Game cards world of tanks. WoT maps - description of maps in World Of Tanks. Is it worth it to draw up a map of tanks

Is it possible to receive game gold absolutely free? Without allocating a penny from your budget for its purchase? That's right, tanker! Now you can increase the "gold reserve" in the game without much effort and additional costs with the World of Tanks map * from Alfa-Bank.

Just make your daily purchases and get a part of the money spent in the form of gold on your game account every month!

* The map is available in Russia and Belarus.

Detailed information about the World of Tanks map for Belarus can be found, and now let's look at all the details of the map for Russia.

How it works

  1. . Or to the game account (if it is ordered directly from Alfa-Bank).
  2. Pay with your card for your usual expenses: shopping in stores, utilities, mobile communications, etc.
  3. At the beginning of each month, get free gold for a part of the money spent in the previous month, as well as other bonuses.

What bonuses will I receive?

1. Starting bonus

30 days of premium account you will receive as a gift along with the first return of gold.

2. Monthly bonus

6 will be returned to your game account for every spent 100 rubles *
* (with a monthly turnover on the card up to 20,000 rubles).

8.5 will be returned to your game account for every spent 100 rubles *
* (with a monthly turnover of 20,000 rubles inclusive) .

3. Bonus in the Premium Shop

When paying in the Premium Shop using the method "Wargaming Map" you will be returned in the form of gold 5% from the cost of each item purchased. And this is in addition to the monthly return of gold, which also applies to purchases in the Premium Store.

4. Extra bonus

If the turnover on the card for the month was 30,000 rubles or more, in addition to gold, you will also receive:

Order a World of Tanks card - get gold and bonuses!

More about the conditions for receiving bonuses
Starting bonus (30 days of premium account):
  • charged once for the entire program for one issued card;
  • accrued in the same terms as the first return of gold;
Monthly bonus (gold return):
  • accrued on account to which the card is linked;
  • charged for the actual turnover on the card per month at the rate of: 6 for every 100 rubles spent on the card with a monthly turnover on the card up to 20,000 rubles or 8.5 for every 100 rubles spent on the card with a monthly turnover of 20,000 rubles inclusive;
  • is charged once a month - at the beginning of the month following the billing month;
  • rounded down if the result of the billing month is a fractional amount;
  • is credited both for everyday purchases and for purchases in the Premium Shop.
Bonus in the Premium Shop (+5% of the cost of each purchase):
  • is charged only when using a special one and is not valid for the Visa/MasterCard/Maestro bank card method. Cardholders of World of Tanks, World of Warships and World of Tank Blitz in any section of the Premium store.
  • is credited to the project in the section of which the purchase was made.
    Example: you have a World of Tanks map, but you want to make a purchase not in the "tank", but in the "ship" section - to purchase the Aurora cruiser. You can use your World of Tanks card to pay, and the bonus 5% will be credited in the form of World of Warships doubloons.
  • credited to the account from which the purchase was made in the Premium Shop, and not the one to which the card is linked;
  • accrued once a month - at the same time as the monthly return of gold;
  • cannot be transferred to another account;
  • not charged for the purchase of packages as a gift to someone;
  • is calculated from the value of purchases converted into gold that were made in the Premium Shop during the billing month.
    Example: IS-6 package was bought (tank with slot). The cost of the tank in gold is 11,800 , the cost of a slot is 300 . The total cost of the package in gold is 12,100 . 5% of this amount will be 605 , which will be credited to the account in a timely manner.
    If the package was purchased with a promotion at a discount, then 5% will be calculated not from the full price of the package, but from the discounted price.
Additional bonus (set of personal reserves):
  • is accrued only if the turnover on the card for the billing month is from 30,000 rubles inclusive (if in any of the months the turnover is less than 30,000 rubles, the bonus for this month will not be accrued);
  • accrued in the same terms as the monthly return of gold;
  • is credited to the account to which the card is linked and to which the return of gold was made;
  • cannot be transferred to another account.

The World of Tanks is filled with many beautiful and picturesque maps, many of which are prototypes of real places. In those maps that are created from scratch, one way or another, there are elements of the real natural landscape of those places, whether it be elevation changes, small villages and many other details that add even more realism.

Natural (rocks, trees) and man-made (buildings, walls, buildings) shelters and most of them are destructible, which also allows you to use tactics and strategies to defeat enemies, especially if you play with friends in a platoon.

The maps are square and by default, the size is kilometer per kilometer, but some have smaller dimensions, such as Ensk.

The mini-map is divided into squares, which makes it look like a naval battle map in a notebook

According to the developers, in the future there will be more extensive maps for the battle of teams of 30 people, which will allow the use of more sophisticated tactics and strategies. But how many maps are in World of Tanks in total? According to various sources, the number ranges from 36 to 52, and new cards are constantly being added. Most cards have a level limit, usually 1-3 and 4-11, but some are available at any vehicle tier.

In update 0.7.4, the developers came up with a tricky move. Instead of adding new maps, the Assault and Encounter modes were added, which change the spawn point. For example, in Sturm, the balance of power is such that one team is in a better position to defend, while the other must capture the point or destroy the defenders.

Because of this, already bored and bored cards were revealed in a new guise

Update 0.8.0 introduced a new concept of physics into the game, which forced players to change their attitude towards tactics, strategy, and the usual routes along which one could reach strategically important points. This radically changed the style of play of many players, and not just any separate card, all cards in the game.

An event is held for almost every holiday and very often there are temporary game modes for which new maps are being developed. It’s hard to say right away how many maps in World of Tanks were created for events, but details can always be found on the net.

In addition to maps, for events, many players were given event tanks to play on these maps.

For example, to play a kind of football on the Abandoned Stadium map, special tanks were added that could not be driven onto a regular battlefield. To get to the event map, you need to select the event tank and start the battle search.

Lately, I've been writing all about rare tanks. But all this time I wanted some nostalgic material. Recall what was once in the game. What the players liked or what made their chairs “burn”. And then I remembered! We also have more than a dozen cards that were introduced into the game at one time, and then withdrawn for one reason or another. In general, in this material we recall the locations removed from the game. Well, for those who can't remember it, because they simply didn't play at that time - a small digression into the history of the game.

pearl river

To be precise, we have 12 cards that have left " World of Tanks". The first card in our memories will be " pearl river ". Remember that layered Asian setting?

The map was introduced in update 8.5 (April 18, 2013). It was possible to move around in a circle. There was a huge hill in the center, which could not be driven up. In one of the subsequent updates, not very soon after the release of the map, they made corridor drives along this hill. In fact, the entire map was 90 percent of the corridors. There was a small plain in the center, along the riverbed. But few people played there, and usually only light tanks flew there. Heavy tanks and self-propelled guns went to the upper right corner to "butt" in the gorge. Medium tanks went into the mountains on the left side of the map. Playing on the ART SPG here was not very comfortable - after all, this landscape, which was multi-level ...

In Update 9.10 (September 1, 2015), the map was removed from the game. " pearl river” liked a very rare player and therefore her conclusion was greeted with joy.

Komarin

My favorite " Nightmare", well, or as it was officially called" Komarin". He got such a nickname due to the fact that the atmosphere here was somehow gloomy, and the game here was boring.

This map was introduced in a very distant update under the number 0.5.5.1 (October 6, 2010). An ordinary Russian village, which is located on the banks of a small river. The area is swampy. There are many memories with this card. So, for example, here, when the map was released, the sound of a barking dog was turned on during a collision with a doghouse. And even more laughable was the fact that players sometimes got confused in the bases. Respawns were on one side, and bases on the other. The player came to capture the base, but the capture did not go! It turned out that the player was trying to capture the allied base.

In Update 6.4 (May 11, 2011) " Komarin» has undergone the first changes. In the center of the map, on the so-called island, buildings were added and the number of bushes was reduced. In Update 7.4 (June 14, 2012), the map was completely removed from random battles and left only in the training room and in company battles. A little more than a year later, in update 8.8 (September 10, 2013), my favorite " Komarin' in a slightly modified form. My joy knew no bounds! In Update 9.2 (July 29, 2014), new changes were made to the map. In 9.4 (November 4, 2014) more edits. And so, in update 9.8 (May 26, 2015), the map finally left our game. Looking at the number of changes on the map, you can understand that it was useless to redo it and change something on it. But no matter how uncomfortable Nightmare- I liked it for its atmosphere. I will never forget this card.

Overlord

Devil spawn called " Overlord". The map was inspired by the Allied landings in Normandy in 1944.

The map is supposedly historical and very beautiful, but completely unplayable and unbalanced. In most cases, the team from the top respawn won. " Overlord was introduced to the game in Update 9.7 (April 22, 2015) and removed from the game less than a year later. Somewhere in late 2015 - early 2016. In February 2016 " Wargaming even launched a vote on which map is the worst in the game. This card turned out to be our " Overlord". It was very bombing when I got on this card and was incredibly happy when I found out about the withdrawal of this card.

Port

The son of a port ship ... Ahem! Game location " Port» with many railway tracks and an industrial area. Train tracks here VERY a lot of.


« Port was introduced to the game in Update 7.5 (July 26, 2012). By the way, Tier X MTs were introduced in the same update. The map was a busy industrial zone with some kind of gatehouses, warehouses, pipes. highlight " Porta”considered numerous railway tracks, of which there are a lot. Among the cars, one could even lose orientation in space. A year and a half later, the map was removed from the game in update 8.11 (February 11, 2014).
On the map you could see the logos " World of Warplanes", because when the card appeared in the game -" aircraft were preparing for release. And once the card returned to the game, but in a redesigned form for the game event " tank racing which took place in autumn 2014.

Provinces

In Update 7.2 (March 29, 2012) in " World of Tanks” a small 600 x 600 map was added called “ Provinces". High-level vehicles shone each other almost from respawn.


« Provinces"reminds" Mittengrad". Two slopes where vehicles spawn. Soon the developers realized that it was impossible to play like this, and in update 7.4 (June 14, 2012) the map became available only for vehicles up to Tier III inclusive. In Update 9.10 (September 1, 2015), the map was removed from the game. I really don't understand why they took her out. It was fun to play low-level tanks there. " Mittengrad"Still, I don't like it as much as I liked it" Provinces”, which was recreated based on the war in Italy 1943-1945. #SourReturnProvince

Ruinberg on fire

The same " Ruinberg", but on fire. Oh yes, there was still some kind of rain effect, but it was only at the maximum graphics settings.


« Ruinberg on fire” appeared in our game with update 8.11 (February 11, 2014). Then, by the way, there appeared winter version « Himmelsdorf". And if " Winter Himmelsdorf" is still in the game, then here " Ruinberg on fire left the game in Update 9.5 (December 22, 2014). I absolutely do not understand why duplicate cards are needed, but with different effects. Can you explain? I look forward to your explanations in the comments.

Northwest

Early autumn in the mountains of the North American region. It was very beautiful and atmospheric.


In Update 8.9 (October 29, 2013), the map " Northwest”appeared in the open spaces of random battles. She was very beautiful, but difficult in terms of gameplay from the bottom right corner. Update 8.11 (February 11, 2014) fixed this issue by adding a new direction. I liked playing here after its change, but in 9.7 (April 22, 2015) the map was removed from random battles, and in update 9.8 (May 26, 2015) it was completely removed from the game client. The map didn't seem to be too bad. Well, corridor ... We had a corridor on many maps at that time.

Severogorsk

A small Soviet town, which was somehow industrial and had the name Severogorsk.


« Severogorsk” was introduced in the game with update 8.7 (July 23, 2013). The map immediately attracted attention by the fact that in one of the garages there was a " Sturmtiger and it was visible through the open gates. There was very little playable space on the map - most of the free space was occupied by mountains. In one of some updates, they tried to fix it, but it did not work out. In Update 9.5 (December 22, 2014)" Severogorsk has left us.

hidden village

At the end of 2013 Wargaming tried to cater to the Asian market and introduced a bunch of Asian content into the game. Map « hidden village” was drawn in some haste and added to the game.

This appeared hidden village in Update 8.10 (December 20, 2013). It was all Japanese-style with cherry blossoms. But it was absolutely unplayable, in my opinion. Two corridors and a hilly wasteland along the river. There were three directions here, and on two of them there was standing. In game version 9.2 (July 29, 2014), attempts were made to make some changes. But they were not successful. Patch 9.10 (September 1, 2015) finally got rid of the map.

Stalingrad

The real quarter of Stalingrad, now Volgograd. Especially for this map, many new unique buildings and houses were created. And also here for the first time trenches were used, which reduced the speed of the tank.

« Stalingrad was added to the game with Update 9.4 (November 4, 2014). And if " Overlord”, a map taken from the real area - was very unsuccessful, then with “ Stalingrad"It was all right. Most of the players Stalingrad» liked. But those who did not like it stubbornly cried on the official forum of the game. As a result, in the fall of 2015, the map was taken out of the game. But they promised to somehow fix it and return it back. I hope that someday we will still be able to fight again on the streets of virtual Stalingrad.

Dragon spine

When an old player hears the phrase " Dragon spine' he panics. He begins to shake, he is lost in space. It darkens in the eyes. There is a feeling of nausea. " Dragon spine It's better not to remember. This is a card for excruciating torture.


In Update 7.3 (May 3, 2012) in " World of Tanks» a map appeared with the name « Dragon spine". A map whose real playing space occupied 10 percent of the total area. This map was with such a difference in heights that tank owners Mouse and the likes of them simply closed the game if they got this card. You could play this map as much as you wanted, but you would never remember where you had to turn to go where you need to. I described everything so intricately, in fact, as the map itself was. As early as Update 7.4 (June 14, 2012), the map was removed from Random Battles for processing. Came back" Dragon spine'only in 8.1 (October 25, 2012). The map did not stay in the game for very long, and already in update 8.4 (February 28, 2013) it was again sent for rework. They did something with her there for a long time, but decided that it was better not to do it. In Update 9.6 (February 10, 2015), all map files " Dragon spine have been permanently removed from the game.

South coast

Like Crimea, but only " South coast". The map is dedicated to the battles for the Crimea in 1942.


Update 7.5 (July 26, 2012) added the " South coast”, which has a Crimea networking. The card even on the supertest was called " Crimea". A small resort town on the seashore, where virtual tank battles unfolded. Once the card was taken out of the game for processing and returned. But for some reason, she never took root in the game. In 2015, it was decided to finally remove the card from the game. I personally did not like the atmosphere that reigned on the map. But it was nice to play here.

So we remembered all those 12 cards that left our game. Some of them we loved, some we hated. Each player has his own opinion about each map. I would like to hear your opinion about any map. Share in the comments what you remember from these 12 cards. It will be interesting to read the many opinions. I've already expressed my opinion.


Few people know, but with the help of simple steps, you can easily get a World of Tanks debit card (which can be used to pay for any purchases). Today we will briefly tell you what kind of card this is and whether it is worth the money and time spent on its design.

What is a World of Tanks map?

Wargaming together with Alfa-Bank released common card, with which players can pay for daily purchases and receive some percentage back WOT account in the form of gold. Coincidentally, my card was just about to expire and I was interested in looking for a new one. And I decided to figure out whether to issue a WOT card or not.

What are the benefits of the card

Every month, a certain amount of gold will be sent to your account, which you specify when applying for a card, depending on how much you spend during that month.
  • If you spend less than 20,000 rubles per month, then for every 100 rubles spent you will be returned 6 units of gold;
  • If more than 20,000 rubles per month, then accordingly 8.5 gold.
It's up to you to decide a lot or a little, however, this is some kind of freebie that almost everyone can use.

Month of premium - for issuing a card

After a month of the life of your "tank" card has passed, you will receive:
  • +50% to combat experience for each battle;
  • +50% to crew experience for each battle;
  • +50% credits for each battle.

Bonuses when paying in the premium store

If you sometimes donate to World of Tanks, then 5% of the amount will be returned to your account in gold.

Replenishment of the card from another bank

The card can be easily and free of charge replenished from any other bank. Therefore, if you receive a salary, for example, to a Sberbank card, then you can transfer part of it to a WOT card and pay for food purchases from it, receiving small bonuses.

How much does it cost to issue and maintain a card?

World map of Tanks would be a great alternative to another bank card if not for one BUT: registration is free, but the cost of servicing the card per year is 490 rub.

Is it worth it to draw up a map of tanks?

It all depends on how often you pay for purchases by bank transfer and how much money you spend per month. Perhaps such a card will significantly save your budget and delight you with gifts in the hangar. In addition, the map has an excellent design that will not leave any tanker indifferent!

fans World games of Tanks often talk about the advantages of a particular vehicle, comparing its advantages and disadvantages. However, such gurus often forget about an integral part of the game, without which the gameplay and other features of game mechanics are simply impossible.

These are locations where hot tank battles take place. Many veterans remember with nostalgia the cards taken out of the game by the developers, and newcomers are not even aware of their existence.

Therefore, we invite you to take a short excursion into the world of nostalgia and recall some game cards. There are only 12 such locations, let's visit their spaces again.

Location appeared in the game client April 18, 2013, with output patch 8.5. Initially, the passage through the central part of the map was closed: there is a monumental hill. Therefore, the battles took place on the outskirts, where the players of both teams rushed, trying to occupy strategically important positions.

In subsequent updates, through corridors appeared in the structure of the central hill, so the useless mound turned into a key location point. In addition to the hill, there is a river in the center of the map and there is a small village, but only light tanks dominated here: the cords that stuck into the center were instantly dismantled, shooting from the side hills.

The location was characterized by a multi-level terrain, which greatly complicated the life of gunners.

The map went to the archive in September 2015, with the release of update 9. 10. The location was frankly unbalanced, so many people accepted its removal with joy.

This is one of the oldest gaming locations, nicknamed "Nightmarine" by tankers. The name came from unbalanced respawns, frankly sluggish gameplay. Map entered in October 2010 when the patch came out 0. 5. 5. 1 (Just think about this figure!).

So, the location represents an average village located in a swampy area. The release of the map was remembered by many: a tank hitting a doghouse was accompanied by the hysterical barking of an angry animal, bases were located on one side, respawns on the other. Therefore, some tankers proudly stood up to capture their own base, indignant that the timer was not running.
Update 6.4 from May 2011 brought some revival to the map. The central island has acquired houses, the number of green spaces has decreased. Patch 7.4 removes the map from Random Battles, leaving it only available for practice.

A year later, in the fall of 2013 (update 8.8), Komarin returned to the random with a slightly modified version. Subsequent changes were made in patches 9.2 and 9.4. The final point was made on May 26, 2015, when, along with the release of patch 9.8, the developers decided to permanently remove the map from the client. The changes introduced could not affect the gameplay, although many fans of the World of Tanks liked Komarin.

Historical map of the Allied landings in Normandy.
In fact, the map turned out to be very colorful, but absolutely unplayable. The imbalance was that the team occupying the top respawn got a clear advantage.

Location appeared April 22, 2015 when it came out update 9.7. The location did not last 12 months and was withdrawn from the game client. Curiously, WG conducted a survey among the players, trying to identify the most terrible play area. Overlord won by a wide margin.

This map depicts an industrial area streaked with threads of railway tracks.
Location "Port" appeared in the game summer 2012. At this time, a global update 7.5 when players were first introduced to tier 10 medium tanks. The map was a jumble of buildings, pipes, hangars and railway lines.

The latter were presented in incredible numbers, so it was possible to get lost among the standing cars. Curiously, the map featured emblems of WORLD of WARPLANES, which was being prepared for release.

This area appeared in the game spring 2012: update 7.2. This is a miniature location, 600*600 in size. As a result, high-level equipment illuminated the enemy immediately after the “To battle” command, and an orgy began without tactics and strategy.
The map is made in the form of two opposite slopes, where the respawns of the teams are located, in the center there is an open space. The location cannot boast of shelters, so it was transferred to the "sandbox" so that vehicles up to level 3 inclusive could frolic.

This happened three months after the release of the map. On September 1, 2015, update 9.10 was released and the map left forever game client. It should be noted that many people recall with sadness and tenderness the dynamic battles on the Province map.

Not a very successful clone of the Ruinberg map. Why on fire? The developers added a bit of smoke that interferes with everyone and introduced a rain effect that appeared only at maximum graphics resolutions.
This misunderstanding appeared in the game along with the Winter Himmelsdorf location and lasted until updates 9.5. By the way, snow-covered Khimki is still pleasing to the eye of the players, and the smoking "Ruins" are archived. Many do not understand such movements of developers who add modified types of maps, clogging the game client.

A beautiful autumn card that mimics the mountainous regions of Central America.
The location appeared in October 2013: release updates 8.9. Colorful landscapes, intriguing atmosphere and outright imbalance for the bottom respawn players.

The problem was fixed in subsequent updates, when new directions for attack appeared. The location was removed in update 9.7, which was released in April 2015. The developers motivated their decision by the corridor of the map, which cannot be fixed. In vain, the location was really good.

Provincial snow-covered town of Soviet times.
The location appeared in patch 8.7, the release date is summer 2013. It is curious that a real STURMTIGER was hidden in one of the hangars, visible through a crack. Unfortunately, this was the only attraction on the map.

Limited space, chaotic pile of mountains. In subsequent patches, the developers tried to solve this problem, but to no avail. In the winter of 2014, the card left the game client.

A tribute to the players in the Asian region, but done in haste.
The card came from Update 8.10 that happened December 20, 2013. Cherry blossoms and rounded roofs of houses evoked a Japanese mood, however, beauty did not solve the issue with dull gameplay.

Only three attack vectors were available to players, and frank despondency reigned on two. Efforts to make corrections were unsuccessful, so the map left the game with the release of update 9.10.

Historical map depicting the real quarter of military Stalingrad.
The location appeared in November 2014, patch 9.4. There were destroyed houses, dug trenches that hindered the speed of movement of equipment. The card evoked twofold sensations: some rejoiced, others wept.

Unfortunately, the developers listened to the latter, and the map was removed from the game in 2015. It was stated that after the fix, Stalingrad would return to the game.

A map based on Chinese motifs that drives players to hysterics.
Location appeared spring 2012 and caused frank bewilderment in the gaming community. 10% of the playability of the total area of ​​the map looked like a complete mockery of the tankers that got here.

Considering the constant changes in the landscape, the owners of slow strands could not leave the spawn at all, but go and make tea for themselves. Passages in this heap could be remembered only by a person with a phenomenal memory, so the movement along the Dragon's Ridge was reminiscent of Susanin's march into the unknown.

The card was sent for recycling four times (!) but the situation could not be resolved. Finally, the developers resigned themselves to defeat, and in update 9.6 disappeared, causing tears of joy for the vast majority of players.

The location is dedicated to the battle for the Crimean peninsula, therefore it is a resort coast.
Appeared in patch 7.5. In principle, a completely playable location with several directions for attack. For unknown reasons, the map was taken out of the game in 2015, having previously tried to finalize it.

So flashed the cards that brought the players a lot of joyful and sad minutes. Regardless of playability and gameplay, these locations deserve to be remembered.



 
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