Drunk and violent. Grim dawn ectoplasm where to knock out Oblivion where to find ectoplasm

Does anyone know where ectoplasm can be found in Oblivion? Required to complete the Fighters Guild quest. and got the best answer

Answer from DemetriX[guru]
Ectoplasm remains at the site of the death of ghosts, which are often found in forts with the undead; in addition, you can get hold of it well by completing the quest "Where the Spirits Dwell" or "Anvil Ghost Ship". Also, ectoplasm can be found here, in Anvil, in the crypt of the chapel.

Answer from Maxim Khrabrov[guru]
everything is simple .... you are walking through a dark, dark forest on a dark, dark night and closer to the lake and the river and you see that the ball is floating in the air ahead and, with all your foolishness, hit it with anything ... now, if it is horrible, then everything is fine. ... the main thing is to catch it that fell very quickly and run to catch it otherwise you don’t care and not ectoplasm


Answer from Levych (unloved, embittered)[guru]
There is a lot of fuss with luminous ones, they will stretch out skills, restore fawn, because you can be treated only once a day.
But there are also caves. And there is such a wonderful feature as the constant respawn of mobs, in modern terms. Due to this, in caves inhabited only by ghosts, ectoplasm can be collected constantly.
And it's even easier - you can still buy it.


Answer from 3 answers[guru]

Hello! Here is a selection of topics with answers to your question: Who knows where in the game Oblivion you can find ectoplasm? Required to complete the Fighters Guild quest.

Ectoplasm is a resource that can be quite difficult to find in Oblivion. In general, it can be obtained from any kind of "ethereal" undead, which includes ghosts, ghosts, ancient ghosts, fog ghosts and dark ghosts.

You can find this evil in all sorts of dungeons, although individual quests they are preparing meetings with them in places that are not quite familiar to them.

In some locations, exclusively ethereal undead are spawned, so you can get ectoplasm, knowing where to go in search. We will help you with this information.

At the location of Sancre Tor you will find from twenty-six to thirty ghosts, to open it (location), you need to start the main quest storyline called "Blood of the Gods".

Six ghosts live on the location of the Ayleid ruins of Riel, but it will not always be possible to meet them. However, when your character reaches the sixth level, the probability of such a meeting increases significantly.

The Vataken location is inhabited by seven ghosts. Like the previous location, this one will not be available immediately - you need to start the Mages Guild quest called "Vataken's Secret".

A total of eight ghosts can be found on the Ayleid Ruins: on Vedir - four, on Malad - also four.

In addition, there is a variant with crypts of many city chapels, where special kind ghosts that regenerate regularly. Due to this, you can extract ectoplasm almost endlessly if you have free access to the crypt.

To gain access, you will need to complete the Pilgrimage quest, which is only available in the Knights of the Nine expansion. After passing it, you will open almost all the crypts in the chapels, with rare exceptions. Below we offer you a list of chapels where you can find ghosts.

Great Chapel of Talos in Bruma - five ghosts, Great Chapel of Zenithar in Leyawiin - also five ghosts, Great Chapel of Mara in Bravil - four ghosts, Great Chapel of Dibella in Anvil - four ghosts, Great Chapel of Julianos in Skingrad - three ghosts.

We have already said above that you can meet the evil spirits we need directly in the course of passing certain quests. We will highlight three of these.

The quest "Where the spirits dwell" will give our hero a meeting with eleven ghosts at once in the Benirus mansion in Anvil, if you buy this mansion and try to sleep in it.

The Anvil Ghostship quest will provide an encounter with the five ghostly sailors living on the Serpent's Trail ship. You can find the ship in Anvil Harbor.

Well, the last, third quest, which provides a meeting with the necessary ghosts, is called "The Lone Watcher". You will meet the undead on the ship "Emma Mae", which crashed in the area of ​​\u200b\u200bthe Nibenay Bay.

As for ready-made ectoplasm, there are only two available free samples in the game - one can be found in the "All for the Alchemist" store in Skingrad, and the other in the sanctuary of Meridia.

The latter may not be noticed, since it is located behind the bench, it differs in that it is translucent, and even partially buried in the ground. So be guided by the hand icon in the Oblivion game interface, which appears if the item can be picked up.

But it won’t be difficult to get ectoplasm for a fee - having reached only the fourth level, you will get a chance to find it on sale from alchemists, and it will also begin to appear in level chests guarded by necromancers or vampires.

  1. Get information about the quest from Modryn Oreyn and travel to Leyawiin.
  2. Talk to the guild members and the innkeeper at the Five Claws Inn.
  3. Talk to Margarta regarding contracts.
  4. Gather Ectoplasm to convince Margartha of the Fighters Guild's trustworthiness.
  5. Tell the guild members about the latest events.
  6. Return to Modryn Oreyn for your reward.
Description

Modryn Oreyn

After completing the "" quest, Modryn Oreyn gives you the next task. You should talk to your guildmates (Rellian, Vanthus Prelius, and Oakobok gro-Shagk) due to problems in Leyawiin.

Inn "Five Claws"

Travel to Leyawiin for inn"Five Claws" Talk to comrades. They blame the Blackwood Company for everything. The thing is that the Black Forest mercenaries take all the tasks, so the guild fighters can only get drunk and rowdy in the tavern.

The fighters are resting

Talk to the innkeeper. Ask her if there are any job prospects in the area and she will offer to talk to Margarta (location required). Some other residents may also point to Margartha.

equal opportunity

Margarta's house is located southeast of the Five Claws. If she's not there, then most likely she will collect ingredients somewhere outside the city. In conversation, she mentions that she is a trading consultant in addition to a trading coach, but her real passion lies in alchemy. Ultimately, she will agree to work with the guild if you bring her five particles of ectoplasm as proof of reliability.

Ectoplasm can be harvested from the remains of ghosts. Once you've found five samples of ectoplasm, return to Margarta and she'll promise to make the Fighters Guild her sole supplier of ingredients. Near Margartha's house is the Great Chapel of Zenithar, where several ghosts can be found in the basement. There is a silver longsword on the top floor of the Leyawiin Fighters Guild if you need a silver weapon to deal damage to ghosts.

You are accepted!

Return to the comrades at the Five Claws Inn and inform them of the new job. Once the quest is completed, you can find Vantus and his men near the Countercurrent Cave.

Return to Modryn Oreyn in Chorrol for your reward and the Swordsman rank.

Modrin currently has no more quests and directs you to Azzan in Anvil and Burz gro-Kash in Cheydinhal.

Notes
  • After you collect the ectoplasm for Margartha, she will subsequently buy Minotaur Horns and Ogre Teeth from you, albeit at terrible rates.
  • The journal entries (see below) show the original design of this quest, which required you to knock down the rampaging comrades. But the game doesn't need it.
  • Maglir in Skingrad can also point to the Five Claw Inn in Leyawiin, although he himself has nothing to do with this quest.
Bugs
  • The player can sit on overturned chairs in the Five Claws Tavern, causing the character to appear suspended in the air.
    - [PC] This bug has been fixed by the "Unofficial Oblivion Patch".

Diary entries

Number
stages
KZDiary entry
10 Modryn Oreyn has given me another task. I need to travel to Leyawiin and find out why three of the Fighters Guild - Oak gro-Shagk, Rellian, and Vanthus Prelius - are disturbing the peace.
20 I was told that these three from the Fighters Guild can be found at the Five Claws Inn, where they are likely to be rowdy again. I was warned that it would not be easy to subdue them.
30 A trio of Guild fighters are found at the Five Claws Inn. They fight loudly. I need to subdue them by knocking them down or using a spell.
40 I managed to calm down three Guild fighters. Now we need to find out why they cause concern to the townspeople.
50 The fighters told me that they spent all their time in the tavern solely out of boredom. The Black Forest Company completely laid off the work of the members of the Fighters Guild.
55 I need to provide jobs for my fellow Guild members. Perhaps the people of Leyawiin know where to find work.
60 It is said that Margartha, a resident of Leyawiin, has a job for the Guild fighters.
70 Margartha told me she would pay good money for minotaur horns or ogre teeth. However, she does not yet trust the Guild. I need to bring her five servings of ectoplasm, and then she will give the order to the Guild fighters.
75 Margarta received the ectoplasm she needed. Now she agrees to buy minotaur horns and ogre teeth from the Guild fighters. I need to report this to the guys at Five Claws.
80 Dubok, Rellian and Vantus are now aware that Margarta needs ingredients. They agreed to fulfill this long-term contract. This will keep them from drinking, and I can return to Oreyn.
100 Oreyn was delighted to hear of my progress. However, he is disturbed by the news that the Blackwood Company is putting Guild fighters out of work.

Notes

  • Not all entries may appear in your Quest Diary; which entries appear and which do not appear depends on how the task is performed.
  • Stages are not always in order of passing. This usually refers to quests that have multiple possible outcomes or quests where certain tasks can be completed in random order.
  • mark in the "KZ" (End of Task) column means that the task disappears from the list of active ones, but you can still get new entries for it.
  • you can use console to progress through the quest by entering the code setstage FGD02DandD stage , where stage is the number of the stage you want to complete. Note that it is not possible to cancel (i.e. go back) the quest stages. See SetStage for more information.


 
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