter and give it to Alphys. Have a date with her.
7. When you leave the dump (there will be your "date"), Paps will call you and tell you to go home to Alphys. Go straight to her laboratory, and then - into the elevator with the sign of a lizard / dragon / blue and yellow.
8. You will find yourself in the True Lab (unexpected, right?). Your task will get out. We find 4 keys, fighting with Amalgams along the way (which cannot be killed), insert the keys into the recesses (not into the door). You are out.
9. You will find yourself in the New House. Follow the road through the garden and straight to the barrier.
10. After a short encounter with ALL the key characters and some minor ones, you fight Asriel. The battle is not difficult. Let's go one or two. Choices during dialogue with Azri do not affect the ending.
11. Next, the barrier is destroyed by Asriel and you can walk around the dungeon and talk to ALL the characters. We go to the surface.
12. Two options follow - either stay with Tori, or you go to your parents (maybe).
13. After the credits, the consequence of your choice - if left, then a cutscene will appear. If not, then a photo will appear against the background of all the key characters.

Post-genocide

Post-genocide is an Easter ending hinting that "the game remembers everything".

It is only required to go through the genocide before the passage of the pacifist and perform the pacifist-root itself.

Endings will be slightly changed:
1) If you stay with Toriel, then when she leaves the room, Chara will move into Frisk.
2) If you go "where you know", then all the characters in the photo will be crossed out, except for Frisk, who will change to Chara.

Toriel's ending (√, 1 of 8)

Toriel's ending - Toriel regains the title of queen.

There are 3 types:

1. Family Ending (Intimate Pacifist) (√)

To complete it, you need:
1) Do the same as on the path of the Pacifist up to the moment when there will be a battle with Asgore.
2) Kill Asgore or spare and then defeat Omega Flowey and kill him. (YOU CAN ALSO KILL 1 MONSTER AND SPARE AZGORA, AND AFTER PASSING THE PACIFIST IT WILL NOT WORK FOR THE SECOND TIME. VERIFIED FROM PERSONAL EXPERIENCE)
3) After that, Sans will call you and tell you the consequences of your actions: Queen Toriel has returned and she is trying to find a way to get out of the dungeon, everyone loves you and understands your act, Undyne became Alphys' assistant, Papyrus became the head of the guard, but the guard was reorganized and performs peaceful duties .

The ending itself:

2. Undyne Faithful Ending

To perform you need:
1) Rescue and befriend/unbefriend Undyne.
2) Kill less than 10 monsters/Mettaton/Sorry
So, after that, the subending depends on your choice.
1) If the player didn't befriend Undyne or killed one of the monsters: Undyne will blame you for Asgore's death and she wants to "maim" you, but Papyrus wants to meet you.
2) If the player killed Mettaton: Undyne lost heart, she misses Alphys (because she disappeared somewhere because of Mettaton) and blames the player for everything, Papyrus wants the player to return friends.
The ending itself without MTT:

3) If the player befriends Undyne and the player commits a genocide: Undyne will hate himself for being friends with the player, and Papyrus asks the player not to return, otherwise Undyne will destroy Frisk.

3. Exiled Queen Ending

To perform you need:
1. Kill more than 10 monsters, you can also Undyne and/or Papyrus.
Endings:
1) Papyrus and Undyne are alive - Undyne was overwhelmed with rage and forced herself to return Toriel to the ruins, Undyne is determined to destroy humanity stronger than Asgore. Papyrus moved to the Ruins and lives with Toriel. Sans said things are getting better.
2) Papyrus is alive - Toriel peacefully agreed to return to the Ruins, but the kingdom plunged into anarchy. Sans brought Tori books from the library. Papyrus moved to the Ruins and lives with Toriel. "Things have gotten better."
3) Undyne is alive - Undyne was overwhelmed with rage and forced herself to return Toriel to the ruins, Undyne is determined to destroy humanity stronger than Asgore. Sans and Toriel, apparently, began to live together (because Sans calls Toriel a good roommate), Toriel is waiting for Frisk again, but Sans says not to come back.
4) Both are dead - Toriel peacefully agreed to return to the Ruins, but the kingdom plunged into anarchy. Sans brought Tori books from the library. Sans and Toriel, apparently, began to live together (because Sans calls Toriel a good roommate), Toriel is waiting for Frisk again, but Sans says not to come back.

Ending Undyne (√, 1 of 2)

Undyne's ending - Undyne became ruler

Requirements:
1) Kill Toriel.
2) Kill\spare Papyrus.

Undyne became a queen who tightened the rules - every person must be killed.
The queen wants to kill the player. Sans can't get through to Toriel and he believes that the player killed her.

There are also two sub-endings:
1) Papyrus is alive - Undyne will tell him to sit still and be nice (I'm serious). Papyrus wishes the player to come back to the dungeon.

2) Papyrus is dead (√) - Sans will say that "things are even worse for you."

Mettaton ending (√ , 1 of 2)

Mettaton's ending - the kingdom began to be controlled by Mettaton with the help of entertainment, and the infidels began to disappear

Required:
1) Kill Undyne and Toriel.
2) Don't kill Mettaton.

Mettaton has turned the kingdom into a dystopia where all the monsters are brainwashed by the new queen's transmissions. Sans became his agent.
Mettaton set a new rule - all people will become just another cog in the system. Alphys disappeared, but Mettaton decided to erect a monument in her honor. Mettaton then (before Papyrus's monologue, if he is alive) asks the player to always think about him.

There are subplots:
1) With Papyrus - he also became an agent of Mettaton and things began to go LITTLE better after Frisk, but still everything is bad. He misses Undyne.
2) Without Papyrus (√) - just the ending.

Papyrus Ending:

Papyrus Ending (√)

Papyrus Ending - Papyrus Becomes the New Overlord

Requirements:
1) Kill Toriel, Undyne and Mettaton, but not Papyrus.

Through the selection process, Papyrus became the ruler of the Underground, although most of the work fell to Sans. And yet, things are starting to get better in the Dungeon: productivity has improved, Papyrus is cooking spaghetti for everyone. The new people policy says they shouldn't be judged as good or bad - they should be given puzzles.

The ending itself:

Annoying Dog Ending

Annoying Dog Ending - Toby Fox (aka Annoying Dog) is in power.

What do you need?
1) Kill only (!) Toriel, Undyne, Mettaton and Papyrus.

Sans said that the new ruler was a small dog. She doesn't do anything. Oddly enough, everyone seems to have such an ideal life. Sans said that most of the inhabitants were gone, but he didn't mention any deaths.

Ending Without a Ruler (The Merciless Path aka. No Mercy)

Ending without a ruler - no one went to the post of ruler.

Requirements:
1) The player killed Toriel, Undyne, Mettaton and Papyrus
2) Kill 1 to 19 or more monsters.

There are no contenders for the throne left, everyone believes that monsters will only die underground. Sans does not want to become the ruler.

There are 2 subplots:
1. Killed less than 19 monsters - Sans will say "see you" at the end.
2. More than 19 monsters killed - he will say "go to hell" (or "see you in hell").

Alphys Ending (Close Genocide)

Alphys' ending - Alphys evacuates everyone to the True Lab and she becomes their leader along with Sans.

Requirements:
1) Complete the genocide game to Hotland (Hot Land).
2) Go to the Neutral Path in Hotland.

The player will not see Alphys during the game, because she evacuated everyone to the True Lab. Sans will give the phone to Alphys and she will tell you how things are in the dungeon. She became the ruler by all accounts, Sans became her assistant. She ends the conversation by saying that she should have killed the player at the opportunity.

The ending itself:

Impossible Ending (aka Hacker Ending)

Impossible ending - ???

Requirements:
1) DO NOT meet all requirements, or hack the game with a Fun Value (FUN).

Under the dog song, Sans says that he didn't understand anything. Breaking the fourth scene, he offers to contact the developers. But Sans suddenly understood everything and calls the player a "dirty hacker".

The ending itself (in English) and how to get it:

Path of Genocide

Path of Genocide - the whole world is destroyed

Requirements:
1) Kill all monsters in the location - i.e. until the inscription "but no one came" appears. Also, after all the kills on the save points there will be an inscription "Resolute."
2) Kill all plot monsters (like guard dogs, Snowdrake and others).
3) Kill all key characters (Undyne, Toriel, etc.).

So, at the end, Chara will meet you, thank you, and will also promote the idea of ​​​​taking over the world for you.

You will have 2 choices, just like in the Pacifist Way:
1) Erase the world - you will go with Chara to destroy the world, but she will destroy Frisk's personality before that.
2) Do not erase - Chara will be surprised, but will say that you have no choice and will destroy you and go to destroy the world.

Ending Hard Mode

The Hard Mode Ending is an Easter ending that can be obtained by typing the name Frisk at the beginning.

Requirements:
1) Type the name Frisk at the beginning.

So, after going through the path of Genocide / Pacifist / Neutral on Hard Mode and with the characteristic parts of the dialogues when killing / sparing Toriel, Toby Fox will appear, who will say that this is the end of Hard Mode and after the dialogue of these characters, they will leave to eat a pie, will appear hard fashion logo. Then Flowey will appear and say that we are idiots.

Note - if you go through different paths, the ending will not change.



 
Articles on topic:
Everything you need to know about SD memory cards so you don't screw up when buying Connect sd
(4 ratings) If you don't have enough internal storage on your device, you can use the SD card as internal storage for your Android phone. This feature, called Adoptable Storage, allows the Android OS to format external media
How to turn the wheels in GTA Online and more in the GTA Online FAQ
Why doesn't gta online connect? It's simple, the server is temporarily off / inactive or not working. Go to another. How to disable online games in the browser. How to disable the launch of the Online Update Clinet application in the Connect manager? ... on skkoko I know when you mind
Ace of Spades in combination with other cards
The most common interpretations of the card are: the promise of a pleasant acquaintance, unexpected joy, previously unexperienced emotions and sensations, receiving a present, a visit to a married couple. Ace of hearts, the meaning of the card when characterizing a particular person you
How to build a relocation horoscope correctly Make a map by date of birth with decoding
The natal chart speaks of the innate qualities and abilities of its owner, the local chart speaks of local circumstances initiated by the place of action. They are equal in importance, because the life of many people passes away from their place of birth. Follow the local map