Download Active Dashboard v 3.2 1. Active Dashboard v3.2.1

Mod features:
- revitalizes instrument scales (speedometer, tachometer (now the arrow moves more smoothly), gasoline);
- revives the steering wheel;
- working wipers;
- working turn signals and reverse gear (there are light sources, as well as light falls on nearby cars and people), including on trailers;
- fully working universal joints (there is a possibility of synchronization with both front and rear wheels), with a lively suspension, they change their angle of inclination in the crosspieces;
- brake calipers (turn together with the wheels, but, as expected, do not spin);
- working steering rods;
- fans in the engine (rotational speed directly depends on the engine speed), you can create 2 fans. instead of a second fan, you can make a crankshaft pulley for example;
- rotating intersection disk, as in "Ikarus" with an accordion;
- steering wheels in the rear section of the "Ikarus";
- you can create in front of another bridge with steering wheels;
- you can create a rear steering axle, as on some buses, the angles are calculated based on the dimensions of the model;
- the ability to create dump trucks with fully working hydraulics, incl. and on trailers;
- smooth turning of wheels on cars of class "worker";
- the ability to customize cars (calibration of the speedometer, tachometer, fuel gauge, maximum wiper stroke and steering wheel turn);
- control of the transfer case (only on all-wheel drive vehicles);
- you can raise the cab on trucks like "KamAZ".

Update 3.1:
- oil pressure gauges, engine temperature gauges, odometer (which counts kilometers) and mechanical clocks are fully functional;
- deformable springs;
- worker class cars with a diesel engine smoke black when starting the engine and at high speeds;
- correctly working trailers with a rotary frame;
- the ability to hitch a trailer to any car;
- the creation of tractors that bend to turn in half.

Update 3.2 beta:
- working ammeter and voltmeter;
- beta version of the electronic odometer;
- the ability to create speedometer, tachometer and gasoline arrows on motorcycles;
- control key settings file;
- introduced additional settings for springs;
- Fixed some annoying bugs.


Management (default):
- "K" - wipers;
- "J" - turn off the engine;
- "B" - handbrake (pressed once, and it is held clamped. When pressed again, it is removed);
- "P" - hitch/unhitch the trailer (the car must be in touch with the trailer);
- "Z" - left turn signal on/off;
- "X" - emergency gang on/off;
- "C" - right turn signal on/off;
- "9" - reduced (on / off at a speed of less than 5 km / h);
- "0" - front-wheel drive;
- "-" - four-wheel drive;
- "=" - rear-wheel drive;
"num8" - raise the cab while standing near the car;
"num2" - lower the cab while standing next to the car;
"num8"/"num2" - raise/lower the body (you have to sit behind the wheel). dump truck can do any car. if the dump truck is a dumper,
then using hydraulics to raise and lower the body num7 / num1.

Powered by CLEO 4 (included)

Mod features:
- revitalizes instrument scales (speedometer, tachometer (now the arrow moves more smoothly), gasoline);
- revives the steering wheel;
- working wipers;
- working turn signals and reverse gear (there are light sources, as well as light falls on nearby cars and people), including on trailers;
- fully working universal joints (there is a possibility of synchronization with both front and rear wheels), with a lively suspension, they change their angle of inclination in the crosspieces;
- brake calipers (turn together with the wheels, but, as expected, do not spin);
- working steering rods;
- fans in the engine (rotational speed directly depends on the engine speed), you can create 2 fans. instead of a second fan, you can make a crankshaft pulley for example;
- rotating intersection disk, as in "Ikarus" with an accordion;
- steering wheels in the rear section of the "Ikarus";
- you can create in front of another bridge with steering wheels;
- you can create a rear steering axle, as on some buses, the angles are calculated based on the dimensions of the model;
- the ability to create dump trucks with fully working hydraulics, incl. and on trailers;
- smooth turning of wheels on cars of class "worker";
- the ability to customize cars (calibration of the speedometer, tachometer, fuel gauge, maximum wiper stroke and steering wheel turn);
- control of the transfer case (only on all-wheel drive vehicles);
- you can raise the cab on trucks like "KamAZ".

Update 3.1:
- oil pressure gauges, engine temperature gauges, odometer (which counts kilometers) and mechanical clocks are fully functional;
- deformable springs;
- worker class cars with a diesel engine smoke black when starting the engine and at high speeds;
- correctly working trailers with a rotary frame;
- the ability to hitch a trailer to any car;
- the creation of tractors that bend to turn in half.

Update 3.2 beta:
- working ammeter and voltmeter;
- beta version of the electronic odometer;
- the ability to create speedometer, tachometer and gasoline arrows on motorcycles;
- control key settings file;
- added additional settings for springs;
- Fixed some annoying bugs.


Management (default):
- "K" - wipers;
- "J" - turn off the engine;
- "B" - handbrake (pressed once, and it is held clamped. When pressed again, it is removed);
- "P" - hitch/unhitch the trailer (the car must be in touch with the trailer);
- "Z" - left turn signal on/off;
- "X" - emergency gang on/off;
- "C" - right turn signal on/off;
- "9" - reduced (on / off at a speed of less than 5 km / h);
- "0" - front-wheel drive;
- "-" - four-wheel drive;
- "=" - rear-wheel drive;
"num8" - raise the cab while standing near the car;
"num2" - lower the cab while standing next to the car;
"num8"/"num2" - raise/lower the body (you have to sit behind the wheel). dump truck can do any car. if the dump truck is a dumper,
then using hydraulics to raise and lower the body num7 / num1.

Powered by CLEO 4 (included)

Mod features:
- revitalizes instrument scales (speedometer, tachometer (now the arrow moves more smoothly), gasoline);
- revives the steering wheel;
- working wipers;
- working turn signals and reverse gear (there are light sources, as well as light falls on nearby cars and people),
including on trailers;
- fully working universal joints (it is possible to synchronize with both front and rear wheels), with a lively suspension
change their angle of inclination in the crosspieces;
- brake calipers (turn together with the wheels, but, as expected, do not spin);
- working steering rods;
- fans in the engine (rotational speed directly depends on the engine speed), you can create 2 fans. instead of the second
fan, you can make a crankshaft pulley for example;
- rotating intersection disk, as in "Ikarus" with an accordion;
- steering wheels in the rear section of the "Ikarus";
- you can create in front of another bridge with steering wheels;
- you can create a rear steering axle, as on some buses, the angles are calculated based on the dimensions of the model;
- the ability to create dump trucks with fully working hydraulics, incl. and on trailers;
- smooth turning of wheels on cars of class "worker";
- the ability to customize cars (calibration of the speedometer, tachometer, fuel gauge, maximum stroke of the wipers and
steering wheel;
- control of the transfer case (only on all-wheel drive vehicles);
- you can raise the cab on trucks like "KamAZ".

Update 3.1:
- oil pressure gauges, engine temperature gauges, odometer (which counts kilometers) and mechanical clocks are fully functional;
- deformable springs;
- worker class cars with a diesel engine smoke black when starting the engine and at high speeds;
- correctly working trailers with a rotary frame;
- the ability to hitch a trailer to any car;
- the creation of tractors that bend to turn in half.

Update 3.2 beta:
- working ammeter and voltmeter;
- beta version of the electronic odometer;
- the ability to create speedometer, tachometer and gasoline arrows on motorcycles;
- control key settings file;
- added additional settings for springs;
- Fixed some annoying bugs.

Update 3.2 FULL:
- minor amendments were made to the previously existing algorithms;
- additional axle added for trailers;
- well, and most importantly, it is the possibility of creating a CRANE! And this time the crane model is (incredibly!) included in the archive!

Update 3.2.1:
- fixed voltmeter jamb;
- electronic clock and speedometer;
- additional steering axles for the trailer;
- windows;
- you can open the doors of the body;
- axis sloths;
- sliding door.

Management (default):
- "K" - wipers;
- "J" - turn off the engine;
- "B" - handbrake (pressed once, and it is held clamped. When pressed again, it is removed);
- "P" - hitch/unhitch the trailer (the car must be in touch with the trailer);
- "Z" - left turn signal on/off;
- "X" - emergency gang on/off;
- "C" - right turn signal on/off;
- "9" - reduced (on / off at a speed of less than 5 km / h);
- "0" - front-wheel drive;
- "-" - four-wheel drive;
- "=" - rear-wheel drive;
"num8" - raise the cab while standing near the car;
"num2" - lower the cab while standing next to the car;
"num8"/"num2" - raise/lower the body (you have to sit behind the wheel). dump truck can do any car. if the dump truck is a dumper,
then using hydraulics to raise lower the body num7 / num1;
- "incert"/"delete" - raise/lower the left window;
- "pageup"/"pagedown" - raise/lower the right window;
- "num9"/"num3" - raise/lower the sloth (standing at the axis);
- "num4"/"num6" - open/close the gate (standing at the body door).

Truck Crane Control:
- "num8"/"num2" - raise/lower the arrow;
- "num4"/"num6" - rotate the arrow;
- "num7"/"num9" - extend/retract the arrow;
- "num1"/"num3" - release/remove supports;
- "num+"/"num-" - wind/unwind the cable.

The archive includes a minibus model "Gazelle", GtaGarageModManager is required for installation.

A video manual for adaptation, as well as some models with the adaptation of new chips will be, tentatively, tomorrow.










Description:
This mod is designed to revive some of the components of cars that were previously motionless.

Mod features:
- revitalizes instrument scales (speedometer, tachometer (now the arrow moves more smoothly), gasoline);
- revives the steering wheel;
- working wipers;
- working turn signals and reverse gear (there are light sources, as well as light falls on nearby cars and people),
including on trailers;
- fully working universal joints (it is possible to synchronize with both front and rear wheels), with a lively suspension
change their angle of inclination in the crosspieces;
- brake calipers (turn together with the wheels, but, as expected, do not spin);
- working steering rods;
- fans in the engine (rotational speed directly depends on the engine speed), you can create 2 fans. instead of the second
fan, you can make a crankshaft pulley for example;
- rotating intersection disk, as in "Ikarus" with an accordion;
- steering wheels in the rear section of the "Ikarus";
- you can create in front of another bridge with steering wheels;
- you can create a rear steering axle, as on some buses, the angles are calculated based on the dimensions of the model;
- the ability to create dump trucks with fully working hydraulics, incl. and on trailers;
- smooth turning of wheels on cars of class "worker";
- the ability to customize cars (calibration of the speedometer, tachometer, fuel gauge, maximum stroke of the wipers and
steering wheel;
- control of the transfer case (only on all-wheel drive);
- you can raise the cab on trucks like "KamAZ".

Update 3.1:
- oil pressure gauges, engine temperature gauges, odometer (which counts kilometers) and mechanical clocks are fully functional;
- deformable springs;
- worker class cars with a diesel engine smoke black when starting the engine and at high speeds;
- correctly working trailers with a rotary frame;
- the ability to hitch a trailer to any car;
- the creation of tractors that bend to turn in half.

Update 3.2 beta:
- working ammeter and voltmeter;
- beta version of the electronic odometer;
- the ability to create speedometer, tachometer and gasoline arrows on motorcycles;
- control key settings file;
- added additional settings for springs;
- Fixed some annoying bugs.

Update 3.2 FULL:
- minor amendments were made to the previously existing algorithms;
- additional axle added for trailers;
- well, and most importantly, it is the possibility of creating a CRANE! And this time the crane model is (incredibly!) included in the archive!

Update 3.2.1:
- fixed voltmeter jamb;
- electronic clock and speedometer;
- additional steering axles for the trailer;
- windows;
- you can open the doors of the body;
- axis sloths;
- sliding door.

Management (default):
- "K" - wipers;
- "J" - turn off the engine;
- "B" - handbrake (pressed once, and it is held clamped. When pressed again, it is removed);
- "P" - hitch/unhitch the trailer (the car must be in touch with the trailer);
- "Z" - left turn signal on/off;
- "X" - emergency gang on/off;
- "C" - right turn signal on/off;
- "9" - reduced (on / off at a speed of less than 5 km / h);
- "0" - front-wheel drive;
- "-" - four-wheel drive;
- "=" - rear-wheel drive;
"num8" - raise the cab while standing near the car;
"num2" - lower the cab while standing next to the car;
"num8"/"num2" - raise/lower the body (you have to sit behind the wheel). dump truck can do any car. if the dump truck is a dumper,
then using hydraulics to raise lower the body num7 / num1;
- "incert"/"delete" - raise/lower the left window;
- "pageup"/"pagedown" - raise/lower the right window;
- "num9"/"num3" - raise/lower the sloth (standing at the axis);
- "num4"/"num6" - open/close the gate (standing at the body door).

Truck Crane Control:
- "num8"/"num2" - raise/lower the arrow;
- "num4"/"num6" - rotate the arrow;
- "num7"/"num9" - extend/retract the arrow;
- "num1"/"num3" - release/remove supports;
- "num+"/"num-" - wind/unwind the cable.







Grand Theft Auto: San Andreas(cracked version)- this is one of the most popular, sensational games that blew up the whole world with its scale and fascinating plot. This application has been on the leading positions for about 10 years. Despite such a long time span, the application is gaining more and more fans and users, not forgetting the old ones. Besides grand theft Auto: San Andreas is a mod for and Zombies. Today, among all kinds of games, this application is considered the largest for mobile gadgets, personal computers. Average passing game storyline up to seventy hours. Grand Theft Auto: San Andreas (mod a lot of money) - this is a newer and upgraded version of the game. The plot remains the same, but many details have been changed by the developers. The action in the game begins on the lands of the 3 largest cities in the state of San Andreas: Los Santos, Las Ventura and San Fierro. The action is also played out during the nineties. There your main character will have to return after an absence against his will for the first time in a long time. Many things have changed, but some things have remained the same. The user will need to perform one of the most incredible and dangerous tasks to keep the lives of their loved ones safe and sound.

It is worth noting the wonderful specifications, which are considered one of the best among the existing ones. The application is well optimized, high quality and realistic musical accompaniment, besides this, the application also has bright graphics with detailed and colorful animation.


Allows any player in Grand Theft Auto San Andreas for android apply cheats

Did you like the game? Bookmark so you don't lose it!

Download game Grand Theft Auto: San Andreas for Android

JCheater: San Andreas Edition v 2.3

How to install:

How to install Grand Theft Auto: San Andreas:

  1. download the .apk file Grand Theft Auto: San Andreas;
  2. download the cache for the game;
  3. install the game;
  4. unpack the cache to the directory /sdcard/Android/obb/ /sdcard);
  5. launch and play.
*to play with [mod: a lot of money] you must first place the cache in the specified path, install the modified apk and run!

How to install a mod for GTA: SA in the style of GTA 5:

  1. /sdcard/Android/data/;
  2. decompress cache 2 - path: /sdcard/Android/obb/;
  3. install the game;
  4. (the full path should look like this - and /Android/obb/com.rockstargames.gtasa/ );
  5. launch and play.
*to select another weapon, click next to the map and where xp, money, etc. (simultaneously).

For a successful installation, you need 26 Mb + 1.8 Gb of free space.

How to install ZOMBIE mod for GTA: SA:

  1. decompress cache 1 for Grand Theft Auto: San Andreas - path: /sdcard/Android/data/;
  2. decompress cache 2 - path: /sdcard/Android/obb/;
  3. install the game;
  4. (the full path should look like this - /Android/data/com.rockstargames.gtasa/ and /Android/obb/com.rockstargames.gtasa/ );
  5. install modified apk;
  6. launch and play.
ATTENTION! IN ORDER TO PLAY THE MODIFIED GAME, YOU MUST DELETE THE GAME IF YOU HAVE IT INSTALLED, AND ALL YOUR ACHIEVEMENTS IN THE GAME WILL BE LOST!

 
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