Vikings clan war knowledge invaders. Guide to the game Vikings War of Clans: Heroes and Shamans. Creation and disbandment of the Clan

Compiled by Solerri .Kingdom #163 Jerastad

Guide to the invaders and their things

Invaders - NPCs standing on the map (Grip - shorthand). Invaders drop various materials, stones and other bonuses. Materials are used to make “Invader Items”, things, as a rule, that are superior in their parameters to “standard” ones.

Material drops from Invaders

The higher the level of the Invader, the better materials and stones fall out of it. But as the level of the Invader increases, its resistance to strikes and the requirement for energy to hit increases. Each blow to the Invader takes away some energy from the Hero, which is restored in a few hours.

Attacks on the invaders can be divided into two large groups.

The first group of attacks. Level 1 invader attacks. Suitable for players at the very beginning of the game. And for those who do not have cans (elixirs) of energy. Banks sometimes drop out when looting mines, for completing events, or they can be bought for real money.

Attacks against Invaders "2" and "3" levels are futile, because. hitting them costs several times more energy, and the armor is significantly higher. It is not recommended to beat them, because with higher energy costs, the quality of the materials obtained does not differ much from “1”.

Invader attacks are getting better. They improve in the skills of the hero, upon receiving the next level and are pumped in the Oracle, in a special branch.

Hero skills.

“Weakening the Invaders” reduces their armor. And it grows very strongly from level to level. A very important skill.

“Energy Regeneration”- recovery time. It grows slowly, but allows you to restore more energy per unit of time.

“Energy consumption”- reduces the cost of hitting. Very important for attacking invaders of “4” and higher levels.

“Hero damage increase”- the main indicator of impact, how much damage you inflict depends on it. Therefore, it is important to pump it out completely as quickly as possible.

"Energy Boost". Initially, there will be a small increase for each skill, but the closer to the coveted 30/30, the more noticeable the increase. You just need to understand that the more energy, the longer it regenerates naturally. In fact, a large supply will be spent once or twice a day. Energy regeneration does not cover stock growth. Therefore, this skill is not a priority.

"Serial Attack". You can send the hero to the “Invader” for 1 hit. After applying it, the invader (only for you!) will start a timer at 60:00 minutes. And the “+15% damage” icon will be lit. This is the beginning of a serial attack. We resend the hero, and if he hits this invader again in an hour, the time counter will again become 60:00 minutes, and the next hit bonus will jump to “+30% damage”. And this series and the bonus to damage can be increased up to as many hits as you have pumped “serial attack”. Key skill to attack “4+” Invaders.

“1” invaders.

1. Upgrade “Weaken Invaders” to 10/10

2. We pump “Energy Regeneration” to10 / 15

3. Upgrade “Energy Consumption” to10 / 15

4. We pump “Hero damage increase” to 15/15 (for the sake of this, everything was started). Only after that we finish No2 and No3 to 15/15

5. Upgrade “Energy Boost” to 30/30

6. Upgrade “Serial Attack” to 15/15

The strategy of such a distribution is to immediately destroy invader “1” through “enhanced attack” in one run.

An example of the distribution of skills for an attack “4” invaders and above

Since this scheme is used when 4 invaders are already open inOracle, then the level of the hero will allow you to make several improvements at once.

1. Upgrade “Weaken Invaders” to 10/10

2. Upgrade “Energy Consumption” to 15/15

3. We pump “Energy Regeneration” to10 / 15

4. Pumping “Increased Hero Damage” to 15/15

5. Upgrade “Serial Attack” to 15/15

6. Upgrade “Energy Boost” to 30/30

The strategy for this distribution is to hit with a serial attack of the invaders "4" and higher. Because the this is done exclusively in the presence of energy cans in excess of the reserve (up to 50000/1000), then the Hero’s own energy reserve and its regeneration are not important.

At the moment, there are 16 sets of Invaders in the game, which were conceived for one purpose or another. Some focused on some "profile" troops, some on a specific task.

Listed below are all the properties of each Invader item. And the items that need to be said separately are highlighted. All numerical values ​​are relevant for items legendary quality.

Set Celta


Set for the Infantry.

The set allows you to carry out an equivalent attack and defense. When attacking, it is slightly weaker than the Saracen set, and when defending, it is slightly weaker than the Lynx set. But the Celt set will work in both cases.

It must be remembered that the full set of Celt unmasks. It shows that the main type of troops is Infantry. And if the owner of the Celt set is attacked with Siege Troops, then the consequences will be fatal.

Of particular note Copper helmet, since it contains the maximum possible amount of “learning knowledge” and this helmet must be created by each player.

Gascon set

Set for cavalry.

The set allows you to carry out an equivalent attack and defense. When attacking, it is slightly weaker than the Saracen set, and when defending, it is slightly weaker than the Lynx set. But the Gascon set will work in both cases.

It must be remembered that the full set of Gascon unmasks. It shows that the main type of troops is Cavalry. And if the owner of the Gascon set is attacked by the Infantry, then the consequences will be fatal.

Set Snake


Set for shooters.

The set allows you to carry out an equivalent attack and defense. When attacking, it is slightly weaker than the Saracen set, and when defending, it is slightly weaker than the Lynx set. But the Serpent set will work in both cases.

We must remember that the full set of the Serpent unmasks. It shows that the main type of troops is Arrows. And if the owner of the Snake set is attacked by the Cavalry, then the consequences will be fatal.

Of particular note Scaled Boots, since they contain the maximum possible amount of “learning knowledge” and this shoe must be created by each player.

Lion Set


Set for Assassins and more. The set allows you to carry out an equivalent attack and defense. When attacking, it is slightly weaker than the Saracen set, and when defending, it is slightly weaker than the Lynx set. But the Leo set will work in both cases. It must be remembered that the full Leo set is almost universal. Despite the fact that some items have skills related to Assassins, most often this set is partially created to increase the speed of the march and protect all troops. So this set isn't just for Assassins. Of particular note Lion Medallion(amulet), since they contain the maximum possible amount of “learning speed” (troops), and given that two identical amulets can be worn, this Medallion must be created by each player.

Set Svory


Set for Spies. The set allows you to carry out an equivalent attack and defense. When attacking, it is slightly weaker than the Saracen set, and when defending, it is slightly weaker than the Lynx set. But a set of Spies will work in both cases. Very narrow set. Even the only item from this set betrays the owner with his head. Strategically, the use involves more attack than defense, because. the attack is carried out on its own initiative and the target is chosen independently.

Saracen Set


Attack set.Best offensive set in the game. The set is designed to attack and nothing else. If you hit the hero on which he is dressed, then none of his bonuses will work. Conversely, hitting a hero in the Saracen Set currently makes the maximum damage possible. The Saracen Set unmasks the mission, showing that an attack is about to take place, but not showing troops. Despite the fact that there is currently no separate profile set for the Siegemen in the game, the Saracen set completely closes this task. Since the Saracen set extends all its action to any type of troops, it is possible to carry out an attack with mixed types of troops in it.

Lynx Set


Set for Protection.Best set in the game for Defense. The set was created purely for Defense, meaning that the army with the Hero will be hit in this set. When attacking, none of the set's bonuses work. Set Lynx absolutely unmasks the task. Since the character in the Lynx set is ready to take a hit, you need to be 101% confident in yourself to deliver this hit. Most often, the Lynx set shows that the hero is the owner of a trap city or its integral part.

Guard Set


Set vs Invaders. Unique set. All of its parameters are needed to deal damage to the Invaders. The ideal option is to make this set completely from the beginning, because. in the future, the production of other sets will require 30% less energy consumption when killing the Invaders. It is worth making it if there is confidence that in the future donat will be introduced into the game in order to buy energy banks to destroy the Invaders. This set does not claim anything else. Absolutely useless in any other capacity.

Neck set


Set for Sturm. Set, the main purpose of which is Sturm. Since this procedure is extremely rare and specific, and the bonuses here are worse than in the profile set or Saracen, this is almost the most unpopular set in the game.

Seth Veprya


Set for three classes. A set designed for use in one fist of Infantry, Cavalry and Shooters. Since it is initially not only worse than any of the profile sets of these three, and even more so than the Saracen and Lynx sets, given that the Hero’s skills cannot be effectively distributed between these three troops, this is the most unpopular and most useless set in the game. Doing it in its current state is highly discouraged.

Seth Canis


Set for Tree. The main purpose of the set is to increase wood production. It must be understood that there will be an increase in production, but only if a “mega” (mono) tree farm is made in the city. This set should not be done first. It's far from being a priority. Of particular note Mask of Canis and Breastplate of the Flock, since they contain the maximum possible amount of “acceleration of construction” and this helmet and armor must be created by each player.

Ogre Set


Set for Iron. The main purpose of the set is to increase iron production. It must be understood that there will be an increase in production, but only if a “mega” (mono) iron farm is made in the city. This set should not be done first. It's far from being a priority. Of particular note Brown Helm, since it contains the maximum possible amount of “acceleration of construction” and this helmet must be created by each player. This item is equal in construction Maskecanisa and must be chosen individually.

Seth Barbara


Set for Stone. The main purpose of the set is to increase stone production. It must be understood that there will be an increase in production, but only if a “mega” (mono) stone farm is made in the city. This set should not be done first. It's far from being a priority. Of particular note Boots Barbarian, since they contain the maximum possible amount of “acceleration of construction” and this shoe must be created by each player .

Centurion Set


Set for the speed of the campaign and production. The main plus of this set is the speed of the campaign and the speed of resource extraction from mines (slabs). We must be aware that the bonuses apply only to the squad in which the Hero is wearing this set. The practical benefit of using this set is questionable.

Seth Gunna


Experience set #1. One of the most useful sets in the game. It allows you to increase the experience gained by the main character. Most effective when combining some of the items with the Khazarin set (see below). Of particular note fur hat and Steppe caftan, since they contain the maximum possible amount of “learning speed” of troops and this helmet and armor must be created by each player. For those who produce troops of level T4 and T5, these items are essential.



Set of Hazarin


Set for experience number 2. One of the most useful sets in the game. It allows you to increase the experience gained by the main character. Most effective when combining some of the items with the Gunn set (see above). Of particular note Khazar bow, since it contains the maximum possible amount of "learning speed" of troops and this weapon must be created by each player. For those who produce troops of level T4 and T5, this bow is essential.

  • Do not be afraid to be far from the invaders of the level you need. It is not often necessary to beat the invaders, the hero himself will reach them and return, it can take up to 10 minutes, every few hours.
  • To send a hero to attack the invaders, you need to study the corresponding science "Invaders"
  • If the invader is nearby, hit him with single blows (normal attack). If far away - the fastest way to hit with an enhanced attack. Has the hero run out of energy? No energy recovery boosts? Farming mines, fighting, sleeping 
  • Tip: Keep track of the amount of experience the hero has (blue bar). When before switching to new level there is little exp (experience) left - try (on the left side of the screen) not to pick up completed tasks and quests so as not to transfer the hero to the next level. Spend all the hero's energy on the invaders, launch (if necessary) a city skin with a bonus to energy. After that, finish the level of the hero with delayed tasks and quests, and ... once! The hero has a full charge again, you can farm the invaders again!
  • Each attack (single or empowered) against the invaders grants a 15% bonus to the strength of the next strike for an hour. For example, the 2nd attack is +15%, the 3rd is already +30%, …, the 11th attack of the invader is 150% increase in attack power, …, the 15th attack is 210%
  • Your hero's starting level is limited to no more than 75% hit power.
  • With the development of science "Invaders"[Symbol]"Hero's Burst Attack" will increase the size of the bonus and the number of bonus attacks in a series.
  • The stronger the attack / damage to the invaders, the better the science is pumped over them - the tastier the buns fall from the invaders (up to 6 pieces per attack).
  • Therefore, if you are interested in high-quality buns, it is recommended to hit the invaders with single blows, increasing serial damage + 15% on the invader with each blow (the bonus is valid for only 60 minutes).
  • From the point of view of performance - at the initial level it is more profitable and faster to beat the invaders only 1 lvl - in terms of getting more parts. But. With each level of the invader, the probability of obtaining a unique piece of a higher level from it increases. So, from the Invader 6 ur you can get a legendary part or any of the class below (randomly). Therefore, the interest to beat Invader 6 should be clear to everyone.

At the same time, with an increase in the level of the Invader, from 1 to 6:

  • your damage against him will be proportionally reduced
  • the hero's energy costs will increase proportionally
  • the number of bonuses for damage (for the event) will increase proportionally.

That is, for the results of the "Battle of the Kingdoms" event, the higher the level of the Invader you attack, the more points you will receive for each hit on the invader. But at the same time:

  • The higher the level of the Invader, the more energy is required for each strike and the longer you have to wait for the opportunity to make the next strike. Therefore, it is better to beat top-level invaders with 50-100 pieces of flasks with energy of 200-500-2000 units in your pocket. More is better!
  • Save energy bottles between Kingdoms Battle events, don't waste them. It is better to spend them quickly and efficiently during the event, earning more reward points for your kingdom. And the rest of the time, beat the invaders an hour by a teaspoon.
  • Increase the hero's energy supply: the Hero's skill, knowledge in the Oracle, stones (runes) to increase the amount of energy.
  • Beat the invader with single blows (there will be a bonus of + 15% to attack). And don't forget to use the scroll to increase the hero's attack. This will save you valuable vials of energy.

Oct 17, 2016 Game guides

In Vikings War of Clans, you can increase your combat capability in many ways: you can hire a bigger army, you can develop knowledge from the Oracle, or you can upgrade skills from the Hero. Definitely worth taking advantage of every opportunity to improve. own fortress, but the most convenient way to improve your performance is to use special equipment.

Equipment, in turn, must be forged in the Forge - the process of creating items is also called "crafting", and this word will be used later to refer to this process. How to craft the best equipment and how the Forge works - you will learn about this in this guide!

How does a forge work?

The forge allows you to do two things - 1) craft various armor and weapons, and 2) improve materials for crafting equipment. To build a Forge in your city, there must be at least one Mine - accordingly, in order to increase the level of the Forge, you must first increase the level of the Mine (one is enough, it is not necessary to increase all existing ones). The higher the level of the Forge, the faster your blacksmith will craft the things you need and the higher you can pump the walls of your fortress (which, accordingly, are needed to improve the Palace, which, accordingly, is needed to improve everything else, including the Mines and the Forge). Based on all of the above, the Forge is one of your key buildings that you will need to constantly develop if you want to advance in the game.

Regarding the direct functions of the Forge, they are as follows:

Armor and weapons are crafted using materials. Each item needs its own set of certain materials, of which there are 90 varieties in the game. There are five types of items - a helmet, armor, weapons, boots and an amulet. Item levels, in turn, are six - simple, common, uncommon, rare, epic and legendary. To get, for example, a legendary helmet, you need all the materials for it to be legendary.

This is where the second function of the Forge is needed - merging lower-level materials into upper-level materials. Each upgrade requires 4 of the same material of the same level - they will turn into 1 unit of the same material of the next level. Those. to obtain 1 legendary material, you need 4 epic, 16 rare, 64 uncommon, 256 common or 1024 simple similar materials.

Where to find materials?

Firstly, you can complete quests (both personal and guild) and receive materials as a reward.

Secondly, you can collect resources at special points on the world map.

Thirdly, you can get materials by opening chests with equipment.

Fourth, you can get materials by killing or even simply attacking the Invaders.

Fifth, you can collect resources in the Den of Invaders.

The resources you get from the world map tiles can only be turned into standard equipment, while for better equipment you will need to attack the Invaders and their lairs.

You can increase the level of resources received by attacking high-level Invaders or robbing high-level resource points on the world map. You can also increase the drop rate rare resources with the help of leveling the hero, acquire the appropriate skills in the Invader tree.

From standard resource points on the map, you can only get 12 types of resources - Cotton, Scrap, Diamond, Elixir, Feather, Glass, Granite, Hide, Lead, Leather, Rope and Steel. These resources, as mentioned above, are used to create standard equipment.

You can get the remaining 78 types of resources from the Invaders. It doesn't make much sense to list them all here - it's worth saying that they are divided into 60 non-standard types of resources and 18 types of gems. Non-standard resources are needed in order to collect non-standard equipment, and gems are required for the best equipment. Each gem affects the increase in certain characteristics - for example, Rubies increase the health of the army.

How to collect the best equipment?

First you need to understand for what purpose you want to use the equipment. It is best to have sets of equipment for different game situations- one to improve the speed of construction, another to speed up science, the third to improve the army. Trying to combine such options is not worth it - it is better to immediately collect the equipment that will maximize the individual side of your game.

In order to find the best equipment, you can use thisgreat calculator . Using it is very simple - in the "Equipment Type" field you can select the type of item you want to find (by default, items of all types are searched); in the “Skill Type” field, you select the skill that the equipment should improve (it is used to rank items from best to worst); in the “Hero Level Limit” field, you can limit the set of items by the level of your hero (the list will only contain items that your hero can equip). Next, you must click on one of the buttons - "Find All" or "Best Gear Combo". The first button will give you a table of items ranked from best to worst according to the selected skill (skill units are in bold). The second button will select the best combination of items for you according to the selected skill - i.e. a set of helmet, armor, amulets, weapons and boots that would maximize the selected skill.

So, for example, to maximize the skill “Learning Speed” with the help of equipment, you will need two amulets “Falcon Figurine”, Daredevil Armor, Enchanted Sword, Centurion Helmet and Centurion Shoes. This item combo will also improve food production by 300%, silver production by 150%, march speed by 36%, and a few more small army strength bonuses. The very same best items to improve the “Speed ​​of learning” - the amulets “Falcon Figurine” and “Wolf Figurine”, they add 30% to the effectiveness of the skill (“Wolf Figurine” is available earlier, at the 15th level of the hero, but it does not add improvements to food production and silver). Please note that all indicators are considered for legendary equipment! However, in any case, you can make assumptions about the equipment of the lower levels from them, since the same “Wolf Figurine” in any case will add more to the “Learning Speed” at any of the levels than any other items of the same level.

Using this calculator, you can choose the direction to improve the equipment and get a clear picture of what equipment you need to upgrade in order to make your development as efficient as possible.

Conclusion

This guide covered issues related to the Forge and crafting equipment. The features of the Forge and its functions were described, the types of materials and methods for obtaining them were considered, and advice was offered on the correct selection of equipment. Among other things, instructions were also given on the use of a special calculator to calculate the best combination various items. Using the explanations and tips given in this guide, you will be able to maximize the effectiveness of your equipment in Vikings War of Clans and craft items correctly. I hope that the knowledge gained will help you achieve high results when playing Vikings War of Clans!

Useful guides

In one of latest updates appeared in new feature titled "Battle of the Kingdoms". If you are in the kingdom for more than 30 days, you will be able to take part in your first epic war against another state. You will be able to attack jarls, attention, outside your state!

How it works

Each kingdom will face another state with approximately the same age in order to somehow equalize the chances in battle. For a certain amount of time, you will be able to teleport to a rival state using a special item that you can buy in the shop for 50 gold.

When you find yourself in an enemy kingdom, you will have the opportunity to attack other players. Just like you do in your own kingdom. In a special event window, you can follow the course of the war. Here you will see the start and end time of the battle, the available tasks for which you can get points, as well as the total number of points earned by you and your opponent.

Moving between kingdoms

Go to the world map screen to find out which kingdom you are in. There will be a big arrow coming from your kingdom to the enemy state.

Click on enemy territory to enter and look around as if you were at home. By selecting an empty tile, a window will appear asking you to move. If you have the right item, you can teleport there.

After moving, a "shield" will be imposed on your kingdom, preventing the penetration of other opponents. You can return to your kingdom at any time by purchasing an item for 100 gold. To use such an item, you must be a member of a clan.

How to score points in the battle of the kingdoms

You get points for attacking the enemy and defending during his raids:

  • Destroy warriors from the enemy (both on your own territory and on the territory of the enemy).
  • Steal resources from the inhabitants of the enemy kingdom.
  • Attack the invaders in the enemy kingdom.
  • Even if you are not a member of a clan and cannot teleport to the enemy, as you know, you can still earn points by fighting opponents on your territory.

NOTE! If the enemy city is not in a clan and its level is below 15, then you cannot attack these jarls.

Thus, if you do not plan to take part in the battle of the kingdoms, then it is recommended to leave your clan. It is important that you are below level 15. Otherwise, even without a clan, you will be attacked.

When the timer runs out, you will automatically be returned to your kingdom. The winning side will receive the "Gold of the Gods". These are special points that will be scattered throughout the kingdom. From them you can extract gold much faster than from ordinary mines. The winning kingdom will also receive special bonuses that apply to all jarls. They can be seen on the events tab.

Invaders are a unique type of enemy appearing on the World Map that periodically attack the Kingdoms. They have a significant amount of health, which is determined by their level.

The most vulnerable are the Invaders of the 1st level, the most powerful are the 6th. Thus, the lower the level of the Invader, the easier it is to defeat him. By making Invader attacks, you receive valuable rewards in the form of resources and other bonuses, as well as special materials from which Invader items are subsequently created.

Uber Invaders are a special and most dangerous type of Invader. They have the most hit points, making them stronger than level 6 Invaders. By attacking an Uber Invader, you can get materials from different Invaders, from which unique Invader items are subsequently created, and gems.

Also, more points are awarded for attacking Uber Invaders in Competitions than for attacking ordinary Invaders.

Attacking Invaders and Uber Invaders can only be done by players who have learned the Knowledge “Opening Invaders” corresponding to the level of the Invader. Please note: The knowledge of “Open Invaders I” makes it possible to attack Uber Invaders as well. The attack mechanism of Invaders and Uber Invaders is identical to the mechanism of attacking resource locations and cities of other Jarls. Also, to perform this action, a sufficient amount of the Hero's energy is required.

Only the Hero can attack Invaders and Uber Invaders, while using energy. The stronger the Invader, the more energy it will take to make an attack. You can increase the Hero's energy up to 500,000 units with the help of "Hero's Energy" items.

There are two types of attack by Invaders and Uber Invaders: normal and enhanced.

During a normal attack, the Hero deals only 1 hit to the enemy and consumes a fixed amount of energy.

During an enhanced attack, the Hero inflicts several hits on the Invader, however, the energy cost will be higher than with a normal attack.

It should be noted that there is a Serial Attack mechanism in the game, which is as follows: if you attack an Invader or an Uber Invader for an hour, thereby organizing a series of attacks, with each new attack, your Hero’s damage indicators increase; the maximum of such attacks by default is 5. This number of attacks in a series (in which the bonus in the form of additional damage is awarded) can be increased by studying the corresponding Knowledge and Hero Skill.

Please note that the Continuous Attack is bound to the Invader, and not to the Hero. For example, if a level 6 Ogre has already been attacked four times within an hour, and the bonus is 60%, then attacking another Invader will reset the counter, and the Continuous attack will start again.

The Invader's Lair is a location that appears on the World Map after the Invader is destroyed by you or another player. Attacking the Invader's Lair brings resources, as well as the opportunity to get materials.

The Uber Invader's Lair is a location that appears on the World Map after the destruction of the Uber Invader. By attacking the Lair of the Uber Invader, you can get special materials and any stones.

Special materials can only be obtained by attacking Invaders and Uber Invaders, as well as in their Lairs. These materials are used to create unique items of the Invaders, which have qualitatively more serious bonuses than standard items.

Invader Items are special items that can only be crafted at the Forge from special materials obtained by attacking Invaders and Uber Invaders or crafting their Logs. They have higher performance than standard items.



 
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